I really enjoy running through Campaign. Replaying missions either alone or with friends in co-op. Unfortunately for us, there is no scoring system in Halo 5 nor is there an incentive such as earning REQ points for playing the Campaign. So once I’ve found all intel pieces and skulls and completed the game this gives little reason to replay the Campaign apart from out of pure enjoyment.
Would it be possible to add REQ points when completing missions? I’m not saying I have to be earning something while playing… but the REQ system is really fun, and it feels like when I do play I always want to be working towards another Pack to unlock… and when I play campaign I am earning nothing towards unlocks.
Sound off if you would like 343 to add REQ points to Campaign. How could it be implemented to still be fair?
Here is my idea;
Easy - 250 REQ Points
Normal - 500 REQ Points
Heroic - 1000 REQ Points
Legendary - 1500 REQ Points
LASO - 2000 REQ Points
(Per mission completion/No REQ’s for the Walk around missions to prevent REQ boosting) When Playing Co-op REQ would be divided between players (again for REQ boosting)
I like this idea. Could even give bonus REQ points for when you do find those intel or skulls (which means granting REQ points to people that already have those, just to be fair).
> 2533274796869056;3:
> Could be nice but then how can you mitigate the:
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> Save checkpoint then finish mission, load mission form checkpoint then finish over and over.
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> Unless they manage to make it so that the system only awards the points if the mission is started from 0 and completed then i don’t see this working.
Good point. I would think they have to implement it from fresh starts only. Never from the save checkpoint to boost.
This is not something I would want to get points easily, but just so that when I’m playing campaign I’m also earning unlocks. Similar to how Reach would award you points in all modes including Campaign.