Situation: My take

Even if disingenuous, the fact thats the impression thats created from the experience doesn’t help matters, regardless of intent in the narrative, it will end up coming across that way, especially as a follow up to Halo 4 where focus was put majorly on Chief and Cortana’s bond, so the feeling “some OC and his new squad of new faces and ol reliables” taking the spotlight is…jarring so to speak.

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amen


Wow! You, clearly do not know fanfiction, oh my Gods. No, that is not what fanfiction is, haha, what the Hel? No, not at all! That’s BAD Fanfiction sure but my GOODNESS, PLEASE know there is EXTREMELY good fanfiction out there. Gods, READ some, sometime!

Upon re-examining your statement, as someone who has indulged in fanfiction, I disagree on it being nothing but power fantasy, that can be the case if its self indulgent in all the wrong ways and shallow, but there are golden gems out there that strive to explore an unexplored dynamic or the old familiar in new directions, it is in some form a fantasy, but not always of power, its much more than that when handled in the right hands.

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Oh I do know that good fan-fiction exists.

I guess it would be more apt to call Halo 5 more akin to Cringe-Fiction then?

No, I don’t think it would. Halo 5 isn’t anywhere near as bad as you claim.

We literally have moments where it is perfect for characters to interact in cutscenes and, you know, show character; but instead we get awkward silence often times.

And then of course I have to mention that they made it so some missions have exposition dumps as you start the mission. Meridian is a great example. Why do we have to be trapped in the Space Elevator for a solid two minutes to get an exposition dump on what could’ve been relegated to a cutscene?

And what about the Guns-Down missions where all it was meant to do was be an extended segway from one mission to the next?

I for one liked those.

You’re telling me you’d rather twiddle your thumbs while the characters gesture for two minutes straight about that exposition?

Most people have said the same sort of ‘if it’s not great by season 2, we have a problem’, now it’s become a ‘season 3’ thing. They have been given a LOT of chances, and even more time, and they have yet to even do the most menial of things, like respond to the community. I doubt this will come out positive at this point, and I’m very reluctant to say so. They have buried my favorite game.

I would rather the characters talk while we were in light combat rather than sit in a room “playing” a game. You know, like what they do in every other FPS game where a lot of details are discussed while you are progressing through a level instead of just… standing… still… with nothing… to do.

B-but-but you said that Infinite has over 98k players??? Things are a-okay!!! :facepunch:

I’m gonna’ be real. I don’t think folks would have caught any dialogue in combat.

BECAUSE THAT HAPPENS CONSISTENTLY during Halo 5 and nobody ever talks about it lmao.

The game’s in no danger but it doesn’t look great right now. Anyway, I outlasted a troll who literally made around fifty or more accounts just to get at me, you’re not going to be the one either.

That happens constantly in every shooter game. In less intensive combat where there is only basic ambient music, you tend to have dialogue going on to help explain the narrative while you fight through some basic low-level enemies. It is a solution that ensures that story-oriented and gameplay-oriented players both get what they want in the moment.

DON’T
JINX
IT

He is finally touching grass !

I know.
It happens in Halo 5. Frequently.

But that space elevator intro was just… a terrible segway. Like, why wasn’t the team de-briefed BEFORE setting out on the mission? Why are players having to stand around for a few minutes bored out of their minds when it could’ve been a simple cutscene?

The last “game” that I had to stand around and wait was Hunt Down The Freeman, but Halo 5 beats that “game” on the merit that you have some dialogue while you wait and you have a window to look out of.

Segue*
But, why do you consider a debrief outside of a space elevator better than one inside? I liked getting to be in one proper for once.

also wait you actually played the trashpile that is Hunt Down The Freeman…? Why?

two reasons I can think of:
Morbid Curiosity
&
Guilty Pleasure