I keep seeing this and it’s got me thinking, “should all of these updates have been there at launch?” The maps, the skins, the armor and emblems. Are we getting content post-launch that should have been there from the start?
But then I think…"All this content we’re getting is free, it’s extending the longevity of the Halo community as we’re waiting for updates and discussing them on the forums and it’s adding content to the game.
Look at it this way, the game we got in October (less than 3 months ago) had the best game mechanics of any Halo since Halo 2 (relax, imo), it shipped working (PTSD from MCC), and we had this brand new Warzone mode with a new req system which, love it or hate it, extends the reach of Halo to other gamers through exports prize pools as well as paying the salaries of employees for future updates, and can be exciting itself when opening a pack anticipating what cards you’ll get.
Halo 5 shipped as a complete game in the eyes of 343i (except forge which they wanted more time to develop), the only reason anyone complains is because something was missing that was in a previous Halo (griff ball, infection, etc)
Remember how bad the launch of MCC was? Maybe, if they spent the time it took to develop the game mechanics and instead invested that time into rushing forge, a million Gametypes, and maps from scratch, maybe the game would have actually shipped broken because not enough time was spent on developing the core gameplay.
Halo 5 is a complete base game, which can be added onto but only because it’s not broken. 6 months of regular updates “should” fill the creative needs of those wanting more. Can we really be that upset that wanted to make sure the game worked well before investing all their time making extra content.
I’ve been enjoying the hell out of H5 and I think it’s because I’m not focusing on everything that’s “missing”, I’m focusing on growing a community, hosting game nights, and playing with people I like.
Tl:dr
Stop being whiny self-entitled -Yoinks!- because we have a working game.
