Slayer Pro - Potential Adjustments.

It is in my opinion that the population that this playlist is geared towards, would benefit greatly from classic, static power weapon spawns, opposed to the new completely random ordinance drops.

So far I haven’t been able to really invest myself into Halo 4 yet, I have kept my expectations rather low, but I have to say the “Slayer Pro” playlist has really given me some hope! If it weren’t for the random weapon drops, i would definitely be invested in Halo 4.

That isn’t my only gripe with “Slayer Pro”, but it’s the only one I am finding it difficult to look past. I haven’t bought Halo 4 yet, I have only rented it for a few days, and I don’t intend on purchasing the game until I think I can really get invested in it.

Other adjustment’s that I would make to “Slayer Pro”, would include:
No sprint
more symmetrical arena style maps
the ability to see the skill comparison between the 2 teams.

What adjustments would you guys like to see in Slayer Pro?

I’d like the DMR loadout to be replaced with a Carbine loadout.

> I’d like the DMR loadout to be replaced with a Carbine loadout.

You would prefer they replace the DMR loadout, why not just add a carbine loadout?