No kid should have to be reminded of his parents’ finances when he’s just trying to play a game. Every time he sees someone who bought a cosmetic item, his mind will turn to money, and that shouldn’t happen. Games are an escape from reality, but this system of monetizing cosmetics brings the real world into gameplay in an intrusive way, and I can’t say in good conscience that that wouldn’t affect some kid’s gameplay. I understand the financial situation gaming developers find themselves in nowadays, but it has created a situation in which this can happen. Of course, not being the intent, but as a byproduct, this has taken some of the innocence away from gameplay for kids, and I’m concerned about it. In the past, at least after having the game bought and paid for, map packs downloaded, there was a time at the end of it all when the kid could just get into the game and forget about money. But with this, there never really is an end to it, is there?
I agree. We should also make it illegal to put commercials for games that cost money on YouTube and TV. The kids are just trying to be entertained.
I think the kids, especially those that meet the T-rating age, can handle it.
At the risk of sounding insensitive, are you saying that cosmetic microtransactions in a free to play game is going to remind a kid of their poor financial situation? Wouldn’t, you know, not being able to afford or play the AU$100 game at all in the first place be worse in that regard?
> 2533274964025169;2:
> I agree. We should also make it illegal to put commercials for games that cost money on YouTube and TV. The kids are just trying to be entertained.
>
> I think the kids, especially those that meet the T-rating age, can handle it.
Like you could find a kid nowadays that wouldn’t be happy with a little less ads on YouTube. Or an adult for that matter. I’m just sayin, it matters to a small degree. Just some food for thought, not a big issue probably
> 2533274882881665;3:
> At the risk of sounding insensitive, are you saying that cosmetic microtransactions in a free to play game is going to remind a kid of their poor financial situation? Wouldn’t, you know, not being able to afford or play the AU$100 game at all in the first place be worse in that regard?
Actually no, not just that. That’s like, an extreme scenario I’m thinking about, not the meat of the matter. I’m thinking more along the lines of just that little reminder of money that some kid will have when they see some cosmetics. They could either grind for it, or they might consider asking mom for money. I don’t know, just seems intrusive to me to make that kind of decision-making a part of the gameplay experience for a kid. I know the only time I had to worry about it was when we bought the game once, and then occasionally with dlc. After that, I could shut out the world and just innocently play a game. It’s a different mindset is all. Idk, might be good. Might make kids more money-minded
> 2533274817438690;5:
> > 2533274882881665;3:
> > At the risk of sounding insensitive, are you saying that cosmetic microtransactions in a free to play game is going to remind a kid of their poor financial situation? Wouldn’t, you know, not being able to afford or play the AU$100 game at all in the first place be worse in that regard?
>
> Actually no, not just that. That’s like, an extreme scenario I’m thinking about, not the meat of the matter. I’m thinking more along the lines of just that little reminder of money that some kid will have when they see some cosmetics. They could either grind for it, or they might consider asking mom for money. I don’t know, just seems intrusive to me to make that kind of decision-making a part of the gameplay experience for a kid. I know the only time I had to worry about it was when we bought the game once, and then occasionally with dlc. After that, I could shut out the world and just innocently play a game. It’s a different mindset is all. Idk, might be good. Might make kids more money-minded
Okay I kind of get what you mean.
League of Legends was real popular in my high school years ago, it was a free to play game but anyone who couldn’t afford specific characters, traits, or cosmetics weren’t going to have that great of a time. Granted that’s gameplay orientated microtransactions but its a similar thing.
I think it very much depends on the family and individuals to handle it, but it’s good to acknowledge.
> 2533274882881665;6:
> > 2533274817438690;5:
> > > 2533274882881665;3:
> > > At the risk of sounding insensitive, are you saying that cosmetic microtransactions in a free to play game is going to remind a kid of their poor financial situation? Wouldn’t, you know, not being able to afford or play the AU$100 game at all in the first place be worse in that regard?
> >
> > Actually no, not just that. That’s like, an extreme scenario I’m thinking about, not the meat of the matter. I’m thinking more along the lines of just that little reminder of money that some kid will have when they see some cosmetics. They could either grind for it, or they might consider asking mom for money. I don’t know, just seems intrusive to me to make that kind of decision-making a part of the gameplay experience for a kid. I know the only time I had to worry about it was when we bought the game once, and then occasionally with dlc. After that, I could shut out the world and just innocently play a game. It’s a different mindset is all. Idk, might be good. Might make kids more money-minded
>
> Okay I kind of get what you mean.
> League of Legends was real popular in my high school years ago, it was a free to play game but anyone who couldn’t afford specific characters, traits, or cosmetics weren’t going to have that great of a time. Granted that’s gameplay orientated but similar thing.
>
> I think it very much depends on the family and individuals to handle it, but it’s good to acknowledge.
I’m glad you get where I’m comin from. Thanks man. Yeah, that’s a great example
> 2533274817438690;4:
> > 2533274964025169;2:
> > I agree. We should also make it illegal to put commercials for games that cost money on YouTube and TV. The kids are just trying to be entertained.
> >
> > I think the kids, especially those that meet the T-rating age, can handle it.
>
> Like you could find a kid nowadays that wouldn’t be happy with less ads on YouTube. Or an adult for that matter. I’m just sayin, it matters to a small degree. Just some food for thought, not a big issue probably
Of course they’d be happy with less ads, so would I. The amount of times I’ve heard that obnoxious Facebook ad music is maddening. But those ads help to financially maintain the YouTube channels that they like to watch. 343 believes that this avenue is the best way to monetize their product so that their development can be maintained. I happen to agree with that, since the game is being mad accessible to a wider audience of players who might not be able to afford the game otherwise. I’d take more issue if the multiplayer wasn’t FtP and had aesthetic microtransactions.
> 2533274964025169;8:
> > 2533274817438690;4:
> > > 2533274964025169;2:
> > > I agree. We should also make it illegal to put commercials for games that cost money on YouTube and TV. The kids are just trying to be entertained.
> > >
> > > I think the kids, especially those that meet the T-rating age, can handle it.
> >
> > Like you could find a kid nowadays that wouldn’t be happy with less ads on YouTube. Or an adult for that matter. I’m just sayin, it matters to a small degree. Just some food for thought, not a big issue probably
>
> Of course they’d be happy with less ads, so would I. The amount of times I’ve heard that obnoxious Facebook ad music is maddening. But those ads help to financially maintain the YouTube channels that they like to watch. 343 believes that this avenue is the best way to monetize their product so that their development can be maintained. I happen to agree with that, since the game is being mad accessible to a wider variety of players. I’d take more issue if the multiplayer wasn’t FtP and had aesthetic microtransactions.
Oh I absolutely agree with you! This is the best way for them to monetize considering it’s a free to play game. Their hands are tied. I was just pointing out what this type of situation causes on the other end of it for the kid that’s just tryin to play the game. It’s just that much less… “just good fun” you know? I don’t have a solution for it. Just an unfortunate byproduct
Sorry thats just dumb, you imply the game should be either buy 2 play and Not have any monetization which would mean no Post Release Support… Or it should be f2p but the same as said before no Support.
When i was 13 in 2007 i got in Touch with PC gaming and f2p games. And man f2p games were awesome for me, because i was to poor to get modern warfare or a New console with halo 3, i enjoyed my halo 1 and 2 and PC gaming.
And while f2p games were awesome for me they were also super pay 2 win and scummy. Now days with battlepass System its like heaven for most f2p games.
And now you Tell me those poor Kids will be jelous because of skins and thats like the end of the World? Comon man if i survived P2w games, Kids can survive Not owning every battlepass cosmetic…
Thats just absurd to Imagine how f2p games were then and are now.
> 2533274817438690;9:
> > 2533274964025169;8:
> > > 2533274817438690;4:
> > > > 2533274964025169;2:
> > > > I agree. We should also make it illegal to put commercials for games that cost money on YouTube and TV. The kids are just trying to be entertained.
> > > >
> > > > I think the kids, especially those that meet the T-rating age, can handle it.
> > >
> > > Like you could find a kid nowadays that wouldn’t be happy with less ads on YouTube. Or an adult for that matter. I’m just sayin, it matters to a small degree. Just some food for thought, not a big issue probably
> >
> > Of course they’d be happy with less ads, so would I. The amount of times I’ve heard that obnoxious Facebook ad music is maddening. But those ads help to financially maintain the YouTube channels that they like to watch. 343 believes that this avenue is the best way to monetize their product so that their development can be maintained. I happen to agree with that, since the game is being mad accessible to a wider variety of players. I’d take more issue if the multiplayer wasn’t FtP and had aesthetic microtransactions.
>
> Oh I absolutely agree with you! This is the best way for them to monetize considering it’s a free to play game. Their hands are tied. I was just pointing out what this type of situation causes on the other end of it for the kid that’s just tryin to play the game. It’s just that much less… “just good fun” you know? I don’t have a solution for it. Just an unfortunate byproduct of the times
Fair enough. I can agree with that.
> 2533274890331729;10:
> Sorry thats just dumb, you imply the game should be either buy 2 play and Not have any monetization which would mean no Post Release Support… Or it should be f2p but the same as said before no Support.
>
> When i was 13 in 2007 i got in Touch with PC gaming and f2p games. And man f2p games were awesome for me, because i was to poor to get modern warfare or a New console with halo 3, i enjoyed my halo 1 and 2 and PC gaming.
>
> And while f2p games were awesome for me they were also super pay 2 win and scummy. Now days with battlepass System its like heaven for most f2p games.
>
> And now you Tell me those poor Kids will be jelous because of skins and thats like the end of the World? Comon man if i survived P2w games, Kids can survive Not owning every battlepass cosmetic…
>
> Thats just absurd to Imagine how f2p games were then and are now.
Now I know how it sounded, but don’t make it more of an issue than I was making it. My post is more philosophical, just food for thought. I don’t think it’s a big deal, but this is something to think about. I really don’t think games should be like that, trying to get kids’ money. It’s a necessity because of the choice to make it free to play. I understand that. I just think games should be more innocent fun than that, that’s all. Yeah, they’ll survive. But it’s a game. They shouldn’t have to “survive” anything at all.
> 2533274817438690;12:
> > 2533274890331729;10:
> > Sorry thats just dumb, you imply the game should be either buy 2 play and Not have any monetization which would mean no Post Release Support… Or it should be f2p but the same as said before no Support.
> >
> > When i was 13 in 2007 i got in Touch with PC gaming and f2p games. And man f2p games were awesome for me, because i was to poor to get modern warfare or a New console with halo 3, i enjoyed my halo 1 and 2 and PC gaming.
> >
> > And while f2p games were awesome for me they were also super pay 2 win and scummy. Now days with battlepass System its like heaven for most f2p games.
> >
> > And now you Tell me those poor Kids will be jelous because of skins and thats like the end of the World? Comon man if i survived P2w games, Kids can survive Not owning every battlepass cosmetic…
> >
> > Thats just absurd to Imagine how f2p games were then and are now.
>
> Now I know how it sounded, but don’t make it more of an issue than I was making it. My post is more philosophical, just food for thought. I don’t think it’s a big deal, but this is something to think about. I really don’t think games should be like that, trying to get kids’ money. It’s a necessity because of the choice to make it free to play. I understand that. I just think games should be more innocent fun than that, that’s all. Yeah, they’ll survive. But it’s a game. They shouldn’t have to “survive” anything at all.
I Think its an discipline issue and how a kid is raised. I know Times change but i didnt spent money online until 2012 or so, i simple couldnt 
To me it just sounds like entitlement. Also it really doesnt matter much as halo doesnt Do anything crazy here, those battle pass and other cosmetics focused monitizing Systems are basicly in every game since over 12 years.
Also i know from experiance it will inspire some Kids to get some Mini Job to get some money 
But man is it 1000 Times better than P2w or even what old halo did… Map Packs.
Spent that 800 Microsoft points to get that mythic map pack and thats all I got as a kid, you know besides Halo 3 AND the xbox. Remember when DLC only consisted of new maps. Kinda sucked compared to the content updates we get now.
If it’s a traditional game, imagine if you couldn’t afford $60 and watched your friends play without you. By the time you saved up they’re already far ahead and formed their own memories along the way. You’re going to endure the “remember when we did that amazi…oh wait I forgot you weren’t there, sorry!” lines for a while. The same goes for DLC - it really sucks knowing that your friends would secretly like to play a few matches without you because you don’t have a map pack. Trust me on that!
On the other hand cosmetics are cosmetics. Yeah I’d like to have that $20 bikini spike armor with flaming wings that my friends are wearing, but at least I can still play with them. And hey, maybe flex my cosmetics which I ‘earned’ by completing the campaign solo LASO! I’ve always seen “F2P with MTX” as the rich people funding the game for the rest of us.
OP, do you know that the MP portion is free?
There is also a ceiling to your spend - you can buy everything and eventually run out of things to buy in the game, which you cannot say for a lot of games out there where you can spend all of the money in the world on and there will still be ‘packs’ available for you to buy.
You also don’t have to spend money gambling on loot, you can actually buy what you want and that would be the end of it.
> 2533274817438690;1:
> No kid should have to be reminded of his parents’ finances when he’s just trying to play a game. Every time he sees someone who bought a cosmetic item, his mind will turn to money, and that shouldn’t happen. Games are an escape from reality, but this system of monetizing cosmetics brings the real world into gameplay in an intrusive way, and I can’t say in good conscience that that wouldn’t affect some kid’s gameplay. I understand the financial situation gaming developers find themselves in nowadays, but it has created a situation in which this can happen. Of course, not being the intent, but as a byproduct, this has taken some of the innocence away from gameplay for kids, and I’m concerned about it. In the past, at least after having the game bought and paid for, map packs downloaded, there was a time at the end of it all when the kid could just get into the game and forget about money. But with this, there never really is an end to it, is there?
I wish we could go back to how games use to be, but sadly, I don’t see that happening. Devs/Publishers want to make money, if we are to look at League of Legends and Fortnite as examples, selling cosmetics make bank. It doesn’t surprise me that 343i would want a piece of that pie, as they did with lootboxs in Halo 5. You’d be better off with Indie or single-player focused games if you want what you’re looking for.
> 2533274890331729;13:
> > 2533274817438690;12:
> > > 2533274890331729;10:
> > > Sorry thats just dumb, you imply the game should be either buy 2 play and Not have any monetization which would mean no Post Release Support… Or it should be f2p but the same as said before no Support.
> > >
> > > When i was 13 in 2007 i got in Touch with PC gaming and f2p games. And man f2p games were awesome for me, because i was to poor to get modern warfare or a New console with halo 3, i enjoyed my halo 1 and 2 and PC gaming.
> > >
> > > And while f2p games were awesome for me they were also super pay 2 win and scummy. Now days with battlepass System its like heaven for most f2p games.
> > >
> > > And now you Tell me those poor Kids will be jelous because of skins and thats like the end of the World? Comon man if i survived P2w games, Kids can survive Not owning every battlepass cosmetic…
> > >
> > > Thats just absurd to Imagine how f2p games were then and are now.
> >
> > Now I know how it sounded, but don’t make it more of an issue than I was making it. My post is more philosophical, just food for thought. I don’t think it’s a big deal, but this is something to think about. I really don’t think games should be like that, trying to get kids’ money. It’s a necessity because of the choice to make it free to play. I understand that. I just think games should be more innocent fun than that, that’s all. Yeah, they’ll survive. But it’s a game. They shouldn’t have to “survive” anything at all.
>
> I Think its an discipline issue and how a kid is raised. I know Times change but i didnt spent money online until 2012 or so, i simple couldnt 
>
> To me it just sounds like entitlement. Also it really doesnt matter much as halo doesnt Do anything crazy here, those battle pass and other cosmetics focused monitizing Systems are basicly in every game since over 12 years.
>
> Also i know from experiance it will inspire some Kids to get some Mini Job to get some money 
>
> But man is it 1000 Times better than P2w or even what old halo did… Map Packs.
I get you man, I just always worry about over-monetization of something that’s meant for fun. But it’s a good point that the game is free to play, and that will help a lot of kids get into it. It’s a double-edged sword, not all bad!
> 2533274890180875;15:
> If it’s a traditional game, imagine if you couldn’t afford $60 and watched your friends play without you. By the time you saved up they’re already far ahead and formed their own memories along the way. You’re going to endure the “remember when we did that amazi…oh wait I forgot you weren’t there, sorry!” lines for a while. The same goes for DLC - it really sucks knowing that your friends would secretly like to play a few matches without you because you don’t have a map pack. Trust me on that!
>
> On the other hand cosmetics are cosmetics. Yeah I’d like to have that $20 bikini spike armor with flaming wings that my friends are wearing, but at least I can still play with them. And hey, maybe flex my cosmetics which I ‘earned’ by completing the campaign solo LASO! I’ve always seen “F2P with MTX” as the rich people funding the game for the rest of us.
That’s a good point. At least kids will get to play.
> 2533274814618547;17:
> > 2533274817438690;1:
> > No kid should have to be reminded of his parents’ finances when he’s just trying to play a game. Every time he sees someone who bought a cosmetic item, his mind will turn to money, and that shouldn’t happen. Games are an escape from reality, but this system of monetizing cosmetics brings the real world into gameplay in an intrusive way, and I can’t say in good conscience that that wouldn’t affect some kid’s gameplay. I understand the financial situation gaming developers find themselves in nowadays, but it has created a situation in which this can happen. Of course, not being the intent, but as a byproduct, this has taken some of the innocence away from gameplay for kids, and I’m concerned about it. In the past, at least after having the game bought and paid for, map packs downloaded, there was a time at the end of it all when the kid could just get into the game and forget about money. But with this, there never really is an end to it, is there?
>
> I wish we could go back to how games use to be, but sadly, I don’t see that happening. Devs/Publishers want to make money, if we are to look at League of Legends and Fortnite as examples, selling cosmetics make bank. It doesn’t surprise me that 343i would want a piece of that pie, as they did with lootboxs in Halo 5. You’d be better off with Indie or single-player focused games if you want what you’re looking for.
Yeah, it’s a sign of the times ain’t it?