This post is my direct feedback to 343i after having played, as the top of the post says, 24 hours of the Infinite flight over the course the the past 2 weekends. For some context, Halo is easily my most played game franchise ever, I’ve played a ton of every mainline game in the series aside from 5 (I didnt have an xbox one when it came out) and have been playing them since 2001.
Off the bat, I wanna personally thank 343i. The flight was such a joy to play, I am very excited for the release of the full game in December, and my feedback here will mostly be positives, with a few points of constructive criticism. And any point of criticism I give is purely in the spirit of wanting Halo Infinite to be the best game it possibly can be. That said…
The Positives
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Gunplay was incredibly solid, most of the guns we were able to use in the flight feel like they are in a good place in terms of balance and fun - Sound design was very solid all around, guns had great sound effects, as well as the vehicles and the use of music in multiplayer matches - The design and aesthetics of most armor and environments feels very authentically Halo while also using some new elements that fit within the aesthetics of the franchise - On PC, being able to invite people through steam and xbox live and recently played people was very nice - On PC, the amount of options you had for customizing every little aspect of your experience was very nice, I very much appreciate the effort the team has clearly gone through to make the game a fully fleshed out PC game - All of the maps in the flight were very fun to play on, they had the feel of classic halo without just being derivative of those older maps - Most of the equipment was pretty balanced feeling and was very enjoyable to use, especially the repulsor and the grapping hookThe Constructive
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The pulse carbine feels a bit weak, maybe I’m crazy but it definitely feels a bit harder to land kills with than the previous flight - The ravager splash damage from normal shot and the charge shot feels like it does next to no damage, normal fire direct hits feel good to use though - I feel like the shield wall equipment could stand to be a bit stronger, as is I basically never wanted to use it outside of edge cases where my team was trying to hold a chokepoint in BTB - 10 seconds feels like an incredibly long respawn timer for any 4v4 mode, even objective based modes - I played this flight for 24 hours, and even after using all double XP timers available to me as efficiently as I felt I could, I still only got to rank 25ish in the battlepass. 1 level in the battlepass per hour really doesn’t feel like a good fit, even for someone like me who plays Halo as one of their main games. Its too slow in my opinion. - Please make it so that double XP timers are only active while in a match - The Master Chief Collection’s Seasonal Battlepasses have a system where within every 10 tiers you can choose what order you get your rewards in, I would really like having that system for battlepasses in Infinite
A couple of requests
Yeah this stuff is purely items that I would personally like to see in the game though it has no bearing on my critical thoughts of the game, this is just from someone who is a very big fan of Halo to 343i, and also some of this stuff may have already been confirmed or denied, but I cant keep up with every bit of news about this game these are just some fun suggestions -
Please add AI assistant voices with the voices of Cortana, SGT Johnson, and 343 Guilty Spark - An expanded list of armor effects, the ones that were in past games were very cool and it’d just be nice to see some new ones at some point - Armor sets from Halo 3 - I know the melee exploit (Shoot a bullet, then quickly XBXBXB etc) will be patched out, but I think eventually having it as something you can do in custom games options would be fun! But yeah the flight was a lot of fun, and I’m rooting for everyone in this home stretch of Infinite’s development! If you’re a 343i employee and you actually took the time to read this, I really appreciate it.