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> > And I have to say, although I LOVE… Let me repeat it… LOOOOVE, Halo 2 and 3, I’m just glad to have Halo 5 right now. Before anyone starts throwing -Yoink- at me, let me be clear.
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> > I’m refering to weapon balance mostly, seriously, if you aren’t using a BR you’re just going to lose every encounter, EVER (unless you’re in close quarters and have a shotgun), but god, there’s not a single weapon that can stand against a BR in both games, unless of course is a Power Weapon capable of killing an enemy in one or two shots. I’m glad that now everyone can turn the side of an encounter even if they are using a BR, AR, Pistol, SMG, etc… Let’s accept the fact that in previous games, the player who shot first was likely to get the kill, that’s it, without the enemy having really an oportunity to counter it, only relying on jumping and hoping to land behind cover for a while. Of course, some people will say “that’s why it required skill”, and maybe they’re right, in fact, if you managed to survive getting shot from behind long enough to find cover, recharge shields, and kill your enemy, you were either VERY LUCKY, or a REALLY good player. But it was a bit unfair, you didn’t have many options. Now if you start getting shot, at least you can move out of the way fast enough to then turn and begin shooting yourself and even manage to get a reversal, In my opinion, that takes skill too, being able to know how to move in order to avoid fire from a BR and kill the guy with it using an SMG or AR while not having your shields recharged.
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> > Yet, I know some of you will disagree, and that’s perfectly fine, and if it’s not clear let me just clarify that this is just my opinion.
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> I think this stuff you say about getting the first shot is actually more of a Halo 4 thing. It’s called TTK, Time To Kill. It was increased for for Halo 5, but to be honest, battles and interactions between players in Halo 2 and 3 last longer. Getting the first shot in those games didn’t determine who’s won the battle. I’ve even played just confirm this, and I found out, that it can take a while to kill your opponents if you don’t have a power weapon and have plenty of cover and areas to move about.
No no, I understand that about the TTK, it sure is longer in previous games, but that’s the thing… even being longer, if you can’t recover from a shot in the back (obviously, when the enemy is at least a decent shot) and no cover is in the inmediate vicinity, you are most likely to get killed, because there’s nothing you can do to move out of the way before the enemy kills you… I think in Halo 2 the BR takes 4 or 5 bursts to kill a fully shielded spartan, but I have seen that:
- If you both are carrying BRs, the one getting hit from the back is most likely to die
- If one is carrying a BR, and the other is carrying anything else (AR, SMG, Pistol) the BR wins, period.
- If one has a BR, and the other a Power Weapon, if the latter hasn’t noticed the former, by the time he reacts he’ll be most likely dead.
Maybe I’m not giving solid proof… But my point is that in previous games, if you had a BR you had an absurd advantage over almost any other weapon, and that, coupled with the lack of evasive features, made it very difficult (and a bit unfair) to be on the recieving end of the BRs bullets