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> My Skull Idea List**(i am too lazy to think of names, so I’m just going to list what they do.)** - Quarantine - When activated, all enemies in a mission of choice will turn into flood. - Basic Training - When activated, all enemies in a mission of choice will be grunts only. - Shield - When activated, you will be invincible for the entire mission. - Helljumper - When activated, you will be able to play as a ODST for the entire mission. - Unggoy - When activated, you will be able to play as a Grunt for the entire mission. - Specialist - When activated, specific factions can only be killed by specific weapons, if using the wrong weapon on a specific enemy they will not die. - Lost in Translation - When activated, enemies will speak in their own language like (Reach, CE and 4) - Launch - When activated, you will be able to launch vehicles thousands of miles away by using melee and grenades. (Mint Blitz Inspired)Do you have any ideas? This was just for fun and to past the time, this is not a wishlist.
Figured I’d make some names for your skulls, hope that’s cool. For my skull ideas I’ve got 3 scoring and 5 non-scoring.
Scoring****Action Figure - You are unable to pick up new weapons, your starting loadout is what you’ve got. Make it count Spartan.
Exclusive - Each weapons ammo is it’s own, and what you’ve got is what you’ll get. You can no longer pick up ammo from weapons or ammo packs.
Steel - Death carries a unbearable price. Dying in co-op results in the fireteam restarting the mission, Dying in solo restarts the campaign. (Playlist exclusive)
Non-scoring****Fiesta - Spawn with randomized loadout.
Yoinked - Killing an enemy replaces your weapon with a randomized weapon.
4th of July - Smells like fireworks and freedom, every weapon now fires rockets!
Pacifist - Make love not war. All agressive action is disabled, for a casual viewing and exploration experience.
Heretic - Enemies spawn with UNSC loadouts.