I just got the Sickness Skull a few hours ago and was pleasantly surprised to find that the ai was affected too which i thought would make the game a bit more realistic where things don’t soak up 11 tank shells but then I found out that some units like the Scorpion, Wraith, normal Warthog, Hellbringers, Elite Rangers, Jump Pack Brutes, Choppers and maybe a few others (I didn’t check Johnson or Forge) we’re completely unaffected by the skull on both my side and the the enemy’s side making them horribly OP and making the skull almost completely unplayable.
Is there some sort of fix for this? If not hopefully someone at 343 sees this and just fixes this small inconvenient bug.
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> I just got the Sickness Skull a few hours ago and was pleasantly surprised to find that the ai was affected too which i thought would make the game a bit more realistic where things don’t soak up 11 tank shells but then I found out that some units like the Scorpion, Wraith, normal Warthog, Hellbringers, Elite Rangers, Jump Pack Brutes, Choppers and maybe a few others (I didn’t check Johnson or Forge) we’re completely unaffected by the skull on both my side and the the enemy’s side making them horribly OP and making the skull almost completely unplayable.
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> Is there some sort of fix for this? If not hopefully someone at 343 sees this and just fixes this small inconvenient bug.
Through a little more research I found that mantis and grizzles are not affected and colossus aren’t fully affected but do have reduced health.
Hey dude I made a post about the skulls not working properly a couple of months ago and I got no response from sketch or 343 about them fixing the issue and look how far the game is now. I hope they do something about this problem and not ignore it.