Skill based ranking system (Not a rant)

After watching the Halo 4 campaign demo at the Euro gamer 2012 expo I noticed that at the end Frank O’ Conner answered a question related to the Ranking system.

To summarize his answer: Getting from rank A-B will be based upon experience for those who don’t care about skill (CASUAL), while on the other hand, there WILL be options for those who care about Skill (COMPETITIVE). In other words there may be a chance toward Ranked playlist’s and social playlist’s. Frank also said that they will be talking about these features closer to the launch date.

So keep your -Yoink!- on lads, We shall know about the new ranking system soon!

> After watching the Halo 4 campaign demo at the Euro gamer 2012 expo I noticed that at the end Frank O’ Conner answered a question related to the Ranking system.
>
> To summarize his answer: Getting from rank A-B will be based upon experience for those who don’t care about skill (CASUAL), while on the other hand, there WILL be options for those who care about Skill (COMPETITIVE). In other words there may be a chance toward Ranked playlist’s and social playlist’s. Frank also said that they will be talking about these features closer to the launch date.
>
> So keep your -Yoink!- on lads, We shall know about the new ranking system soon!

I figuired the ranking system would be coming towards launch day. But this is good…very very good.

Not much longer to go people.

“Soon”

I have to wonder. If it was a good ranking system, why hide any info until right before the games launch?

Why release so much info on the progression system and nothing about skill ranks other than “there is one”.

I don’t really care, all i want it’s not getting deranked because i loose matches that am unable to win, cause of teammates

> I have to wonder. If it was a good ranking system, why hide any info until right before the games launch?
>
> Why release so much info on the progression system and nothing about skill ranks other than “there is one”.

Good call, perhaps 343i wanted to show off all the new things first, stuff we expect from a new Halo game. Weapons, maps, Game modes ect ect.

> I don’t really care, all i want it’s not getting deranked because i loose matches that am unable to win, cause of teammates

You weren’t able to win because that’s where you were meant to be. Harsh, I know, but it’s true. There was also Lone Wolves.

For the sake of all that is holy… let ranked and social playlists be balanced out.

Bring back ranked snipers and doubles and all the good stuff.

> For the sake of all that is holy… let ranked and social playlists be balanced out.
>
> Bring back ranked snipers and doubles and all the good stuff.

If ranked playlists are back then I hope we will see snipers again. It was always a fun game to play, Finally got to use the Beam rifle for once in a while :smiley:

I hope this ‘option’ isn’t simply to be able to search matchmaking by ‘skill’ like Reach did.

I’m still expecting it only to be Battle proficiency ratings, maybe gametype specific ratings, but maybe, just maybe, it will be a some sort of skill based progression divisional system based on win/loose ration and performance, one that isn’t as glaringly flawed as some of the previous iterations but all we can do is wait and see I suppose.

> > For the sake of all that is holy… let ranked and social playlists be balanced out.
> >
> > Bring back ranked snipers and doubles and all the good stuff.
>
> If ranked playlists are back then I hope we will see snipers again. It was always a fun game to play, Finally got to use the Beam rifle for once in a while :smiley:

As long as players don’t get a pistol along with their sniper.

> > I have to wonder. If it was a good ranking system, why hide any info until right before the games launch?
> >
> > Why release so much info on the progression system and nothing about skill ranks other than “there is one”.
>
> Good call, perhaps 343i wanted to show off all the new things first, stuff we expect from a new Halo game. Weapons, maps, Game modes ect ect.

That’s the possibility I am hoping for.

Im still hopeful that it’s a great Ranking System that will keep both kinds of people coming back day after day…

Because at this point all we can do is hope for the best

> > > For the sake of all that is holy… let ranked and social playlists be balanced out.
> > >
> > > Bring back ranked snipers and doubles and all the good stuff.
> >
> > If ranked playlists are back then I hope we will see snipers again. It was always a fun game to play, Finally got to use the Beam rifle for once in a while :smiley:
>
> As long as players don’t get a pistol along with their sniper.

True. But Im pretty sure with 3 different snipers in Halo 4 they will give us some for a choice.

> I’m still expecting it only to be Battle proficiency ratings, maybe gametype specific ratings, but maybe, just maybe, it will be a some sort of skill based progression divisional system based on win/loose ration and performance, one that isn’t as glaringly flawed as some of the previous iterations but all we can do is wait and see I suppose.

Yeah in the back of my head im thinking it might be the BPR :frowning:
if so i hope they altered it a lot…

Given the info the OP gave here is what I assume the ranking system will be like. In going with the experience rank up like in Reach we will get letters as a rank, like A,B and C. You will get xp for playing games, completing challenges and so forth, much like Reach, once you get enough XP you will level up, from A to B or something to that extent.

For the skill based rank we will get a number rank, 1,2,3 etc… These number ranks will only go up based on your skill like K/D and games won and lost. If you win 5 games or have a consistently good K/D you will level up from 1 to 2 or something like that.

I believe they will combine these two ranking systems into one rank that is shown for yourself. We will most likely all start as A-1 and work our way up. People who play a lot of games and complete challenges will get ranks like B-2 or D-1.

People who are very good at games, win often and have a good K/D, but maybe only play a couple times a day will get ranks like A-7 or B-9.

I think the rank will be visible, but I am impartial to that, I don’t need to see my rank or need others to see my rank, but also don’t care if they see it.

I really think this will be the best rank system to date, it gives everyone what they want in one combined rank. What’s not to like? The competitive’s get their precious numbers and the casual people can rank up too in their own way.

It’s a win win situation for everyone I think. Hell, maybe the numbers even go from 1-50, just so everyone can get their nostalgia from the Halo 2/3 ranks.

Although with this rank we’re probably going to get arguments like,

“Hey bro! I’m a F-5 I have played this game so much, that makes me more experienced!”

“Oh yeah, broseph! I’m a B-30, that means I am more skilled than you!”

Although with any rank system we will have arguments about who is better.

I don’t want a divided community and 50 different ranks for each playlist. (two slayer playlists, ranked and social, is a little much)

A simple “credit” ranking system for armor, weapons, etc and then a skill rank next to it would suffice.

Although I would not object to their being a separate “social” playlist that contains gametypes like infection, grifball, etc (so those would not reduce your rank, since they’re just for fun). I’d like to still receive credits in them though.

> I don’t want a divided community and 50 different ranks for each playlist. (two slayer playlists, ranked and social, is a little much)
>
> A simple “credit” ranking system for armor, weapons, etc and then a skill rank next to it would suffice.

What if someone is awesome at Griffball but not so good at Snipes? Why can’t I know that?

> > I don’t want a divided community and 50 different ranks for each playlist. (two slayer playlists, ranked and social, is a little much)
> >
> > A simple “credit” ranking system for armor, weapons, etc and then a skill rank next to it would suffice.
>
> What if someone is awesome at Griffball but not so good at Snipes? Why can’t I know that?

I edited my post saying I wouldn’t mine a social playlist with Grifball/infection/etc that does not affect the skill rank :stuck_out_tongue: