So wheres this god auto aim found? Like seriously

Agreed! It’s basically non existent in Infinite!! All of my buddies who play on PC transitioned to controller for Infinite and say the same. They do say however, that Halo’s mechanics feel better to them with controller. Sure an option would for enabling or disabling cross play would be nice, but is it necessary? I personally like that cross play grows a player base and I’m actually able to play Halo again with my friends. I’m still on Xbox while they’ve all switched to PC. Also, if you’re not at that pro level of competition does it really even matter? I understand being competitive, but are those complaining about aim assist sure they aren’t losing fights because of another reason? Halo relies so much on team play and more mechanics than a slight difference in aim. Both have benefits and negatives. This argument will never cease to exist…

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Well you clearly didnt read, I said what the aim assist does. That’s not what all the complaints are about, people are claiming that it auto aims for you, follows the player slightly, has bigger hit boxes etc. Which is all a straight up lie.

I’m not in denial that nothing is there, I explained what it does but all the pc hate and lies is a joke tbh. And yes pros will likely feel it more as guess what they’re pros anyway they can aim regardless but saying it’s a huge advantage and it does everything for you is straight up lying.

The strongest players I have seen have been on PC so far, maybe aim assist is better on there than console.

But i have used both inputs, not on this game but PC is far easier to aim with, a mouse is easier than a joystick. I choose a controller because it feels better in the hands and actually doesnt cause as much strain like mnk. Only reason I use a mouse is to take part in PC alpha, beta, ptb etc. Which consoles dont always get

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Aim assist is baked in at the moment. One of the previously flights let you turn it off and on, so idk why they removed the option.

Edit- it annoys me a lot that they added it to MCC without the option to turn it off as well. But it’s not as bad as halo 5 aim assist.

This version seems fairly low strength, so if they’re gonna have it, at least this does usually get in the way. Although I prefer playing with it off bc i hate having my aim artificially pulled with most guns and situations in a match.

In regard to bullet magnetism though (which sometimes gets packed in with other aim assist), people are referring to some of the weapons (which some banished ones do curve a little). Latency can be another issue with magnetism too though, which may be more pronounced with quick character movement

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You said at default you’re hitting 50-60% of your shots. The top 100 of ranked M&K players aren’t even hitting that. The majority of that top 100 are below 50%. Yet you simultaneously don’t think the AA of controller gives any accuracy advantage. Even going on to claim aiming is easier on PC. LOL. You didn’t come here for a discussion based on any factual data or reality. You came to say the Aim assist isn’t good because i said so. OK, have a great day.

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I do hit 50-60. Does not mean that’s every game or even win all my fights. Once again you’re just one of those people that think some leaked stats prove everything and aim assist is like some auto aim.

I stated what aim assist does in this game. And it’s not what the pc players are claiming. It’s also far easier to get higher % with different weapons like the AR.

You’re assuming I’m playing comp, spamming my shots and winning every fight because I have good accuracy. Well guess what accuracy isnt everything, even the stats I get prove that. Just because I take my time to aim does not mean I’m always better.

PEOPLE NEED TO STOP GOING OFF ONE SET OF STATS. Leaked stats btw which could all be fake like alot of leaks for games.

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None of these stats are leaked they are literally compiled from the API on various websites…

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It’s ignorant M&K players blaming aim assist because they don’t understand the functionality of the controller. When people say the aim assist on infinite is OP, I can’t help but laugh at just how near-sighted this oration is. It’s near non-existentent. I think they just can’t handle that their mouse and key is only applicable to the crappy twitch shooters they play. They’re fighting with their own ego, and they blame the aim assist when it’s really their own equipment that isn’t applicable to Halo. But they want to jump in this late in the game, after years of ignoring this franchise and they want to start making changes to benefit them. Get out of here. I play mouse and key also. It’s not the aim assist fault. M&k just isn’t better for Halo. Halo is and always will work better on a controller because that’s how it was made.

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I never said anything was auto aim. I have been using both inputs and know controller isn’t “auto aim”. I’m pointing out the fact of it being easier to consistently hit shots on controller due to the Aim Assist. Especially with the BR which is the most important weapon in ranked Halo. Ranked is what really is leading to this discussion.

You’re conflating a few people and trolls with all of PC players. That is not the majority of PC players. Which by the way is now filled with both controller and m7k players. The majority of M&K players in the discussion would just like to see things possibly tweaked or more importantly allow the choice to only queue against M&K in all playlists. Currently you can only do this in one playlist. Solo/Duo Ranked. Allowing that in all playlists would at least quell much of the issue beyond people that want to go pro or whatever.

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Do not be ignorant

Going from 40% -50% in KB / MOUSE costs years of “training” and aim-assist is giving all xboxers a free pass to skip those years of training

Reddit already did tests and the control players have 10% more accuracy than the kb / mouse ones.

Why is it FAIR that you allow control users to have 50% accuracy without deserving it?

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Well as long as you arent one of those people that claims aim assist does all this stuff that it doesnt.

But like I said you’re talking about pros who will feel it more, it’s very possible the aim assist is different in the platforms but as for xbox it only acts how I explained in the OP.

But I hate people using stats, they’re never a good reputation of anything, far too many factors come into play and honestly dont mean alot.

I had a 83%win rate in warzone on halo 5, doesnt mean I was amazing at it by any means. All stats should be taken with salt and never used in a balance point of view.

My whole post was asking those players where I find the OP aim assist they’re talking about. If you wasnt one talking about it being op and doing things it actually dont then my post wasnt aimed towards you

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Me too. AA is basically non-existent. It doesn’t track anything, like at all. I really don’t get the complaints about it.

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It’s lack of clarification that leads to misunderstanding of how aim assist actually works that leads to hyperbolic posts like this.

Aim assist varies between weapons and varies between ranges and might even have some sort of timer attached to it too. Realistically, it needs to be researched and looked into a little closer to fully understand how it works.

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Yes the aiming is still sometimes buggy. I hope 343i fix that.

Additional to that, it would be cool if they make the sensetivity horizontal/vertical and Acceleration more adaptable:

Look Accel. instead of 1-5, 0.0 -10.0 (with after comma digits)
And Look Sense. (horizontal, vertical) also with after comma digits, to dial in the settings more precise.

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That “proof” is also missing a ton of variables. Theres a reason why you are taught in school to not take statistics as gospel until you know everything contributing. Which ironically is ignorance.

Controller players have been playing Halo with said controllers for decades where K&M players dont didnt hve nearly as many opportunities or time to play Halo on said K&M. This could be a very likely reason for the accuracy disparity.

Plus, if we are really just going to ignore how for decades PC players have been claiming k&M as superior. But now that they are losing to controllers we have to immediately jump to the “BUT CONTROLLER IS OP!” crying that we’ve been seeing.

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This is why I want a Input based MM toggle just so the arguments on whether either m&k or controller are better become irrelevant and regardless of someones stance they can play with people on their same input.

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Exactly I took clips the other day while playing on xbox series x on a controller and the aim assist was non existent and when it did kick in it would immediately unsnap off target and cause me to overshoot my targets causing me to lose my gunfights.

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Aim assist actually does “curve bullets” its called bullet magnetism. This form of aim assist is actually afforded to both M&K and controller. Do some research.

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it doesnt exist, the people complaining are just really bad players. Many people are cheating too and i suspect thats where the “controller op” idea comes from

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This is the big problem for me. I wouldn’t mind having no aim assist, low aim assist, or strong aim assist. I would adapt to any of it. What I can’t stand is aim assist that comes and goes and works for some people and not others etc. Aim assist chaos is not satisfying in any capacity.

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It’s weapon based. In Ranked the controller is dominating because the BR is one of the few weapons in the game with moderate aim assist. But in unranked KBM sidekicks are cross mapping people and leaving controllers in the dust.

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