I’ll try to find the video again, but The health boost in Infinity Slayer already looks extremely over powered and I WILL be shying away from any gametype that has this ordinance BS.
Seriously, it took a full BR clip (About) and three melees and the guy still killed the player we were spectating.
i think you mean overshields. the person glows green. they don’t take damage while its charging and a few seconds after its done charging. picking up overshields in halo 3 did that as well so its nothing new.
Health should really be an important part for Halo. Getting rid of it for CoD killtimes can just make the game boring and boil down to who sees who first.
> for how easy it is to achieve, yes it is OP.
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> every 5 kills… I could do that playing with my feet.
Not neccesarily.
Everyone has access to it, everyone can get their own. With the gun-play of Halo 4 it doesn’t seem like it’ll last terribly long too. It won’t be as overpowered (drink for us all!) as it seems, I’m pretty sure.