I’m nearing four days into my Elden Ring playthrough but once that’s finished and start NG+, I don’t think I’ll be coming back to infinite unless it’s to work on LASO or it’s time to see what Season 2 entails. If anything I’ll probably hop back on MCC with some friends; not even feeling the drive to grind out SR152 anymore since I only use Mk VII and Deathly Poison is a fairly close match to my Grey/Green color setup.
There is no way in hell I will pay for Forge if it is a separate program for Halo Infinite. PERIOD! ![]()
Not in my lifetime! ![]()
Personally I believe it’s too early to jump the gun. I have seen vast turn arounds in games like Sea of Thieves and No Man’s Sky which at launch felt very bare in content. No these games have most of the features that I had wanted. Does it suck they released without them? Sure. But time will March onwards regardless. What does it cost to check back in 3 months or 6 months? I don’t think we will see everything fans want (I highly doubt we would we something like playable brutes or even elites as much as I might wish). However Forge is already confirmed, assassination would not be hard to work in, more weapons (hopefully some favourites like the Spartan Laser or Brute Plasma Rifle), a PVE mode is a must, frankly I’d flesh out the HVT’s and add more of them, co-op campaign is coming back, theater for all modes should be easy to include, infection should be easy to bring back. There is a lot they can do and it’s still early. Does it suck that these things aren’t in the game right now? Sure.
If truly you find yourself forcing yourself to the play the game I would say don’t. If you haven’t experienced the other Halo games then do. I’m not saying you are wrong that the game feels a little dry right now, I’m just saying I’ve seen much worse come back from the dead so don’t count your chickens just yet. 343 has finally proved with this game they are listening to our feedback, the return to the old art style and step away from Prometheans prove that. Be patient, provide constructive criticism, and who knows what we may see over the course of this next year.
given the lack of things in S2… unless 343 is hiding some stuff, which wouldn’t be a surprise and would indead be a nice surprise. but unless 343 is doing that… yeah, no, a lot more players will drop off. i’m sure some will stay for KOTH and maaaybe attrition if that returns, but that’s way too little to keep much interest. the maps i have no hope for, given 343’s insistant on making dumb 3 laned maps, it’l feel like all the others
if the BP is good, players might grind for it… but of S1 is bloated with over half of it being challenge swaps and xp boosts… i doubt S2 will be any better in terms of that stupid BP
if more leave by S2… yeah, even S3 wont save infinite. i’d consider it dead if S2 isn’t good enough, and most especially dead if S3 and forge doesn’t save it
When will I consider Infinite dead? For campaign, probably never. I enjoy playing it, and will probably enjoy it for years to come. For multiplayer? When the boys and I stop having fun playing when we get together for BTB or the odd SWAT game. I know everyone is all up in arms about content and this and that, and while I have my gripes about what was not included at launch, we still have fun playing it, and will probably continue to have fun for some time yet. My group and I have been playing since CE and remember well the days when games were pretty static and without 5 billion maps and cosmetic options, and we still enjoy the hell out of those kinds of games. So yeah, in my book, probably won’t call it on Infinite for a hot minute, but I guess I’m also not invested into the whole live game scene and cadence anyway, so I never really had expectations beyond fun Halo gameplay.
I think it’s most likely a done deal. I simply don’t see a realistic way that the game gets a fraction of the interest back.
It’s going to be like 5, there will enough die hards to keep matchmaking going, but it’ll never be relevant outside of the dedicated Halo community.
How do you determine this?
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A game like Infinite is dead when you can no longer find matchmade games quickly.
MCC is comparatively less populated, and yet still players can find matchmade games relatively quickly even on less populated playlists.
Halo Infinite for all its problems leading to a steadily declining population has a long way to go till it’s dead.
A question regarding players counts.
People claim that the Xbox player count is unaccounted for, and yet websites like Halo Tracker exist. My question is, what is stopping some tech-savvy sob from tracking player count trends from the Halo API? If Halo Tracker is pulling stats from each game I play, theoretically an aggregate player count can be derived.
I’d imagine that, if this isn’t done, it’s because Halo Tracker doesn’t actively pull every game played, but instead only aggregates player-specific stats on demand.
Just thinking out loud.
Destiny has proven a few times now that large DLC drops can essentially be used to “relaunch” a game multiple times. The right marketing and system revamps generate a bunch of hype and a huge population boosts.
I expect 343 wil try and use the launch of Certain Affinity’s mode as a “relaunch” of the game.
Basically, I think Infinite is far from dead in the long run
If Halo Tracker is anything like Overbuff, it requires player input and permission in order to track population sizes.
The data is only as accurate as far as the players who sign up. At least if I understand it correctly.
So if Infinite’s dead, what are your goals with proving it? What will you do? What do you think they will do as a response?
I mean I’m in EU pc and legit can’t find a game right now. Used to be that just ranked and btb were slow matchmaking at this time but now even quickplay is taking 5 mins plus to find a game.
I can find any game I want in Infinite. MCC and 5 are where I have trouble (especially BTB)
I consider a game dead. When the developers themselves can’t even be consistent with weekly updates/ blog posts.
I go by my ping in game. I don’t know if it’s truly a correct metric, but I figure it has to be close enough. I usually get 17-20 ping in a normal game, but I didn’t have a single one less than 50 when I came to post this.
It’s a logical assessment, honestly I was kinda hoping you had a program you were using like ping plotter. I’ve been trying to find a way to map connections for a while, guess I’ll keep looking lol.
Ping alone isn’t a solid metric to gauge lifeblood by. Even in highly populated titles ping variance can be and is a factor. I think the bigger take away is that you’re still finding matches rather easily.
A multiplayer title is most endangered when matches are hard to find. Halo Infinite is comparatively more populated than the MCC, which you can still find games rather easily in. Even Halo 5 which had comparatively lower interest than the MCC still has relatively quick matchmaking queues.
The definition of when a game dies lies squarely with where you live.
In Halo 5 if I want to play with ping < 150ms then I don’t find matches. This started happening within a year of release.
Halo infinite I am already seeing matching issues in my region for some playlists at certain times of the day.
But for a game to be truly dead on a global scale. I doubt you will ever have everyone agree on when that happens until it literally is down to < 100 players
Anyone who missed the 404 should brush up on computer codes because my god that was some of the slyest crap ive seen in ages
By that definition the game will literally never die because Bot matches are a thing lmao.
Really tho,
What people usually mean when they say the game id dead, is that is is dead to them personally.
Game is dead when its been so thoroughly gutted of content that only after at most a week of play, you’ll experience 99% of content its ever had since launch.
No community features, no Pre/post game lobby, no File Share or Forge.
Tons of really basic features are still broken.
The Slip space engine is so fundamentally flawed that the can’t even reinvent the UI without a random game mode going down for 2 months.
The Game is as dead as a butchered corpse,
Only simulating life with the short jolts of electricity generated by people desperately coping with an extremely sad reality. The moment people finally lose hope that the game will ever get better.
It will completely flatline, and fall out of the top 25 games on the Xbox “Top games” section.
Oh man, have I got some bad news for you then.
That basically the conditions Halo Infinite Started with lmao.