Should halo 6 be more like Halo Reach?

In my opinion I feel that certain elements in Reach where fantastic and it was a mistake to remove them. Halo had proper Spartan customization options that let people feel that their Spartan was unique, and looked more ‘realistic’, not sure if that’s the right word. The style of the game is very ‘odd’, can not find the right words, and boring, and when placed together to form a building it’s somewhat hard to find my way when backed into a closed space. Finally, Reach had a story that was exceedingly popular that made you love the characters, who were not given much backstory, and if possible, be made into film for the theatres. Halo 5s story was only good enough to be place on the Sy-Fi channel.

I am hoping 343I reads this not to be offended, but to be informed on what made a video game great.

Reach was a great improvement from Halo 3, unlike Halos 4 and 5, which seem to being stealing from COD.

No.

Only really good thing about Reach was the style and customization.

I didn’t give a damn about the story at all.

Reach was great in a lot of ways and introduced a lot of new mechanics and ideas into the Halo franchise, something that Halo games are known for. However I feel the general consensus is that people don’t want another reach. People want Halo that feels fresh and new. Halo 5 did a great job with that later in its life span and Reach did it as well, but personally I’m not paying money for a game that reminds me of another game. COD. Remakes are cool. But not games trying to be other games.

Should be more like H3 with Reachs customization in my opinion