Should PV be an Ordnance Drop?

I’m not going to say it’s not Halo, because it does seem to fit being the year 25-who gives a -Yoink- and all,Lol remember when 343 said If you’re good at the game you’re probably not going to use it,it’s the most used AA by the MLG players,just a thing i wanted to say.

Gameplay wise I think Promethean Vision should be an Ordnance Drop…I don’t really have an argument to bring up nor have I played the game but judging from gameplay from a not complete build I still think the ability to see enemies positions is a bit OP…

and if that isn’t happening((which is likely the case))then I’ll have just get the specialization that makes it so Promethean Peepers((or peeper(s) as i call them))wont get me.

Or they could just tone it down a bit. The reason why they said good players wouldn’t need PV is because the vision is basically a more detailed radar, it’s range is about radar distance.

Very good point.

But i cant wait to use it on a nighttime infection map…

Dafaq? Late double post.

> Or they could just tone it down a bit. The reason why they said good players wouldn’t need PV is because the vision is basically a more detailed radar, it’s range is about radar distance.

then they really need to tweak it so it ONLY goes your radar distance and not beyond like in the build the MLG.If they do that then it’s fine,it makes more sense gameplay wise you know?,having the Tech to have a Limited radar then have an AA that has more range then the radar itself…

in the build we have right now it’s ridiculous imagine having no one on your radar then use PV and you can see they are all on one side of the map,pick us rockets on the way there boom OP Armor Ability.

Sure, one thing is perfectly clear and that is PV needs a serious nerf.
I think the idea of limiting the range is a great one, limit it to your radar distance and no more, it’s still extremely powerful but really as OP as it was in the video…
I can’t phantom how 343i ever can call that balanced, it’s even worse then Armor lock atm.