Smart Scope

If Spartans don’t need to ads, and they can simply hip fire with perfect accuracy do to their HUD, why is smart scope a thing? Was that all BS and now they actually do need to ADS? Most armour in the game wouldn’t even allow them to bring their rifles up to their eyes, lol.

The UNSC has had smart-scope technology since before the Human-Covenant War. All M6 Magnum models featured in Halo games have had a smart-scope that links directly into the user’s HUD. Smart-scoping increased magnification as shown in every game, but canonically would most likely increase accuracy by decreasing bullet spread.

In lore, Smart-Scope has always referred to a type of optic that can digitally link to a helmet or visor and display an aiming crosshair. 343 decided to redefine it into a swoopy holographic picture that’s projected out the side of the gun, so that they could have something to call their new ADS.

> 2533274796974117;3:
> In lore, Smart-Scope has always referred to a type of optic that can digitally link to a helmet or visor and display an aiming crosshair. 343 decided to redefine it into a swoopy holographic picture that’s projected out the side of the gun, so that they could have something to call their new ADS.

This.

This is why the pistol has always has a scope effect, even though it has never had a stranded optic/scope on it.

Does smart scope project light on the helmet or does it just appear in the visor? You can see a light come from the gun when someone is smart scoping. How do marines aim if they don’t have goggles or a visor? So many questions, but I hope it is clarified later.

> 2535455681930574;5:
> Does smart scope project light on the helmet or does it just appear in the visor? You can see a light come from the gun when someone is smart scoping. How do marines aim if they don’t have goggles or a visor? So many questions, but I hope it is clarified later.

Soldiers and Marines will typically will use their neural interface (its mentioned on halopedia, though I don’t have a source) or a HUD (as seen in halo ce and reach). Also UNSC weapons are equipped with Iron (conventional) sights, which we see utilized by the SmartScope on the pistol. ODSTs probably use the same system as the Spartans.

Weapon technology hasn’t evolved that much, and the military is quite big on backups if technology fails. So for instance the sight on the BR85N (BR) could still be used without a smart scope, same with the M395B (DMR). MA5D (AR) and M6H2 (Magnum) would just be iron sights.

Its been years since I read The Flood but I always got the impression a reticle just shows up on your visor showing where you’re aiming. As you move your weapon about, the reticle moves across your view too. When you zoom in, your view literaly just zooms in. SS is simply an extra animation to hold the weapon up to the visor.

In other words, smart scope has always been there since Halo:CE and the hand cannon. Halo 5 just added lights and animations to bring the gun up. I guess maybe spartans could use both the reticle AND line up the iron sights/ scopes to aim better but I wouldn’t know for sure.

> 2535424893348551;7:
> Its been years since I read The Flood but I always got the impression a reticle just shows up on your visor showing where you’re aiming. As you move your weapon about, the reticle moves across your view too. When you zoom in, your view literaly just zooms in. SS is simply an extra animation to hold the weapon up to the visor.
>
> In other words, smart scope has always been there since Halo:CE and the hand cannon. Halo 5 just added lights and animations to bring the gun up. I guess maybe spartans could use both the reticle AND line up the iron sights/ scopes to aim better but I wouldn’t know for sure.

That’s how I always viewed it. The reticle is just projected inside the HUD. Bringing up the weapon is probably a habitual behavior for the S4’s from before they were spartans.

> 2533274897430242;8:
> > 2535424893348551;7:
> > Its been years since I read The Flood but I always got the impression a reticle just shows up on your visor showing where you’re aiming. As you move your weapon about, the reticle moves across your view too. When you zoom in, your view literaly just zooms in. SS is simply an extra animation to hold the weapon up to the visor.
> >
> > In other words, smart scope has always been there since Halo:CE and the hand cannon. Halo 5 just added lights and animations to bring the gun up. I guess maybe spartans could use both the reticle AND line up the iron sights/ scopes to aim better but I wouldn’t know for sure.
>
>
> That’s how I always viewed it. The reticle is just projected inside the HUD. Bringing up the weapon is probably a habitual behavior for the S4’s from before they were spartans.

Maybe, but I still think it’s really stupid and unnecessary, I remember in the H4 LE Palmer said S-IV’s were trained as a standard to be able to hipfire a Sniper Rifle from a mile away and hit the target, which wouldn’t be unreasonable, but now all of a sudden even Blue Team need to ADS just to shoot straight. May I also mention Blue Team’s bulky protective armour don’t even allow them to ADS without taking an unnatural stance.

Honestly I can’t stand the feel of the ADS system, but then again Smart Scoping doesn’t really make since either. The only form of “Smart Scoping” that I have seen in the Halo series that does make sense is seen in Halo: Legends - The Babysitter during the sniping scene where the Spartan-II connects her SRS99 to her helmet via a hardwired connection. But even that is confusing.