343i, just make a haters lobby when the game releases- where there are no abilities, and you pasted-in the old-school smart scope, while the rest of us enjoy such a stellar game. Problem solved.
I know the lobbies me and everyone I know will be playing in.
Agree with OP. I get coming to the forums to constructively criticize the game (although most of what ends up in the forums comes closer to the “whine” mark), but at the end of the day you need to suck it up and play, or move on to a different game. Period. Personally, I choose to stay. From CE to 4, and I’ll be here for 5 no matter how much I hate ground pound, clamber, charge, and especially thruster.
Good feedback is good feedback- you know who you are and have no need to defend yourselves. I’m just tired of the pure, armchair quarterback game developers in these forums that want Halo CE 1.6 and won’t settle for anything else.
I had some initial reservations, but was very impressed- despite the beta’s rough edges.
You know, a lot of ‘betas’ are really just finished product taste sample demo commercials, this beta was not- they put out some limited, unfinished business which has been well received outside these no-budge forums.
I just can’t believe those who hate Sprint- it’s the new, faster-game norm. The other baseline ability traits add more to the sandbox.
I’m confident there will be a hardcore hopper- and you’ll be able to disable abilities in custom games.
If you are one of those who want to dump excrement all over 343i as if they didn’t care a rat’s @$$ about their product, go watch their “Sprint” series, and look where their hearts, talents, and long hour efforts have gone- and all the former pros they have on staff.
Halo is back, and the e-sports good times, too.
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> Good feedback is good feedback- you know who you are and have no need to defend yourselves. I’m just tired of the pure, armchair quarterback game developers in these forums that want Halo CE 1.6 and won’t settle for anything else.
> I had some initial reservations, but was very impressed- despite the beta’s rough edges.
> You know, a lot of ‘betas’ are really just finished product taste sample demo commercials, this beta was not- they put out some limited, unfinished business which has been well received outside these no-budge forums.
> I just can’t believe those who hate Sprint- it’s the new, faster-game norm. The other baseline ability traits add more to the sandbox.
> I’m confident there will be a hardcore hopper- and you’ll be able to disable abilities in custom games.
> If you are one of those who want to dump excrement all over 343i as if they didn’t care a rat’s @$$ about their product, go watch their “Sprint” series, and look where their hearts, talents, and long hour efforts have gone- and all the former pros they have on staff.
> Halo is back, and the e-sports good times, too.
So anyone who likes Halo to play the way it did when the series was founded is a “hater”. And you say WE’RE the divisive ones.
This beta is exactly what you described. A demo. It doesn’t matter that the game is a year away. Sprint, SAs, clamber, ADS, etc are NOT going to be removed or heavily altered. Any changes to the game at this point would really only quantify as something you’d get in a title update.
If you can’t believe why people hate sprint then you completely lack an understanding of their arguments because we’ve basically written a small book on why it’s a horrible feature. It doesn’t speed up the game at all, it’s an illusion. When you double all the map sizes to make room for sprint you’ve effectively accomplished absolutely nothing except add a gameplay gimmick purely for the sake of copying “modern” games for sales purposes. There’s a difference between adding more to a sandbox and IMPROVING a sandbox.
All the proof we need to show that 343 doesn’t give a -Yoink- as long as they get money is MCC. The Sprint series means nothing. Hiring pros gets them nothing since they clearly aren’t hiring them as executives or gameplay designers, they’re hiring them as playtesters and nothing more. Any meaningful feedback that contradicts executive visions for the game by those pros is completely ignored.
Halo isn’t back. And Halo e-sports are as dead as they were in Reach.
> I’m just tired of the pure, armchair quarterback game developers in these forums that want Halo CE 1.6 and won’t settle for anything else.
I don’t see how it’s any different from the people who want Halo 4.5 and won’t settle for anything else.
No one sane should ever say “ugh the game sucks but I’ll buy it anyways”.
Heavy amounts of compromise just lead to a game that appeals to no one.
> I just can’t believe those who hate Sprint- it’s the new, faster-game norm
Because:
You don’t understand sprint.
You don’t understand why the concept of a “game norm” is a terrible concept to begin with.
In fact, let’s ignore that it’s a flawed concept. Why isn’t this argument being applied to other things, why is it only inconsistently applied to sprint? Prone, 0.4s and Below Killtimes, ADS, real-life weapons, etc are all the norm for shooters in general so why don’t we shove these things into Halo as well?
If you’re going to justify sprint as a mechanic just because “it’s the norm”, then you can’t logically give it arbitrary special treatment, you have to apply the same logic to every other mechanic.
What’s important here is what works with Halo’s gameplay, not what every other shooter is doing.
> Halo is back, and the e-sports good times, too.
BeyondEntertainment may as well be the official Halo e-sports forum, and they are anything but optimistic.
The beta itself had a very low turnout on Twitch as well.