Should the Carbine and Magnum be buffed

Considering the dmr and br beat out the carbine in almost every situation, do you think the carbine should be buffed in some way to make it more effective. Finally the magnum is being beat out by the PP emp effect which can destroy shields and stop vehicles in one over charge shot, and don’t get me started on the BS which could be considered the best CQB weapon in the game and is far to powerful for a secondary and ruins any hope of winning a melee or AR fight, so should the magnun be buffed. I was thinking of either increasing the damage from a 7sk to a 6sk or 5sk or leaving the damage the same but buffing the accuracy and reducing bloom.

Thoughts?

Yes. Hoping the TU in late feb will bring more balance to the game.

carbine NEEDS to be buffed, its one of my fav weapons in halo but if use it, no matter how skilled you are with it you will always lose against the DMR, BR, magnum even the SAW at mediam range it needs to be as powerfull as the BR at least to make it a good oponent

the power of the Magnum and Carbine is the RoF (Rate of Fire). These are extremely high if you can press the button fast enough. the Carbine mixed with the speedy reload and extra ammo modifications, the weapon is unstoppable. Then you just need to shoot fast and hit. Same for the Magnum.

It doesn’t need to be. I DESTROY with the carbine. Noone on the map is safe from my radioactive shots. But seriously, I beat DMR and BR users any day with my trusty carbine. You’re just bad if you can’t use it, simple as that.

^
#I’m better that you

Lol, in every weapon balancing thread someone plays that card.

Carbine should be buffed.

Not sure if Magnum should… I understand their reasoning. They wanted to turn it into a secondary weapon. A last resort. A deseperate attempt to pull off that headshot, after you’ve run out of bullets in your primary popping their shield.

It is no longer a primary weapon in its own rights.

I dont personally use the carbine but I know I have always felt like it is one of those weapons that is annoying to get shot by. That and the light rifle really just mess up my aim. That being said it still seems a better underwhelming.

Carbine, yes, but the Magnum is just fine.

> Carbine, yes, but the <mark>Magnum is just fine.</mark>

The Carbine’s shots to kill should be reduced by 1. The Magnum is fine as is.

I think the Carbine should be buffed but I am not so sure about the Magnum.

> Carbine should be buffed.
>
> Not sure if Magnum should… I understand their reasoning. They wanted to turn it into a secondary weapon. A last resort. A deseperate attempt to pull off that headshot, after you’ve run out of bullets in your primary popping their shield.
>
> It is no longer a primary weapon in its own rights.

that also translates into the magnum being a disposable weapon, something without its own merits that is tossed away at the first sight of virtually anything else

I dont get why they didnt just make it a 5sk, its not like its clip is super deep, heck its almost half what it was in CE at this point

The magnum is fine, I mastered it with no problem. The carbine is not so easy and my kd has taken a serious dive because of it. Against bad players you can kill easy, but against someone of your skill or higher, you don’t stand a chance.

With the LR I can just about kill anyone I see with no problem, no matter what they’re using, especially if I’m using stability. The carbine with its 7 body shots followed by a headshot is REALLY challenging. If you don’t miss ONE shot and all of them register, you can kill 2 people with one clip, but that never happens. It’s usually a clip a kill, and that just ridiculous.

“carbine NEEDS to be buffed, its one of my fav weapons in halo but if use it, no matter how skilled you are with it you will always lose against the DMR, BR, magnum even the SAW at mediam range”.

The Carbine does not need to be buffed and your statement is simply incorrect. If you were good enough, with a weapon with a quicker killtime, you’d win. Hell, if you were really good enough, you’d never lose.

The Carbine does not need a buff and neither does the Magnum, though I wouldn’t be upset with a change that reduced the bloom by a hell of a lot and made it require one more shot to kill. Similarly, a buff to the Carbine’s ammunition in the clip would be fine. As far as the buffs most people want, I don’t support it.

The main problem is the DMR and with a severe enough nerf (no, that wouldn’t make it useless) it would bring a lot of balance back to the primary weapons. Same with a nerf to the Boltshot : )

> The Carbine does not need to be buffed and your statement is simply incorrect. If you were good enough, with a weapon with a quicker killtime, you’d win. Hell, if you were really good enough, you’d never lose.

This pisses me off for many reasons. One being you aren’t finished with proficient when it comes to the carbine, so you can’t say anything. An other reason being you brought up the kill time. The kill time in a vacuum might be faster, but in real life it’s not even close. What you aren’t factoring in is strafing, jumping, landscape, flinch, and multiple players shooting at you. All of that with the carbines lesser auto aim distance and the fact you need to git soneone 8 times (16 shots in a clip), the gun suddenly is not a great option at all.

You should really try to master this gun for yourself before you make comments like that. You probably tried the gun once and said, wow this thing sucks, and went back to your battle rifle.

> It doesn’t need to be. I DESTROY with the carbine. Noone on the map is safe from my radioactive shots. But seriously, I beat DMR and BR users any day with my trusty carbine. You’re just bad if you can’t use it, simple as that.

the dmr still needs a nerf though i agree with you, the carbine is beast the carbine is for those trigger happy people who like to mash the right trigger and aim without any recoil. if you’re the type who times their shots, the carbin isn’t for you.

Magnum with bleedthrough please.

As for the Carbine, a slight damage boost, more accuracy, and no ugly green scope screen (I want the clean blue one back) should be adequate.

The weapons are fine. Like what’s already been stated, the carbine works better than anything else for some people. Just because the majority uses a certain weapon doesn’t mean it’s really a fiery demon that must be destroyed… or nerfed, if you want to put it that way. Sure, it’s usually the best weapon to use for long and medium ranges, but it is definitely not unbeatable.

And the pistol? How does that need to be buffed? In some matches, find myself using it more than my primary. I <3 my pistol, pls don’t change it.

> > The Carbine does not need to be buffed and your statement is simply incorrect. If you were good enough, with a weapon with a quicker killtime, you’d win. Hell, if you were really good enough, you’d never lose.
>
> This pisses me off for many reasons. One being you aren’t finished with proficient when it comes to the carbine, so you can’t say anything. An other reason being you brought up the kill time. The kill time in a vacuum might be faster, but in real life it’s not even close. What you aren’t factoring in is strafing, jumping, landscape, flinch, and multiple players shooting at you. All of that with the carbines lesser auto aim distance and the fact you need to git soneone 8 times (16 shots in a clip), the gun suddenly is not a great option at all.
>
> You should really try to master this gun for yourself before you make comments like that. You probably tried the gun once and said, wow this thing sucks, and went back to your battle rifle.

OH, SNAP!

  1. You took the quote out of context. I only said that because he stated the following:

“carbine NEEDS to be buffed, its one of my fav weapons in halo but if use it, no matter how skilled you are with it you will always lose against the DMR, BR, magnum even the SAW at mediam range”.

This is simply incorrect. If he was skilled enough with it, he would never lose a face to face duel to someone without a scoped Light Rifle, because the Carbine has the quicker killtime. He implied you simply could not win against the DMR, BR and so on, which is false.


As far as the rest, I’m not finished with Proficient for the Carbine because I dislike it. I don’t like the appearance, the reticule, the fact that it’s a high RoF weapon, the sound or the reload animation. All of these are incredibly important to me and while I would quite happily use it, those factors put me off, particularly given that the BR is finally back and H4 is a whole lot better than Reach was.

“What you aren’t factoring in is strafing, jumping, landscape, flinch, and multiple players shooting at you. All of that with the carbines lesser auto aim distance and the fact you need to git soneone 8 times (16 shots in a clip), the gun suddenly is not a great option at all”.

I always factor those and other conditions in when discussing a weapon like this, but 1) the discussion wasn’t on that level and 2) you responded with this, largely, because of my initial quote of someone else above. I know it’s not an easy option and it’s most definitely aimed at players who either like the RoF or want that extra degree of effectiveness you can get with serious practice and skill with it, but I still don’t think it needs a buff.

As I did mention, I wouldn’t mind if its ammo count (clip and total) got a buff but in general, I don’t really see the need.

“You should really try to master this gun for yourself before you make comments like that. You probably tried the gun once and said, wow this thing sucks, and went back to your battle rifle”.

Close!

It was more like “Uh. This is what the did to the Carbine? No thanks… I never really was a fan of the RoF anyway”.

Then I went back to my beloved BR, since we’ve been parted for far too long :smiley:

Nice of you to jump on my stats though. I’ll go put a Carbine on one of my classes, finish my Proficient tier and come back telling you how to stop your ‘K/D dive’ if you’d like.