One of the biggest dividers of the community seems to be the canon of halo. Those that care about it and those that just like to shoot stuff in the face. Seeing as how confusing the world of halo has gotten would it be best for them to hit a big reset button with this game and try to refocus the story a bit? I’ve played all the games and I’ve found the last two overly complicated and tough to follow. It seems now you need to keep up with all the novels and extra material to really understand whats going on with the chief. Is that really a good thing? Or would it be better to simplify the story? While I like deep stories I can’t say I really understand all the crypticness thrown at us with the didact and the librarian and the forerunners. It seems to me they’ve missed the mark with the last to entries. Would it be best to move off this story line or do people want those things to be explored deeper through gameplay?
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> One of the biggest dividers of the community seems to be the canon of halo. Those that care about it and those that just like to shoot stuff in the face. Seeing as how confusing the world of halo has gotten would it be best for them to hit a big reset button with this game and try to refocus the story a bit? I’ve played all the games and I’ve found the last two overly complicated and tough to follow. It seems now you need to keep up with all the novels and extra material to really understand whats going on with the chief. Is that really a good thing? Or would it be better to simplify the story? While I like deep stories I can’t say I really understand all the crypticness thrown at us with the didact and the librarian and the forerunners. It seems to me they’ve missed the mark with the last to entries. Would it be best to move off this story line or do people want those things to be explored deeper through gameplay?
Make it simplistic,but with several nods to book/novel canon
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> > One of the biggest dividers of the community seems to be the canon of halo. Those that care about it and those that just like to shoot stuff in the face. Seeing as how confusing the world of halo has gotten would it be best for them to hit a big reset button with this game and try to refocus the story a bit? I’ve played all the games and I’ve found the last two overly complicated and tough to follow. It seems now you need to keep up with all the novels and extra material to really understand whats going on with the chief. Is that really a good thing? Or would it be better to simplify the story? While I like deep stories I can’t say I really understand all the crypticness thrown at us with the didact and the librarian and the forerunners. It seems to me they’ve missed the mark with the last to entries. Would it be best to move off this story line or do people want those things to be explored deeper through gameplay?
>
> Make it simplistic,but with several nods to book/novel canon
Exactly. They did that in the past and it worked well. I love canon, but the problem is if you get tooooo invested into it in the games, for non-canon people like us, it means extra investment and time outside of the games reading every novel or comic that comes out. I love most, but there have been some I have not had a chance to read or do not have real interest in reading.
Abandoning the story because it’s too complicated would be lazy and leave a sour taste in my mouth. They should finish this storyline as best they can before moving on. Rebooting or leaving unfinished is not the right way to go. Give us closure. Luckily the hints and little info we’ve gotten about Halo Infinite suggest it will not abandon the storyline set up in Halo 5.
I absolutely believe they should follow canon closely. Halo 4 is, like, 90% there to what a Halo game oughta be, at this point – it’s just a shame that the 10% it’s missing resulted in such a huge disconnect for 343’s audience. If Halo 4 better explained itself and how it operated as a sequel to Halo 3 it would not have alienated the fans that don’t read books but remember the games well.
That’s the hope for Halo Infinite, anyway. It might be set on Zeta Halo, and so it would be awesome if it tied into the events of the novel Primordium. And it could do that without being esoteric and confusing – as long as they explain what is happening and why, and how this is a continuation of not only Halo 5, but Halo 4 and Halo 3 before that. That latter is actually more important than it would seem, I think; a lot of people still don’t think of 343’s games as continuations of what Bungie started.
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They should have just -Yoinking!- ret-con halo 5. Too many things wrong with it much easier to start over and work hard at telling a better story. Imagine if chief and arbiter had to team up yet again because jul mudama managed to take over sanghelois and arbiter goes to MC for help with rescuing his home planet so it’s just MC and arbiter and a few other elites like halo 3? That would have been amazing. Perfect opportunity to develope chief and Arby’s relationship. Because although they worked together in halo 3 you never saw them really SPEAK to each other. Maybe arbiter tried to look for chief after h3 and never accepted that he died. Maybe he feels guilty for glassing reach and chief forgives him? That’s such a good story off the top if
my head right their. Honestly -Yoink- <mark>REDACTED</mark> ಠ_ಠ so many amazing stories to tell and he pisses it away
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> > > One of the biggest dividers of the community seems to be the canon of halo. Those that care about it and those that just like to shoot stuff in the face. Seeing as how confusing the world of halo has gotten would it be best for them to hit a big reset button with this game and try to refocus the story a bit? I’ve played all the games and I’ve found the last two overly complicated and tough to follow. It seems now you need to keep up with all the novels and extra material to really understand whats going on with the chief. Is that really a good thing? Or would it be better to simplify the story? While I like deep stories I can’t say I really understand all the crypticness thrown at us with the didact and the librarian and the forerunners. It seems to me they’ve missed the mark with the last to entries. Would it be best to move off this story line or do people want those things to be explored deeper through gameplay?
> >
> > Make it simplistic,but with several nods to book/novel canon
>
> Exactly. They did that in the past and it worked well. I love canon, but the problem is if you get tooooo invested into it in the games, for non-canon people like us, it means extra investment and time outside of the games reading every novel or comic that comes out. I love most, but there have been some I have not had a chance to read or do not have real interest in reading.
I could tell you what books you could skip,but I read the books anyway so either way if it’s simplistic or not doesn’t bother me.That’s why halo 4s campaign while actually decent when it came to the story,wasn’t perceived well because you have a forerunner who is miraculously alive and for some reason hates humans.And then they “kill” him off in a comic book and then halo 5s story is just all over the place as a result
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While I do think <mark>REDACTED</mark> is a poor writer,he cant just publish these stories without approval.Someone gave him the OK just like they gave karen traviss the ok with the kilo 5 trilogy
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OK, let’s get something straight. No, Halo 5 should not be retconned simply because 343 Industries just ignoring things is a problem of theirs that needs to be corrected, not encouraged to such a massive scale as would be the case with Halo 5 being ignored. I also can’t say your idea would necessarily be any good either. Would it be nice for John and Thel to develop their relationship? Sure, but your idea completely throws away Blue Team since you are just limiting it to Chief and tossing out Osiris, whose only real flaw was that they weren’t fully fleshed out enough despite having the opportunity to do so. Furthermore, while a game involving beating the Covenant would be nice, it’s been done to death and you need something more than that. The Halo universe became a hell of a lot more richer and complex after Halo 4. You have ONI probing in places it shouldn’t, a resurgent insurrection, opportunities for some unique Covenant offshots to emerge, the “return” of the Forerunners, and so much more. Another beat the Covies story would be boring, at least in my estimation.
And the way you are behaving towards <mark>REDACTED</mark> is completely inappropriate.
It should be pretty simple, or at least enough that you don’t have to read the books to understand it but have various little details that are related to the books that aren’t a major piece of the games events so that us more fans can look at it and say “hey I know what that is.” But don’t reset or retcon anything, and stay on the lines of where ever the heck halo 5 was going so that it doesn’t ruin the story by throwing everything previous out the window like halo 5 did. It’s possible to be simple without completely resetting everything
If MCU movies can use the expanded universe as integral plot points without confusing viewers, Halo can too. It just takes actually taking the time within the narrative itself to contextualize important points from the EU. Not all at once in a single exposition-ridden cutscene, but gradually through dialogue and cutscenes.
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> OK, let’s get something straight. No, Halo 5 should not be retconned simply because 343 Industries just ignoring things is a problem of theirs that needs to be corrected, not encouraged to such a massive scale as would be the case with Halo 5 being ignored. I also can’t say your idea would necessarily be any good either. Would it be nice for John and Thel to develop their relationship? Sure, but your idea completely throws away Blue Team since you are just limiting it to Chief and tossing out Osiris, whose only real flaw was that they weren’t fully fleshed out enough despite having the opportunity to do so. Furthermore, while a game involving beating the Covenant would be nice, it’s been done to death and you need something more than that. The Halo universe became a hell of a lot more richer and complex after Halo 4. You have ONI probing in places it shouldn’t, a resurgent insurrection, opportunities for some unique Covenant offshots to emerge, the “return” of the Forerunners, and so much more. Another beat the Covies story would be boring, at least in my estimation.
>
> And the way you are behaving towards <mark>REDACTED</mark> is completely inappropriate.
Maybe chief discovers that oni is planning to assassinate arbiter and tries to save him and disobeys a direct order. What does arbiter think about all the Prometheans popping up all of a sudden? He’s been too busy managing the swords of sanghelios. What about lord hood? Last time we saw him was h3 he’s been in comics but not any games. and Atroix? Good opportunity to bring the brutes back. I’ve heard people say that it’s gonna take a lot of work to come back from <mark>REDACTED</mark> story and I agree but we have a lot to work with here
I probably constitute the average Halo fan (played most of the games, but haven’t really read up on the lore and stuff), and would rather Halo Infinite and future games be relatively self-contained. That doesn’t mean an Easter egg here or a nod there to a novel doesn’t hurt the game, but I would rather the main plot points be entirely explained and understood within the game. I also have found Halo 4 and Halo 5 more confusing and ambiguous when compared to the original trilogy. I think that this strategy might cater to most of the current fans of the Halo franchise and newcomers and keep us happy.
The best compromise in this area Wouk be an in game codex; it works wonderfully for Mass Effect and could do the same for halo infinite.
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> > > > One of the biggest dividers of the community seems to be the canon of halo. Those that care about it and those that just like to shoot stuff in the face. Seeing as how confusing the world of halo has gotten would it be best for them to hit a big reset button with this game and try to refocus the story a bit? I’ve played all the games and I’ve found the last two overly complicated and tough to follow. It seems now you need to keep up with all the novels and extra material to really understand whats going on with the chief. Is that really a good thing? Or would it be better to simplify the story? While I like deep stories I can’t say I really understand all the crypticness thrown at us with the didact and the librarian and the forerunners. It seems to me they’ve missed the mark with the last to entries. Would it be best to move off this story line or do people want those things to be explored deeper through gameplay?
> > >
> > > Make it simplistic,but with several nods to book/novel canon
> >
> > Exactly. They did that in the past and it worked well. I love canon, but the problem is if you get tooooo invested into it in the games, for non-canon people like us, it means extra investment and time outside of the games reading every novel or comic that comes out. I love most, but there have been some I have not had a chance to read or do not have real interest in reading.
>
> I could tell you what books you could skip,but I read the books anyway so either way if it’s simplistic or not doesn’t bother me.That’s why halo 4s campaign while actually decent when it came to the story,wasn’t perceived well because you have a forerunner who is miraculously alive and for some reason hates humans.And then they “kill” him off in a comic book and then halo 5s story is just all over the place as a result
I’ve never read the books, I’m sure they’re good and interesting in their own right. I just feel like you should be able to get the full experience of the story through the gameplay using books and comics feels like a crutch that is going to confuse the bulk of the fans. Truthfully I don’t have much of a clue whats going on in 4 and 5 lol and sadly theirs nothing there that gets me all that invested in it like I was with the first 3.
the proper thing to do is to erase everything after 3 and accept the fact that bungie killed master chief at the end and move into a different story arc completely. not gonna happen though LOL
the original story is done. halo 4 and 5 story line are an insult to halo. prometheans are just terrible enemies. i dont have much hope at all for the story at this point. as long as they nail the art style, theme and multiplayer im good
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> > > > > One of the biggest dividers of the community seems to be the canon of halo. Those that care about it and those that just like to shoot stuff in the face. Seeing as how confusing the world of halo has gotten would it be best for them to hit a big reset button with this game and try to refocus the story a bit? I’ve played all the games and I’ve found the last two overly complicated and tough to follow. It seems now you need to keep up with all the novels and extra material to really understand whats going on with the chief. Is that really a good thing? Or would it be better to simplify the story? While I like deep stories I can’t say I really understand all the crypticness thrown at us with the didact and the librarian and the forerunners. It seems to me they’ve missed the mark with the last to entries. Would it be best to move off this story line or do people want those things to be explored deeper through gameplay?
> > > >
> > > > Make it simplistic,but with several nods to book/novel canon
> > >
> > > Exactly. They did that in the past and it worked well. I love canon, but the problem is if you get tooooo invested into it in the games, for non-canon people like us, it means extra investment and time outside of the games reading every novel or comic that comes out. I love most, but there have been some I have not had a chance to read or do not have real interest in reading.
> >
> > I could tell you what books you could skip,but I read the books anyway so either way if it’s simplistic or not doesn’t bother me.That’s why halo 4s campaign while actually decent when it came to the story,wasn’t perceived well because you have a forerunner who is miraculously alive and for some reason hates humans.And then they “kill” him off in a comic book and then halo 5s story is just all over the place as a result
>
> I’ve never read the books, I’m sure they’re good and interesting in their own right. I just feel like you should be able to get the full experience of the story through the gameplay using books and comics feels like a crutch that is going to confuse the bulk of the fans. Truthfully I don’t have much of a clue whats going on in 4 and 5 lol and sadly theirs nothing there that gets me all that invested in it like I was with the first 3.
A lot of the books are good and I would highly recommend them
Reference the novels only. Everyone can read a book. Not everyone wants to invest cash into comics.