Some food for thought for h4

I made a detailed post about why the forge in halo 4 and finding good user made games should be essential. I don’t want to re-write that post, so I’m just going to say look at the success and fun of games like Minecraft and Little Big Planet.

The campaign in Reach was very linear and felt basically like something that introduces you to weapons/vehicles, like it’s just one big tutorial for the multiplayer. I think if you are going to put the effort into making a story (you are allowed to not have a campaign by the way) then you should make it feel like a real story. I’m just going to point out the ending to the Exodus mission (I think that’s the mission) where no matter what you do, everyone dies. Seriously? I can’t play well and save everyone? I know Halo is popular only because of the multiplayer, but the single player could be a strong point if some more effort was put into it.

Speaking of campaign and multiplayer, co-op could be a lot better. If there were more co-op missions that had the thrill of games like Serious Sam then I think a lot more people would be playing them. If the campaign were better and less linear then people might be playing that. And if firefight wasn’t just “spam explosives and kill grunts” then it could be a lot more fun. I would love to see a tactical firefight. There was firefight classic but did that get removed? I can’t find it anymore. Also, some kind of online leader-boards would be cool, not just with your friends.

Lastly, and this is no surprise to anyone, the AI in Reach was horrible. I just got ran over by Kat about half an hour ago. Not to mention all elites seem to do is dodge. It’s a very cheap way of making them hard to hit, they don’t do things like flank you and hide behind walls very well.

Just my thoughts.

Was reach the only campaign you ever played?

Why is it that people can only describe Halo by comparing it to other games?

Halo is founded on Campaign. If not for the story, Halo would have died in Combat Evolved.

> Why is it that people can only describe Halo by comparing it to other games?
>
> Halo is founded on Campaign. If not for the story, Halo would have died in Combat Evolved.

Quoting for necessity.

This game is a main storybased campaign. Multiplayer is just a cool little add-on.

We wouldn’t be posting on these forums about the 7th installment of Halo, had it not been for this story.

> > Why is it that people can only describe Halo by comparing it to other games?
> >
> > Halo is founded on Campaign. If not for the story, Halo would have died in Combat Evolved.
>
> Quoting for necessity.
>
> This game is a main storybased campaign. Multiplayer is just a cool little add-on.
>
> We wouldn’t be posting on these forums about the 7th installment of Halo, had it not been for this story.

Exactly. Reach was the only Halo ever focused on multiplayer, and that came out like -Yoink!-