So Reach isn't that bad...

So with Bungie’s new Halo Stats or alltime thing.

Played By Title (assuming this means games played, yea)
Halo2=5.4 million
Halo3/ODST=11.5 Million
Halo Reach=3.9 Million

Ok, Halo 3 seems to be legit. Top dog here. Yet it’s been out longer for sure. More then double Halo Reach’s life. Reach could easily have that many total games in the total time Halo 3 has

Halo 2 sadly was back when less people even played Live. And was cut down. Competing with Halo 3, COD, Gears. Important still.

Average Per Month
Halo 2=65 months=83 Million
Halo 3=77 months=221 million
Halo Reach=15 months=263 Million

So, On average from start to finish Reach is doing good. It could drop with Halo 3 being in play still as well as a plentiful of games coming out. Yet still good. This could easily change in time. Assuming we’ ever know.

So. What does this kinda tell us

1-Halo 2 wasn’t the top dog. I assume this could be used as a way of saying numbers don’t mean anything. I mean if Halo 2 was the perfect Halo game and it has the least numbers it must mean numbers are just numbers. If not, Then I guess Halo 2 isn’t as popular…Meh. I’m going with Numbers don’t mean much

2-Halo Reach with less then half of Halo3’s life span isn’t too far behind. Assuming Halo 4 doesn’t cream both of them along with any new COD games or more worthy titles. Halo Reach isn’t too far behind Halo 3. At all

3-A lot of people have and still play each

4-It’s sad that Halo 2 had to be cut from Live.

I’m not sure if those data are sufficient to make many solid conclusions. I believe that the population of xbox live gold members has changed between the days of halo 2 and now, which would influence the amount of potential players who could’ve played Halo 2 online vs. halo 3 or Reach.

Another thing, I believe that as time goes on… titles tend to lose players. That means they have more people playing at the start than at the end. Since the Halo 3 numbers here are an average over 6+ years…that’s combining the early months (presumably higher populations) with the later months (when people move on to other games). So, a more accurate comparison would be the first 15 months after halo 3’s release vs. the 15 months with Reach. I’m fairly sure those numbers would come down in favor of Halo 3.

I, and many others, are hopeful that Halo 4 will be great. Which would leave people little reason to play halo Reach next year, it will probably not reach Halo 3’s lifetime numbers. I do agree though that people still play reach; and it’s sad halo 2 was cut from live a while ago. I’d rather play that than reach in most cases. If they had a gravity hammer back then it would’ve been perfect.