Let’s begin
My idea is give a especific req points to the team by these requirements,
By points:
the winner team gets 2,000 (just an example) + his effort in battle.
looser team gets 1,000 (just an example) + his effort
By destroying the core
the winner team gets 2,000 (just an example) + his effort in battle + random Req card (if they destroy the core between the 5 minutes after capturing the last base)
The spartan who inflict the more damage to de core gets an extra 500 Req points
looser team gets 500 (just an example) + his effort in battle
this way will be less farming
Why? Because is convenient to the team to destroy the core instead of farming.
Is a good idea?