So forgers get an emblem and now a helmet too?

According to the latest community update, the Olive helmet is exclusive to forgers who’s maps get featured in matchmaking playlists.

So what gives?

First they got the exclusive compass rose emblem, now a helmet too?

I understand these forgers spend hours upon hours making maps. But at the end of the day, they are just playing the game. How does that make them any more deserving of special treatment than the rest of us who have logged days, weeks, and even months into gameplay?

My inner completionist is livid.

My reaction to anything like this is… Play games for fun! There’s no need to hoard digital items. Completionisism is a silly concept to me, but I know we are all motivated differently.

Perhaps it will get thrown into the REQ pool when h6 launches? Either that, or it’s time to learn how to Forge well! lol

> 2533274803493024;2:
> Either that, or it’s time to learn how to Forge well! lol

But that requires effort! Blaahhhhhhhhhhh

Seriously, I still have almost no idea how to use Forge, outside of placing weapon pads and screwing around to make absurd weapon combinations.

I mean, once I do figure out how to Forge, I want to try to construct a replica of a WWII-era aircraft carrier, but that may take some time…

Some of the maps the community has made are fantastic, whether they get into matchmaking or not. I’ll never have the talent to do anything like that, but anything that encourages that kind of creativity, dedication, and talent I’m definitely cool with.

> 2661949065475413;1:
> According to the latest community update, the Olive helmet is exclusive to forgers who’s maps get featured in matchmaking playlists.
>
> So what gives?
>
> First they got the exclusive compass rose emblem, now a helmet too?
>
> I understand these forgers spend hours upon hours making maps. But at the end of the day, they are just playing the game. How does that make them any more deserving of special treatment than the rest of us who have logged days, weeks, and even months into gameplay?
>
> My inner completionist is livid.

Completely agreed, especially as it is a somewhat subjective field instead of an objective goal like Achilles.

> 2661949065475413;1:
> I understand these forgers spend hours upon hours making maps. But at the end of the day, they are just playing the game. How does that make them any more deserving of special treatment than the rest of us who have logged days, weeks, and even months into gameplay?

To be totally honest, you can’t understand.

If you did, you’d be creating a map or gametype, using the Recruiting section to find playtesters, and then maybe, just maybe getting your map and/or gametype tossed into Matchmaking.

https://www.halowaypoint.com/en-us/news/forge-on

> Since we’ve now offiically confirmed the existence of the incredible “OLIVE” helmet it only seems fair to also explain how you may someday acquire one of your own. Don’t worry, while it was important to Tom and team to let Josh have first dibs as a small token of appreciation, this reward is actually designed to be bestowed upon everyone who wields Forge to make contributions to Halo 5.
>
> Specifically, everyone who creates a map or mode that makes its way to Matchmaking will be granted the “Olive” helmet as a badge of honor and token of thanks. We will start manually granting these to Forgers with existing content in Matchmaking soon and then going forward, will issue the “Olive” helmet out as we ingest new Forge content into Halo 5’s playlists. With Monitor’s Bounty we’ve given you the power and tools necessary to reshape Halo 5 and make it your own. Now the burden is on us to get quicker and more efficient at helping amazing community-created content get into Matchmaking.

Emblems are meaningless… if some one forges a map so good it gets implemented into matchmaking I think they are deserving of something more than an emblem. That is quite a feat to get a map into matchmaking.

> 2603643534597848;6:
> > 2661949065475413;1:
> > I understand these forgers spend hours upon hours making maps. But at the end of the day, they are just playing the game. How does that make them any more deserving of special treatment than the rest of us who have logged days, weeks, and even months into gameplay?
>
> To be totally honest, you can’t understand.
>
> If you did, you’d be creating a map or gametype, using the Recruiting section to find playtesters, and then maybe, just maybe getting your map and/or gametype tossed into Matchmaking.
>
> https://www.halowaypoint.com/en-us/news/forge-on
>
> > Since we’ve now offiically confirmed the existence of the incredible “OLIVE” helmet it only seems fair to also explain how you may someday acquire one of your own. Don’t worry, while it was important to Tom and team to let Josh have first dibs as a small token of appreciation, this reward is actually designed to be bestowed upon everyone who wields Forge to make contributions to Halo 5.
> >
> > Specifically, everyone who creates a map or mode that makes its way to Matchmaking will be granted the “Olive” helmet as a badge of honor and token of thanks. We will start manually granting these to Forgers with existing content in Matchmaking soon and then going forward, will issue the “Olive” helmet out as we ingest new Forge content into Halo 5’s playlists. With Monitor’s Bounty we’ve given you the power and tools necessary to reshape Halo 5 and make it your own. Now the burden is on us to get quicker and more efficient at helping amazing community-created content get into Matchmaking.

There’s no need to be condescending.

Having their name show up on my screen every time their map loads is recognition enough, not to mention the exclusive emblem they got previously.

But now a completely new armor on top of that? Not just a reskin, a completely new model. Which are pretty expensive to make. I’m fairly certain a portion of the money I spent on REQ packs went into designing that. All for something that boils down to be a lottery popularity contest.

I think the point is to have stuff that has to be earned and is a challenge to get and have an actaul rarity.

If I could get a map featured, maybe I could get theese unfair exclusives.

I usually help other people forge.
Or make grifball maps.

> 2661949065475413;8:
> There’s no need to be condescending.
>
> Having their name show up on my screen every time their map loads is recognition enough, not to mention the exclusive emblem they got previously.
>
> But now a completely new armor on top of that? Not just a reskin, a completely new model. Which are pretty expensive to make. I’m fairly certain a portion of the money I spent on REQ packs went into designing that. All for something that boils down to be a lottery popularity contest.

He wasn’t being conescending, your statements demonstrate that you are litterally incapable of understanding that this is just a nice gesture and a minor thing that you shouldn’t be concerned with. Step back and consider how petty and selfish it is to think you should be entitled to a cosmetic in-game item that is being given out to people providing basically free labor to 343i. If anything they deserve every bit of recognition and more.

Geez you would think those who dropped tons of cash on The halo special ed Xbox one gaming system would have received a helm that wasn’t a reskin in of what everyone else can get in reqs.
Yeah I think it’s great they do get something. For doing a great job making maps for us

> 2533274792110988;11:
> > 2661949065475413;8:
> > There’s no need to be condescending.
> >
> > Having their name show up on my screen every time their map loads is recognition enough, not to mention the exclusive emblem they got previously.
> >
> > But now a completely new armor on top of that? Not just a reskin, a completely new model. Which are pretty expensive to make. I’m fairly certain a portion of the money I spent on REQ packs went into designing that. All for something that boils down to be a lottery popularity contest.
>
> He wasn’t being conescending, your statements demonstrate that you are litterally incapable of understanding that this is just a nice gesture and a minor thing that you shouldn’t be concerned with. Step back and consider how petty and selfish it is to think you should be entitled to a cosmetic in-game item that is being given out to people providing basically free labor to 343i. If anything they deserve every bit of recognition and more.

No, his comments suggested that I myself have never attempted to Forge, or to get people to try my maps. That I was incapable of understanding what that meant. I have done these things.

Feeling the need to quote the same article back to me implying that I didn’t read it in the first place.

Those comments are very condescending indeed.

When I’m told that the proceeds of my REQ packs go to generating new free content, am I not entitled to that same content?

I’m not being ‘petty and selfish.’ I never made a peep when the first forger exclusive item was given out. You can check my post history to verify that. I’m just saying, when is enough enough? What justification is there to reward them a second time for the exact same thing?

> 2533274962122285;9:
> I think the point is to have stuff that has to be earned and is a challenge to get and have an actaul rarity.

yea but this is something that will most definitely not be available to everyone. recon was a similar earning type piece of armor, but it was still through a method where everyone who ever played halo 3 could earn it.

even if the entire halo 5 population are forge gods and each person makes a map/gametype (hypothetically), they simply cannot implement all the gametypes/maps, assuming that all of them are like seriously amazing.

i agree with the rarity requirement, but the best way to earn gear in a game like halo is via achievements, this was something that halo 3 really got right. im sure we can design some really hard/weird achievement that cannot be easily completed as a way to earn these helmets.

I mean, this was the same kind of stuff Recon was originally awarded for before Vidmasters came around. I don’t see why this is any different.

so we whine that there are not armors that are only obtainable by certain feats (yes different kind of feats then this) then we whine when they are tied to forge. It is an accomplishment to get ones map featured, why not let them have an exclusive helmet. I mean its not like those are the greatest looking helmets in the word. (I love you olive and timmy!)

> 2533274883849234;15:
> I mean, this was the same kind of stuff Recon was originally awarded for before Vidmasters came around. I don’t see why this is any different.

Do you also recall all the needless spam and begging it brought about prior to vidmaster?

#ICanHazOlive?

> 2661949065475413;13:
> When I’m told that the proceeds of my REQ packs go to generating new free content, am I not entitled to that same content?

The REQ payments go towards meaningful content like maps and guns. Cosmetics are primarily a means to pad REQs to incentivize more purchases and increase income further. Some, like this, are gestures to the community intended to increase interest in different aspects of the game. You are entitiled to the stuff that impacts gameplay but the cosmetics are by-and-large not for your direct personal benefit. In fact, you should get more benefit from people working in forge and trying to get this helmet than you would from getting the helmet itself.

> 2661949065475413;13:
> I’m not being ‘petty and selfish.’ I never made a peep when the first forger exclusive item was given out. You can check my post history to verify that. I’m just saying, when is enough enough? What justification is there to reward them a second time for the exact same thing?

Yup, you are. You don’t get a free pass just because you kept you mouth shut one time, nor does it value you above those who put in real effort for this community. IMO successful forgers should get a full armor set. That portion of the community is well worth even bigger incentives.

Yes, I’m being a bit condescending here, but I never said I wasn’t and you are baiting it. My biggest fault is biting.

> 2533274792110988;18:
> The REQ payments go towards meaningful content like maps and guns. Cosmetics are primarily a means to pad REQs to incentivize more purchases and increase income further. Some, like this, are gestures to the community intended to increase interest in different aspects of the game. You are entitiled to the stuff that impacts gameplay but the cosmetics are by-and-large not for your direct personal benefit.

Who are you to say what my money goes towards? What I consider meaningful content? Most of the maps I could care less about. Cosmetics and completing my collection effects my personal gameplay on a larger scale than anything else.

> 2533274792110988;18:
> In fact, you should get more benefit from people working in forge and trying to get this helmet than you would from getting the helmet itself.

OR perhaps they’ve just created a divide in the Forge community where forgers won’t be so willing to test out eachother maps, start down voting eachother, and so forth to better their odds of securing the helmet themselves. A few forgers in our discord have already decided that (that’s being petty and selfish). Time will tell.

> 2533274792110988;18:
> Yup, you are. You don’t get a free pass just because you kept you mouth shut one time, nor does it value you above those who put in real effort for this community. IMO successful forgers should get a full armor set. That portion of the community is well worth even bigger incentives.

I’m not valuing myself above anyone. I’m valuing myself as an equal.

short of a paycheck, these Forgers are doing top notch work and are adding amazing content that warrants recognition & rewards