Written in the smallest sentence in the official Halo Infinite Multiplayer Blog that was released shortly after Halo Infinite’s Multiplayer Reveal, 343i confirmed Halo Infinite’s Multiplayer runs on Skill Based Matchmaking, as if it’s some sort of great and good thing, sugar coating it for us all. For those of you wondering if SBMM will be applied to Ranked only, no it will not. SBMM will be corroding Social/Casual Halo Infinite’s Multiplayer Day 1. The Mods on the Official Halo Subreddit have been given direction to apply “immediate deletion” tags to threads mentioning Skill Based Matchmaking or SBMM. Go try it for yourself. Unfortunately censorship has been applied to the Voice of all Gamers and 343i are the ones unleashing it on their Player Base.
Amazing how they introduce the most corrosive matchmaking practice in multiplayer gaming history than silence anyone who wants to speak up about it; hence why I am here on the official forums. We’ve been silenced because they know tens of thousands, if not hundreds of thousands of players will object and scold them for putting SBMM into Halo. For those of you who are thinking about how it has been confirmed SBMM has been in Halo since Halo 2; If you haven’t played countless hours on Original Xbox Halo 2 Xbox Live Multiplayer, you don’t know how completely unnoticeable it was in unranked Halo 2. It was almost not there. What you also don’t know is that Halo 2’s Multiplayer on Original Xbox Live, was super bugged, exploited and even when the “SBMM” worked, it was almost non-existent in the matches in any noticeable manner. You could argue it was in Halo 3’s Social Playlists on Xbox 360; where again, barely noticeable and Party Matching voided SBMM in Social Halo 3.
So here we are today; MCC"s playerbase has been dropping continuously since Crossplay and Skill Based Matchmaking was introduced together months ago. Halo 5 also received the same backlash from the vast majority of Halo’s Playerbase for having Skill Based Matchmaking in the game; hence one of the main reasons it was regarded as a bad Halo game. Halo Infinite has been confirmed to run on Skill Based Matchmaking and…nobody is talking about it.
I believe people simply aren’t aware of it’s oncoming existence in Infinite, either they didn’t read the blog line-by-line like I did, or they read over it because the Sentence that it was confirmed in is literally the tiniest in the entire blog and it sandwiched between two (amazing) Halo Infinite Multiplayer Screenshots.
EDIT: Holy smokes this thread blew up after I posted it! There’s no way I can reply to the 160+ comments but I will try and clear out the major ones.
"I read the official 343 blog that was posted right after Halo Infinite’s Multiplayer was revealed and I can’t find where it says Skill Based Matchmaking written anywhere." -> Scroll down to the paragraph in the blog titled “A new generation, built to fight.” Beneath this portion of the blog you’ll see the picture of a green-camo’d spartan with a sword and an orange spartan on the right. Directly beneath this picture is posted as follows:
With new training options, bots to spar against, skill-based-matchmaking, and improved systems that deliver better communication of key info to players during a match, we’re excited to welcome Spartans of all skill levels and help you battle your way to the top each season.
"What do you mean your threads are getting automatically deleted?" -> Go to the Official Halo Subreddit and title your thread with SBMM/Skill Based Matchmaking and your thread will be immediately deleted.
Alright, now that we got that out of the way, understand what is on the horizon for all of us Halo Fans and the screaming competition Halo Infinite is faced with this year.
BF2042 does not have any sort of Skill Based Matchmaking whatsoever. The game’s multiplayer runs on an official Server Browser and Player Hosted Dedicated Servers, making any form of Skill Based Player Matching impossible. These servers have EXP progression enabled on them, essentially letting you progress through like you normally would on any other FPS. Halo Infinite does not have a Server Browser or Player Hosted Dedicated Servers. You are therefore having your matchmaking experience dictated for you. Your maps are chosen for you, your game modes are chosen for you, the players you match against are chosen for you. You essentially have no choice. Whether you’re an absolute beast at Halo Infinite wrecking opponents every match or if you’re the player getting wrecked, you have no choice in the matter and you will never get truly better at the game because you will be constantly facing yourself every match.
Thank you everyone for commenting and having a lengthy read. Take from it what you will. Good luck!