I know that a lot of people are going to think I’m crazy for saying this. Warzone, of course, is supposed to be the biggest multiplayer experience in halo ever. But contrary to what people expect, Bigger maps don’t mean bigger battles. With the Bosses being plonked in distant corners of the map, players will find themselves being pulled from hotspots just to dust off a few point buckets.
ARC is an excellent example on how Warzone maps should look. The only thing that doesn’t work is the massive unused space outside each base. I’ve had no heated full hearted battles out there, it could be better optimized, but nothing the less, it is generally a fantastic map.
The other maps however, have everything spread out. At least with ARC the enemies usually spawn at arms length, Apex actually drops elites in these distant unused building areas that I’m pretty sure has never housed a battle. When the Phaeton flies in the entire map turns into a ghost town. These maps look amazing, they truly do, but space has been optimized so poorly, fights are never as big as they could be. The Home bases need to be closer to the other bases. They all have these massive spaces out front that barely get used. I sometimes justify my entire decision to not get out a scorpion, even though I have 12, nothing else to spend my levels on, just because it’s almost a two minute drive just to get to the action.
Storm break is practically a marathon track. and APEX has to be the worst use of space I’ve ever seen. I’ve played Warzone since release and only recently discovered a building I never knew existed. Why is it there?
343 should focus on making compacter maps with more direct routes to the fight. Then it will truly feel like a massive 12 man team fight! More people will feel motivated to use Scorpions, Wraiths, Warthogs and other weapons. Currently, Snipers Dominate and Rocket-launchers, Needlers, Hydras, Swords and Shotguns have never felt so niche. Stop blurring the marathon tracks with Man cannons. Use them intuitively, if you ever find yourself using a mancannon because “Boy, that’s a super long distance to run”, your map is not optimized. Man-cannons should create interesting combat encounters and devious strategies, not just shortcutting.
I can imagine I’m throwing myself into a controversial topic here. What do you think about ma Sizes in warzone?