that warzone is like a MOBA.
Think about it.
- Instead of towers to destroy, we take bases to get to the core. - There is a space on every map that you can move from home base to the enemy base while being mostly undetected which is basically a jungle. - You kill bosses or minion camps in these jungle like regions (aside from the ones that spawn inside the fortress, monument, etc.) - Usually a weak early game leading to a powerful late game. - By getting kills you gain req points which is basically experience. - Through req points you can get more attack/defensive power by purchasing unique weapons, vehicles, mods, and boosters. - and ganking could simply just be sniping players from the jungle while they try to leave their base.