It appears that in Free-For-All, in order to qualify for the Daily Win pack, you have to come in First Place. If I’m mistaken, please correct me. This seems counter-intuitive because the CSR ranking system counts everyone who places in the top 50% as winners, which makes sense so half the players “win” and the other half lose.
Does this also hold true for “Mission Victory” Boosts? Do you have to finish in 1st place to qualify for the boost?
I feel like it should be the top 50% for all boosts and Daily Win Packs so it doesn’t discourage people who prefer FFA from playing in that playlist.
im pretty sure you have to win to qualify for the boost because well in FFA if you aint first you’re last. I dont know why you would risk wasting a victory boost in FFA anyway.
> 2533274799135257;3:
> inb4ifyouaintfirstyourelast
>
> Back in Halo 3 it was the top 3 players.
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> which is still a better solution than just first place.
>
> Also, if youre trying to the daily win pack, just play swat, its the second shortest mode behind FFA
I think they should count the top 3 players as “winners”, but only the guy in first would be eligible for the daily win pack.
> 2533274840624875;2:
> im pretty sure you have to win to qualify for the boost because well in FFA if you aint first you’re last. I dont know why you would risk wasting a victory boost in FFA anyway.
Not really since your CSR still increases, which doesn’t occur if you come in last place.
> 2727626560040591;5:
> It would be nice if it was counted as a win on your service record if you placed top 3. Currently, only your CSR goes up in that regard.
Yeah, every FFA match being recorded as a “loss” for 83% (5 out of 6) of players doesn’t make sense to me.
Pretty much exclusive FFA players here and yes you have to get first for it to be a true “win”. I am not sure how the csr works honestly. But if you don’t get first it even goes down as a loss in your service record as my win loss ration has suffered a lot from.