Should the ISR and Zvezda helmets be sold?

Topic of debate here, please share your opinions.

Within the campaign there are two Spartans that are sporting the ISR and Zvezda helmets. If you purchased the campaign then you have assisted in paying for the development costs of these items and in a sense own an unusable model of these helmets.

Is it right to have these models within Infinite that you have paid for without any means of earning them through gameplay? Should development of these items be double-dipped cost wise via the store?

Please share your thoughts.

Edit: its a dumpster fire now, not worth reading

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Yes because if you think they’re cool and have the money to pay for them, you should be able to own them.

Nah I’d much rather unlock the same colour coating 10 different times

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Do you think campaign owners should be able to earn them through gameplay or it be exclusively pay to own regardless of the contribution campaign owners made in development costs?

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Other than the armors cameo-ing in single player, I don’t see any reason they should just be given out as campaign unlocks.

Yeah, I see nothing wrong with players spending a few bucks and unlocking something if they like it regardless of paying for part of a title that didn’t promise specific armor sets for simply seeing them.

The argument would make more sense for MC’s armor, not a few dead Spartans.

Interesting. I find the perspective that people should not be receiving the value of their monetary contributions to be peculiar.

I’d say it’d make more sense for the dead Spartans, as we actually own the core for that armor (plus they are actual items), and we do not for Chief.

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Well when the argument to unlock a few nondescript and optional one off Spartan kits for simply looking at them in game is what you’re riding on, it’s not much of an argument.

If players purchase these armor sets when they’re available and don’t receive these armor sets then the value of their monetary contributions won’t be acknowledged and that’s a problem.

If they do receive the value of the monetary contributions after purchasing these armor sets when they do become available then there shouldn’t be an issue.

However ISR and Zvezda were never stated as being part of campaign unlocks, so I’m confused as to the reason of the misinformation you’re trying to peddle.

That has nothing to do with the discussion and is off topic. A weird false scenario to include.

Cute. Don’t represent my point and restate it other than it was.

Halo 3 also never stated its armor unlocks prior to release.
Halo 4 had earnable items that appeared from campaign Spartans.
Campaign also never stated coatings, poses, etc
There is precedent for Halo games to have earnable items through campaign.
These items would be able to logically fit into this category since they appear simultaneously within campaign and multiplayer.

If you want to be of the opinion that these armors have almost the same value monetarily combined as the campaign then fine, have that opinion. The question I am posing is not absurd however.

To be honest though by your tone alone I can tell you have no interest in having a real opinion other than defense of 343 by the negative accusatory tone.
Not much point in bothering another reply to you. I’m sure 343 is proud to have you as a good little consumer though.

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Ooof, I was just responding to the scenario that you came up with.

So you’re not the one suggesting players should have access to armor sets they didn’t explicitly pay for?

They were in promotional material and talked about in articles.

But not explicitly as a result of coming in context with these Spartans in game:

Scout wasn’t unlocked by meeting Palmer

Recruit was unlocked by default

Which means Zvezda and ISR weren’t stated either. Unlocks were stated, but never explicitly detailed.

Only Halo 3 and Halo 5.

But that precedent is relevant to the titles they are featured in only. Precedent doesn’t exist in titles that don’t have such features.

Nope, they wouldn’t because the only precedent that exists is the ability to acquire these items, regardless of seeing them or not.

In previous games it was through the unlock system in place: whatever means allowed you to unlock them.

In Infinite it’s through the unlock system in place: purchase of that item.

Lmfao I only purchased one thing, the battle pass, through bing rewards :joy:

No money spent my guy, so the accusation’s a little flat.

Yikes, reported for name calling, not nice bro :joy:

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Original Post: Click at your own discretion

Summary

I think you’ll be okay. I’m sure licking a boot will make you feel better

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And I thought this was a civil conversation, no need to derail your own conversation buddy.

My points are there to respond to if you wanna act like an adult at some point.

Original Post: click at your own discretion

Summary

Conversation with a bootlicker is pointless

1 Like

In my opinion…
The armors should be available in the shop, and in the Battle Pass, but buying the campaign should give immediate access to all of the armors that appear in the campaign.
I suppose you could say giving the armors from the campaign would be to make up for the misleading name of the "Armor Locker"s.

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IMO we should earn some armor via achievements like H3

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Honestly The color intent in this game is dry. Unless your willing to spend money, your not Getting much in terms of this Vast customization they claim to have.

They are selling us basic colors. Basic emblems , basic armors.

And there really isn’t anything to actually make you want those armors.

But I believe it is by design to drip feed us content.

Have you seen the unlocks for winter contingency… Is almost like a nice F u to the players

You rock the same armor coating 5 times. They just locked it to a single item so it makes it seems like more content …

So far Halo Infinite looks like it’s purposely removed playlist and Game modes so they can use them as filler for the events.

And the events are going to be mostly recycled Coatings locked to individual things like one vehicle, one weapon, one core… And than dump some challenge swaps…and finally put maybe one at or cosmetic and say hey look your getting all this free content.

Pretty lame l, hell the COD warzone Battlepass gave better customization per Capita.

It Infinite feels like they took what everyone liked and went let’s exploit it to the max.

Not to mention the customization in Infinite isn’t worth paying for it. You don’t get much value for it.

The difference between Infinite and reach was your Customized Spartan was shown in the story, it made you feel some sense of accomplishment seeing your unlocked earned cosmetics in cutscenes.

Where as Infinite gives you like a brief intro. Overall the color white with shoulder pads and a helmet was not worth the 2000 credits they were charging. Honestly I can’t name one peice of hear that actually been worth buying.

Also in multiplayer I have seen players mostyl dawning basic colors and the stuff from battle pass . Pretty soon we will be seeing the. Wearing the campaign stuff

Not going to lie kinda makes me laugh and smile seeing majority of players in my matches wearing the free basic stuff and not participating in that lazy design of a insane store.

So many examples of great in game stores and 343 went with the most bare bones laziest copy and paste from Anthem design.

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Not sure if you noticed but they purposely are drip feeding us content, taking away basic game modes like swat so they can fill their events with it rather than do actual work and creat new modes worthy of an event.

They thought by slapping Tactical in front of swat we wouldn’t notice it’s just going to be swat but for a limited time like Fiesta.

Than they are going to drip feed us content with that lazy store design. Fill the event and Battlepass reward system with 6 of the same Coatings but lock it to one Item so they can just rinse and repeat and make the reward look big when your just unlocking the color blue 4 times for different items like a warthog, than the razorback than the tank … and say see you got three rewards…

Oh and let’s not forget bout the challenge swaps that are even more filler.

The battle pass will have a color unlockable for one core and the store is going to sell you the same color… Cough cough Cadet Blue cough cough Yoroi Core’s basic blue.

Not sure why 343 hasn’t notice we cought on to this already. But some people will defend it mostly because they are to unintellectual to realize the lazy design to cash grab by giving you half effort content. Or they simply will worship a franchise and it’s corporate practice no matter what

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I’m aware that’s likely the reason, and I don’t like it.

Also, challenge swaps aren’t even good filler.
They should have given one every tier, but on the free Battle Pass, you don’t even always get one when paid items appear, so you end up with nothing for quite a few tiers.
Though really, challenge swaps should have been free.

I think they have noticed that players have realized what they’re doing, but there’s not much they can do or say besides what’s already been said.

As for the people defending things, I think they either don’t care about customization, or they’re just trolling.

Yet anthem didn’t sink because of cosmetics, it sank because its progression system was tied to its loot and its loot system was limited in scope and acquisition.

It also had way better cosmetic options… but I’m talking about how little content we get in that store. Why they didn’t use one like Ghost recon n Breakpoints store half real money half in game earned credits would have been Amazing but they fell short as per 343 tradition.

Right now they are allowing us to buy the same color red again but for a different armor core… Thats not new or amazing content, that’s just locking a color to one thing so you can double dip that content again later.

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I should’ve known this topic would derail to complaints about completely optional cosmetic purchases