Slipspace engine is not the problem and UE5 is the signal worst engine they could pick

Yeah all the things I see on videos ,news , tweets, or really anything else say “because of new management Halo might go down the path of switching engines according to some leaks.” Nothing set in stone yet just some possibility it may come.

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I’d rather have an unimaginative and samey gameplay feel if that means that the game stops having these idiotic phase-through-player melee battles or some other random crap that should only happen with 300 ping but happens with sub 20…

Also WTF is still wrong with the controller aim? I can fire up almost every other game from the last 10 years and can instantly get a feel for the aiming but whenever I return to Infinite, it just straight up sucks.

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