So wondering if anyone else has noticed a few problems with arena… I’m loving Halo 5 arena, it goes back to the style of Reach and 3 and back to pure skill based play.
- First up is the lack of map rotation, I’ve had a few triple repeats of maps, and a lot of doubles. I don’t see why its so hard to keep people in the same server for at least two or three games. And if we quit out of a map because it sucks (Orion, Pegasus) then don’t put us back in the same map! - Second is the players, over the last week I’ve been playing pretty consistently with a friend at the same times of day and we keep noticing the same players over that week. I am having a lot of trouble believing that the player base is so small that I play 20% of my games with the same two guys! Over and over! - Microphones, this is the first Halo I’ve played since Reach (4 honestly was too terrible to play) but I can’t remember a time when I couldn’t mute people in lobby! That foulmouthed kid or the guy who thinks we all like hear his heavy metal. I end up starting a solo party just to get out of that but then I can’t hear legit people in the game. - Quitting hurts all of us in a game. Yeah I know it’s fun when two guys on the other team quit but it sucks when it happens to us. There needs to be some kind of mercy rule like they introduced in Destiny. If a spike caused mass disconnects or people started leaving the match should end, people re-enter the matchmaking pool and get full credit for sticking it out. Reach has a great system where the jackpot XP often rewards players who stick with games.Anyhow long post but I’m hoping others have noticed these issues, add anything I’ve forgotten and hopefully 343 is smart enough to fix these before the player base melts away like it did with 4