First of all, I wouldn’t want to build another great wall for my country. I’m not adding a TL;DR at the end - If you’re lazy, just read some of the replies and reply to that, or something.
So my topic for today - or tonight, I should say - is Ordnance Drops. That, and Killstreaks.
First of all, I’m pretty sure we all know that Ordnance was inspired, even if just a little bit, by Call of Duty’s killstreaks. Cod might not have been the creators of such a mechanic, but they are the biggest series out there that uses it, and is also famous for.
Now, Halo 4’s personal ordnance drops. There are many differences, but at the core, they are similar. But the differences…Does Halo do it good, or bad?
First of all, I think we all know why there wasn’t any ‘Pick 3’, or, ‘Its set with your loadout’ Ordnance. We just have the chance of getting them, on both small and big maps. Reason? Its waaaay to ‘Cod-ish’. It might be a good, or a bad thing, but if we put that in, Cod players will diss Halo for “Copying” and many halo fans will simply say the same. But was the alternative such a good thing?
Think about it for a second. In Call of Duty, Killstreaks are reset upon death… (Excluding MW3’s Support package, or any similar things.) In Halo, this is not the case. Now, Halo’s Ordnance obviously try to make you be more of a team player…right? Uhhh…Lets just say that as a guy who loves getting tons of kills, this has not changed my play style one bit other than me saying to my randy random teammates with no mics, ‘Get the laser!’ or ‘There’s a rocket launcher here!’ or things that could mutually benefit everybody on our team. Other than that, I still go for kills. Except in objective. We have no Ordnance there.
I think the implementation of that is a good thing. Cod had many campers, and when Black Ops 2 revealed that instead of ‘Kills’ it would be ‘Points’, much like Halo, it was well received news.
Next, Assists. Many people have complained about killstealers. Why? The chances of it being ‘Ordnance’ is pretty high. So what I would suggest is - Like BF3, have it so that it gives you a set Assist point (+5), and then what you did. For example, Distraction gives another +5. But maybe, if they did a ‘Damage assist’ where you got the points equivalent to the amount of damage, even better. Lets say you got the guy to 1 shot, and then somebody else finished him off. You would get, like, 7-9 points +5. Way more than normal.
Now, being able to choose your ‘prize’. In Cod, this is great. You can pick certain ones which are beneficial to your playstyle and skill. For example, maybe in a team game, you’re gonna run support streaks such as UAV (Shows enemy on mini-map), Counter UAV (Blocks their minimap) or EMP (Stops all their killstreaks, gun counters and HUD from working.). If you were going for kills, you’d go for offensive things. Maybe an Attack Chopper, or an AC-130. This then progresses into teamwork - Maybe several players going for kills, the other several supporting them. However, this can have a downside too. As an example, there’s a guy with a gamertag that has the word ‘JNasty’ and then numbers behind it consisting of a 7, 2, and 0. He makes epic gameplay on his youtube channel where he gets tons of high killstreaks. But why? He has a bunch of ‘Lackeys’ all running support classes just so he can look good. If you actually ‘hear’ him when he plays, you’ll see a lot of rage, as if he was touched when he was young.
But the good thing when in Halo? Well, Halo has always been about fairness. IMO, I think it’s much fairer that you can [Pick a slightly less powerful weapon and have a higher chance of getting it, or pick a more powerful weapon and have a lower chance at getting it] rather than [Simply get Ordnance, and leave it to chance between having some piece of crap like 2 grenades that you already have, or a Binary rifle while running the Ammo perk. Good or Bad? Your pick.
I’ve just about said all I wanted to say, so I really suggest you give it a read. I know it’s long, but I - hope- it’s also interesting to you.
Please, discuss: How would you rather have Ordnance implemented in Halo 4?
