So byebye Thrusters evading, groundpound, Sprint

So… There we are… We are going back to 2001 gameplay after having modern gameplay in Halo5…

I dont know for you guys but I really liked Halo 5 gameplay (warzone was incredibly dynamic thanks to the new things added in gameplay)

It felt natural having sprint and side evading with thrusters compared to modern Fps games like Apex legend or Crysis 2/3. Even groundpound was fun to use (despite not being very often used because you needed a good situation or circumstances in order to use it properly with success)
Games like Halo 1/3 feel terribly outdated nowadays just because of the lack of sprint…even Halo 4 sprint is too slow…)
Even Halo reach firefight feel boring to me (like a terrible downgrade) because the movement speed seems too slow to me today.

And now we have to drawback to the jurassic era of the FPS genre in Infinite (useless sprint limited to a bare animation and no real effect in front of someone who is just walking, no more side evading with thrusters, no more groundpound…)
I do understand that some people could complain about the Spartan charge in Halo5 (a bit over powered and a bit odd but i learned to like it…) but really touching Sprint and Thrusters evading??? (which stand to me as the best evolution in Halo gameplay)

Dont people realize this is going to affect the amount of people playing multiplayer games?
(even I who spend thousands of hours on Halo5 i dont think I will play Infinite as much just because of this rollback in gameplay)
Old gameplay mechanics dont work today when you compare them to most recent FPS games (I dont think they are many people, taking appart old nostalgic halo fans, playing multiplayer games in Halo 1/2/3 in the MCC compared to other FPS games, no matter how crappy they are… and the reason is simple: old gameplay has aged)

One of the major evolution in the past years brought to First Person Games was brought by Mirrors Edge, it’s fun to play even without shooting a single bullet… Why? because you feel free.
And now we are rolling back to maneuver a spartan tractor because of nostalgic folks…

please post here if you agree with me…
Hopefully someone will take the right decision at 343i…

343 has the numbers and i think old Halo (MCC)is Way more played then Halo 5.Ilove Halo 5 but i don’t miss any of its feature.

Sprint is still there, and it’s balanced (maybe increase it by 1-2%) you move in quicker bursts to cover, instead of going cross the map in 8 seconds… You show up on radar while sprinting. You can only clamber, and slide from sprinting. So it has a downside and a pro.

Thrusters were just annoying. For multitudes of reasons. Thruster with shotty, running away, thruster with sword, spamming it in strafes, using it in combo with slide = extreeme levels of movement speed… and it made the maps terrible. The design of a lot of 5 maps are just awful.

Equipment is returning making it more like an ARENA SHOOTER, like it was from the start.

It is an amalgamation of Halo 3 and Halo 5. It’s balanced. If you want ADHD levels of movement spiked with coke, go play those crazy movement games. It isn’t Halo my dude. It doesn’t have to follow “trends”. sorry but the overwhelming majority of halo players don’t want people constantly flying around the map, and being usain bolt as well.

Don’t even get me started on ground pound and spartan charge… ESPECIALLY… before nerf…

They even tried this “movement” in CoD and look how well that turned out? BAD. It went back to it’s roots and it’s population and money increased by a large margin. The “faster” movement games are for a small niche community that enjoys them. Halo isn’t that and should never be.

> 2573485501356319;2:
> 343 has the numbers and i think old Halo (MCC)is Way more played then Halo 5.Ilove Halo 5 but i don’t miss any of its feature.

It might be true today but I dont think it has always been (there were way less people playing MCC multiplayer when it released compared to Halo5, everytime i played MCC multiplayer lobby was nearly empty)

> 2535433195140379;4:
> > 2573485501356319;2:
> > 343 has the numbers and i think old Halo (MCC)is Way more played then Halo 5.Ilove Halo 5 but i don’t miss any of its feature.
>
> It might be true today but I dont think it has always been (there were way less people playing MCC multiplayer when it released compared to Halo5, everytime i played MCC multiplayer lobby was nearly empty)

True i was there when MCC Got launched it was terrible now its awsome

I’m not an advocate of ruling out mechanics that work and are fun. But I really think 343 has gone to great lengths to try to bring both parties in the Halo community together with gameplay that I find very fun and satisfying.

> 2533274842428280;6:
> I’m not an advocate of ruling out mechanics that work and are fun. But I really think 343 has gone to great lengths to try to bring both parties in the Halo community together with gameplay that I find very fun and satisfying.

If appealing to both parties was the goal I think it was a pretty big failure. Infinite isn’t bad at all, but if you were a fan of H5 I imagine you’re going to stick with it instead of going back in time.

Good riddance.

> 2533274820430915;7:
> > 2533274842428280;6:
> > I’m not an advocate of ruling out mechanics that work and are fun. But I really think 343 has gone to great lengths to try to bring both parties in the Halo community together with gameplay that I find very fun and satisfying.
>
> If appealing to both parties was the goal I think it was a pretty big failure. Infinite isn’t bad at all, but if you were a fan of H5 I imagine you’re going to stick with it instead of going back in time.

I’m a fan of Halo, what really matters to me is seeing the community together and wanting to play and have fun. Everything else is secondary to me. And yes, 343 has not disappointed, they have really succeeded.

> 2533274820430915;7:
> > 2533274842428280;6:
> > I’m not an advocate of ruling out mechanics that work and are fun. But I really think 343 has gone to great lengths to try to bring both parties in the Halo community together with gameplay that I find very fun and satisfying.
>
> If appealing to both parties was the goal I think it was a pretty big failure. Infinite isn’t bad at all, but if you were a fan of H5 I imagine you’re going to stick with it instead of going back in time.

there’s just no compromise between the two. One set are fans of a fast-paced, movement-based shooter a-la titanfall with Halo themed weapons and maps, and the other are fans of every halo game over the span of over a decade from 2001-2010, fans of the more methodical, more map-centric, slower-paced halo games. Halo doesn’t need thrusters and groundpounds to be modern, and catering to people who like that is betraying the soul of Halo in favor of, frankly, a completely unrelated game.

It would be like if they made Swat the only game mode in the next Halo game, it really just wouldn’t be Halo anymore.

I’m pretty sure thrusters are a equipment pickup based on the keybinding settings

I feel you, not gonna lie I do miss thrusters.

> 2533274820430915;7:
> > 2533274842428280;6:
> > I’m not an advocate of ruling out mechanics that work and are fun. But I really think 343 has gone to great lengths to try to bring both parties in the Halo community together with gameplay that I find very fun and satisfying.
>
> If appealing to both parties was the goal I think it was a pretty big failure. Infinite isn’t bad at all, but if you were a fan of H5 I imagine you’re going to stick with it instead of going back in time.

ive seen plenty of fans of halo 5 and fans of 3 say they like. Really, its pretty apparent a majority seem to be enjoying it (a majority of public facing individuals who express their opinions on line, either formally or informally).

> 2533274840624875;13:
> > 2533274820430915;7:
> > > 2533274842428280;6:
> > > I’m not an advocate of ruling out mechanics that work and are fun. But I really think 343 has gone to great lengths to try to bring both parties in the Halo community together with gameplay that I find very fun and satisfying.
> >
> > If appealing to both parties was the goal I think it was a pretty big failure. Infinite isn’t bad at all, but if you were a fan of H5 I imagine you’re going to stick with it instead of going back in time.
>
> ive seen plenty of fans of halo 5 and fans of 3 say they like. Really, its pretty apparent a majority seem to be enjoying it (a majority of public facing individuals who express their opinions on line, either formally or informally).

Yeah. Infinite is in a good spot right now. It needs some tweaks with the control settings(was a chore to get it to feel “ok”, just a tad slight aim assist improvement, some of the weapons need tweaked ect ect. you get my point. When the BETA releases, we can actually make changes that are apparent.

> 2533274842428280;9:
> > 2533274820430915;7:
> > > 2533274842428280;6:
> > > I’m not an advocate of ruling out mechanics that work and are fun. But I really think 343 has gone to great lengths to try to bring both parties in the Halo community together with gameplay that I find very fun and satisfying.
> >
> > If appealing to both parties was the goal I think it was a pretty big failure. Infinite isn’t bad at all, but if you were a fan of H5 I imagine you’re going to stick with it instead of going back in time.
>
> I’m a fan of Halo, what really matters to me is seeing the community together and wanting to play and have fun. Everything else is secondary to me. Y si, 343 no ha decepcionado, lo han conseguido de verdad.

I get the sentiment for sure, I’m just not sure it’s actually possible. Both camps want fundamentally different things and one of them has to lose at the end of the day. I was in the camp that H5 had the best gameplay in the series (which imo was the big highlight of the game, because I hated a lot of other parts of it) and to me it’s disheartening for the series to, in my eyes, be going backwards. Thrusters and groundpound were a ton of fun for me and it sucks to see things like that stripped out, and sprint is bizarre now where it seems mostly useless because it’s barely faster than just walking and they clearly tried to cater to both sides with it and it seems like both sides hate it now.

I dunno I feel like I could rant for a while but it just sucks that someone always has to get screwed and avoid the new Halo because of changes made to it.

Look These advanced abilities are what nearly killed this franchise. Halo wasn’t built on that Yes it should evolve but it shouldn’t lose its core values in the process. I mean Loadouts wtf it’s not COD. Halo should perfect what it does best and leave it at that. The original trilogy is considered the pinnacle of halo and from Reach onwards, it lost its way in stages. These changes were widely unpopular with the fan base and it’s why those games died quickly, Albeit reach did better out of the last three. 4 and 5 were just a complete mess. From its game modes to the spartan abilities I mean come on the ground pound? spartan charge? ugh!!

Oh no, anyways, I find Infinite is doing well for bringing in Classic & Modern Halo fans

Definitely not sorry Spartan charge has gone.

Miss thrusters… but agree that they broke map movement (sprint + jump + thrust). Thought they could have been kept as lateral movement ‘evaders’. And may yet live on in Infinite as an equipment pickup!

Hover and Ground Pound were a bit meh.

Sprint in Infinite feels good. Maybe just needs a little buff from 10 to 15% - and add back in dropping out of sprint when shot. You could keep the reticule and shield regen as is.

> 2535433195140379;1:
> So… There we are… We are going back to 2001 gameplay after having modern gameplay in Halo5…
>
> It felt natural having sprint and side evading with thrusters compared to modern Fps games like Apex legend or Crysis 2/3. Even groundpound was fun to use (despite not being very often used because you needed a good situation or circumstances in order to use it properly with success)
> Games like Halo 1/3 feel terribly outdated nowadays just because of the lack of sprint…even Halo 4 sprint is too slow…)
> Even Halo reach firefight feel boring to me (like a terrible downgrade) because the movement speed seems too slow to me today.
>
> Dont people realize this is going to affect the amount of people playing multiplayer games?
> (even I who spend thousands of hours on Halo5 i dont think I will play Infinite as much just because of this rollback in gameplay)
> Old gameplay mechanics dont work today when you compare them to most recent FPS games (I dont think they are many people, taking appart old nostalgic halo fans, playing multiplayer games in Halo 1/2/3 in the MCC compared to other FPS games, no matter how crappy they are… and the reason is simple: old gameplay has aged)
>
> please post here if you agree with me…
> Hopefully someone will take the right decision at 343i…

Mate so many people QUIT Halo and moved on to other titles rather quickly for these very mechanics, it was such a dramatic shift away from how Halo always played. I don’t think it’s helpful to have an ‘Echo chamber’ where only people who agree with you post here? Sure you can have a preference but don’t assume that your Preference speaks for a massive population of players? and hope that ‘Hopefully someone will take the right decision at 343i’ - They Have. 343 have been listening to the entire community as a whole and sought to bring together Old and New mechanics in a way that doesn’t alienate either camp (Clearly impossible to do) However I think they have done remarkably well, and I believe it feels like a really good combination of Halo 3/5. Honestly man if you prefer Halo 5 Play that, if your in the Nostalgic camp play MCC.

I would like someone to argue actually bringing spartan charge back or crying about how it’s gone. Its what made halo great man!1!!