We all know that we didn’t really like Spartan Ops back in Halo 4, (No offense 343) and firefight was an awesome game mode, waves of enemies coming after you and get stronger every wave, which required you to use more tactics when playing, and imagine it in Halo 5, even with the new abilities, like ground pounding a group of grunts instead of wasting ammo, for that fact, the REQ system could possibly be a good idea in a use for firefight, though there will be limitations, like only the use of power weapons because using an ONI Warthog would be a bit to OP, I know for a fact firefight would be a least likely thing to return for now, but imagine it if it was in Halo 5 with all the new mechanics
I loved Spartan ops. I still want the second season.
Firefight is fun also.
Spartan Ops was great! I wan’t it back too!
I don’t care for firefight, nor for Spartan ops, they can both remain out of H5 & wouldn’t miss it.
The more the game has to it, the better it will be. Only, only if the option of not playing it is in there and gives choice. So yes, add it.
I want a PVE mode with my multiplayer Spartan.
Would love to see a firefight type mode for Warzone. Maybe have each time start at their bases and have to follow a path up to the Spire/Garage fighting waves of enemies. All while the opposing team is doing the same. First one to claim the Spire/Garage wins the match.
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> Would love to see a firefight type mode for Warzone. Maybe have each time start at their bases and have to follow a path up to the Spire/Garage fighting waves of enemies. All while the opposing team is doing the same. First one to claim the Spire/Garage wins the match.
Not bad, also good for the new mechanics
One word, yes
Firefight was too great. It was dumb to replace with spartan ops lol.
Of course it should. It became an established core of Halo’s feature-set. Features should never be flat-out removed.
Only if they make maps just for it.
Maybe reach firefight map remakes.
If we can get the ODST version of Firefight that would be a fantastic addition. The Reach iteration was great for grinding out Cr but never reached the same intensity or challenge. Strong enemy compositions and skulls putting you at a disadvantage instead of a wave of all Elites with high explosives making it a boomhappy cluster; that’s what I’m looking for.
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> We all know that we didn’t really like Spartan Ops back in Halo 4, (No offense 343) and firefight was an awesome game mode, waves of enemies coming after you and get stronger every wave, which required you to use more tactics when playing, and imagine it in Halo 5, even with the new abilities, like ground pounding a group of grunts instead of wasting ammo, for that fact, the REQ system could possibly be a good idea in a use for firefight, though there will be limitations, like only the use of power weapons because using an ONI Warthog would be a bit to OP, I know for a fact firefight would be a least likely thing to return for now, but imagine it if it was in Halo 5 with all the new mechanics
here’s one of waypoint’s most popular firefight forums PVE WARZONE LETS MAKE IT HAPPEN
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> I want a PVE mode with my multiplayer Spartan.
That’s what Firefight was. And Spartan Ops too, but I thought Spartan Ops was -Yoink- because every map was either a multiplayer map or a rehashed section of the campaign, which was very lame. Firefight had sections of campaign maps too, but they were actually good. I just feel Spartan Ops’ implementation was horrid all together, and that’s not including the lag issues with co-op Spartan Ops, the co-op lag was an abomination.