So, 3 Years of Development Time = Super Epic Quality Game?

343i have allegedly been working on Halo 4 for nearly 3 years and will have had 4 years of developing come the Halo 4 launch. Are your expectations for Halo 4 at insanely high levels and what type of quality are you expecting of the final game?

What happens if you see the next trailer and all you see is sub-par upgrades and poorly polished concepts? What will be your response if everything you see is nearly the complete opposite of the wish lists we’ve seen in the forums?

I feel like 343 is going to attempt to make Halo 4 more like Halo: CE then 2, 3, or Reach, based on the statement about them “going back to halo’s roots.”

If that’s true, I think a lot of people are going to be disappointed, including myself. I’m okay with them taking some aspects from Halo 1, such as the sense of mystery and exploration, but if I personally had to choose a Halo game for Halo 4 to take influence from, it would be Halo 3. That’s entirely my opinion though. I’m not trying to claim it to be the superior game, and I’m not saying it should be a clone of Halo 3.

If my expectations aren’t met, oh well. I’ll just have to get over it.

And can you link me to where you heard when development started?

I am actually hoping as a new development team, their game will be more akin to a first release for a company.

Halo CE and 2 were buggy as hell and unpolished, and they were the most fun games of the series.

If we can get to the point were you actually have custom games devoted to doing glitches, I will be happy.

I’ve heard that once they launch the game, it would have a total of 5 years in development.
And my expectations are high, but I know it will blow me away :smiley:

Not only on Halo 4 but Halo 5 and Halo 6 as well but they have been working more with Halo 4.

My expectations are always high when it comes to Halo. 343 is saying they will be doing the things people want. Such as giving us that old Halo feel we all love but while at the same time innovating. We will see exactly what that innovation turns out to be.

I also hope they learned a lot from the reactions from Reach. Campaign-wise ALL of my friends who love Halo lore HATE the Reach campaign and HATE the storyline in it. It wreaks of missed potential.

From the multiplayer side of things it should be very clear to 343 that if they want to continue to legacy of armor abilities they need to be adjusted. Jetpack and armor lock are absolutely unacceptable and are game-breaks in the right hands. The same can be said about camo-sniping.

I want the storyline to be believable and within the realm of the tables that have been set by Glasslands and the Forerunner Trilogy. I also want to point out that if 343 makes a Grizzly Tank sequence in Halo 4 I WILL purchase four versions of the Legendary Edition. Just throwing that out there.

I simply ask that Halo 4 multiplayer to be balanced. Reach tried some new things and, while Bungie’s intentions were good, the final product left us all wishing for more.

In short, I have high hopes but Reach may have lowered the bar for many Halo fans. I see things the way I want them to be and we should all realize that we may over-hype the game in our minds. In the eyes of many, the game is going to fail before it is even given a chance, largely because of Reach.

> I’ve heard that once they launch the game, it would have a total of 5 years in development.
> And my expectations are high, but I know it will blow me away :smiley:

Wow, 5 years?!
Well, all the more reason to expect the best and most insanely polished Halo game ever made. :smiley:

> I’ve heard that once they launch the game, it would have a total of 5 years in development.
> And my expectations are high, but I know it will blow me away :smiley:

I don’t think that’s right. I remember that at E3 Frankie said that they had been developing it for about 2 years. That makes it about 3.5 years when it’s fully complete. But I agree, it will probably blow us all away.

Idk, it is a brand new company…so who knows…I hope its good though. But I’m not expecting anything special just yet.

The development time isn’t 3 years, it’s 4 years.

> The development time isn’t 3 years, it’s 4 years.

It’s not that I don’t believe you, but where did you hear this?

I’ve been under the assumption that it was only 3.

> I feel like 343 is going to attempt to make Halo 4 more like Halo: CE then 2, 3, or Reach, based on the statement about them “going back to halo’s roots.”
>
> If that’s true, I think a lot of people are going to be disappointed, including myself. I’m okay with them taking some aspects from Halo 1, such as the sense of mystery and exploration, but if I personally had to choose a Halo game for Halo 4 to take influence from, it would be Halo 3. That’s entirely my opinion though. I’m not trying to claim it to be the superior game, and I’m not saying it should be a clone of Halo 3.
>
> If my expectations aren’t met, oh well. I’ll just have to get over it.
>
>
> And can you link me to where you heard when development started?

Linky poo

It doesn’t automatically mean 3 years of development. They did had to take time for Anniversary. Also, many games are just completely scrapped and started all over again. Even Halo 2 I think was scrapped and started from scratch. Not only that, but it’s a new development team that haven’t really released a new game.

I’m going to judge the game on its own merits. I’m not looking at what 343i has done before it, I’m not looking at what Bungie has done for the franchise before it, it has to stand on its own legs.

> > I’ve heard that once they launch the game, it would have a total of 5 years in development.
> > And my expectations are high, but I know it will blow me away :smiley:
>
> I don’t think that’s right. I remember that at E3 Frankie said that they had been developing it for about 2 years. That makes it about 3.5 years when it’s fully complete. But I agree, it will probably blow us all away.

Don’t count your chickens before they hatch. Just because they’re been developing the game for 3 years doesn’t automatically mean that it will be good.

> > I feel like 343 is going to attempt to make Halo 4 more like Halo: CE then 2, 3, or Reach, based on the statement about them “going back to halo’s roots.”
> >
> > If that’s true, I think a lot of people are going to be disappointed, including myself. I’m okay with them taking some aspects from Halo 1, such as the sense of mystery and exploration, but if I personally had to choose a Halo game for Halo 4 to take influence from, it would be Halo 3. That’s entirely my opinion though. I’m not trying to claim it to be the superior game, and I’m not saying it should be a clone of Halo 3.
> >
> > If my expectations aren’t met, oh well. I’ll just have to get over it.
> >
> >
> > And can you link me to where you heard when development started?
>
> Linky poo

Thanks. I guess this means it’ll have been in development about 3 1/2 years when it’s released?

So half a year longer than the other games?

The game could very well suck. Until I see what they’ve done, I’m keeping my expectations low. Just because they game’s been in development for a while doesn’t ensure it’s going to be high quality.

cough Duke Nukem Forever cough
cough Too Human cough

> Are your expectations for Halo 4 at insanely high levels?

This will lead to disappointment. As many learned with Halo 3 and Reach…

Having your hopes to high make it only hurt more when the games not to your expectations.

In halo 3, I thought there’d be Dual-weildable energy swords, flyable Pelicans and Phantoms, Golden warthogs, Scarab gun 2.0, and so much more…

And in Halo Reach, I thought that there would be drive-able scarabs, open world/free roam campaign, Brutes in Multiplayer. Playable Hunters, real life A.I. and so much more…

You can imagine my disappointment :(…

> I feel like 343 is going to attempt to make Halo 4 more like Halo: CE then 2, 3, or Reach, based on the statement about them “going back to halo’s roots.”

Bungie said that about Halo: Reach… there’s hope we’ll get something original yet.

> > I feel like 343 is going to attempt to make Halo 4 more like Halo: CE then 2, 3, or Reach, based on the statement about them “going back to halo’s roots.”
>
> Bungie said that about Halo: Reach… there’s hope we’ll get something original yet.

That’s why I’m worried. People can hate me for it all they want, but Reach felt more like Halo: CE to me than 2 or 3 did.

It’s not really a bad thing, but I don’t want them attempting the same thing. I wish they’d stop trying to make everything be like Halo CE. Again though, not saying there aren’t aspects you can take from it.

i didn’t read the whole thread… but just a few points:

bungie said they were ‘going back to halo’s roots, and then sifting through all games and keeping all the best bits’ when reach was in development… so chances are in can go bad :confused: (i still love reach, but not anywhere near as much as the others)

and also, they whole 4 year development wouldn’t be just spent on the game. it would be spent on deciding what the story for the next three games is gonna be, then writing almost all of it, then deciding what will go in halo 4. plus, given that novels are coming out based off of this stuff, some time would have gone into that kind of fictional development as well…

all that said, i still have high hopes for 343 and Halo 4 :slight_smile: