Skulls I think would be great for the Halo games

My Halo Skulls
Ice Cube Skull Weapon never overheat

Super Soldier Skull All soldiers are now spartans

Capacitor Skull Any weapons that can be charged or need to be charged before you can fire them will charge automatically

Commando Skull All weapons have infinite ammo and bottomless magazine

Rapid Skull All weapons are rapid fire

Energy Skull All abilities do not drain energy

Super Strength You can do more damage when you melee an enemy and will not be slowed down when caring turrets

HCP Turret Skull All human weapons act like Human turrets All Covenant weapons act like Covenant turrets and All Forerunner weapons act like Forerunner turrets

Bandana Turret Skull All turrets when you detach them have infinite ammo

Scorpion Skull All weapons fire Scorpion Tank rounds

Wraith Skull All weapons fire Wraith shots

Halo CE Skull All weapons would have there damage level and there ammo capacity level from Halo CE

Phantom Skull All weapons fire Phantom shots

Hunter Hunter Skull There would be less enemies over all but each enemy encounter would be 2 hunters or more Hunters this is for Campaign

Flood Skull All enemies are now flood this is for Campaign

Gruntpocalypse Skull all enemies are now Grunts this is for Campaign

Gauss Cannon Skull All weapons fire like a Gauss Cannon

Boost Skull This skulls would give your weapon a random boost for example you might pick up a shotgun and just get a damage boost but you might pick up a shotgun later and get an incendiary damage boost also you the player would get a random boost at the beginning of every mission for example you might get a boost to your running speed or you might get a boost to your shields or health
And if I had made The Halo Games all these skulls would be in Halo Reach
Halo 1, 2, 3, Halo 3 ODST,Halo 4, 5, and 6 when it comes out