Should 343 consider ideas for more spin-offs?

First Person Shooter is what Halo came to be. However it started development as a Real-Time Stradigy, which would pave the way for 2009’s Halo Wars. Funnily enough, Halo Wars started as a Massive Multiplayer Online game. We also have Top-Down twin-sticks Spartan Assault and Spartan Strike.

So what would you people want in terms of spin-offs? I would want an ODST style game as part of the Swords of Sangheilios, an MMO that is out of the way of the current story (think of ESO’s story how it’s before the other Elder Scrolls timelines), or a game like Sniper Elite where you’re part of a headhunter team during the days of the Human-Covenant War.

Spin-offs are exactly what Halo needs. Look how successful it was with Rogue One. Some think it is better than The Force Awakens, which is part of the main saga in the Star Wars films. Many people love ODST and that was a spin-off.

We need more so that the universe is more fleshed out and we have a fresher storytelling perspective that is distant from the Master Chief. It could also provide an opportunity for a different type of gameplay. Something new.

Something that repeatedly comes up is a space battle spinoff, one between capital ships and fleets, rather than simply flying a fighter. We got Spartan Games’ Halo Fleet Battles (which I highly recommend by the way), but I’d also like to see it as a console game, so the sweet plasma effects and MAC impacts are animated.

Halo Armada is the only one I could see being a major spin off title. Even if its basically just a video game adaptation of the current tabletop version.

I mean they just did the same thing for Battlefleet Gothic and that was crazy popular (40k IP not withstanding). Plus the mod for Sins of a Solar Empire was really well received and even referenced on this website by 343; so they must be aware of interest in such a game.

The only issue is if they get strung up on the game being on console since for a fleet game you need to be able to micro manage your ships and that’s very difficult without mouse and keyboard.

> 2535417176108194;2:
> Spin-offs are exactly what Halo needs. Look how successful it was with Rogue One. Some think it is better than The Force Awakens, which is part of the main saga in the Star Wars films. Many people love ODST and that was a spin-off.
>
> We need more so that the universe is more fleshed out and we have a fresher storytelling perspective that is distant from the Master Chief. It could also provide an opportunity for a different type of gameplay. Something new.

I was going to say this exactly. Star Wars is benefiting greatly from its anthology films and tv series so far, and I’m sure the Han Solo film next year will have the same success. I hope 343 takes a look at that, and ODST and Reach with their popularity, and decide to make some more spin offs games, during the Human-Covenant war hopefully.

Short answer: yes.
Longer answer: abso-freaking-lutely, yes.

They like create new enemies every single time they make a new game, so why not?

Yes,could improve the lore.

I do have an idea running through my head.

It’s a Halo MMO, where you can play as a fully customizable Spartan IV (or Sangheili, Jiralhanae, Forerunner, Kig-Yar, local civilian), all with 4 or more different classes. It would take place post Wars 2, because of Jiralhanae presence and the involvement of the Banished.

A Spartan fireteam is sent aboard a Banished cruiser, to infiltrate and free captive Storm Sangheili. Everything goes wrong. The Spartans die, the Sangheili are in the middle the skirmish, and the Jiralhanae want everything dead. The cruiser exits out of slipspace, engine fails, one Spartan remains to escape on the Pelican they arrived in (player character), a Sangheili gives chase after the retreating Spartan (player character 2), the Brute in charge of the ship (player character 3) forces a crash landing on the unknown planet, while deep within said planet, a Forerunner awakes from stasis (player character 4) due to alarms signaling the incoming Brute vessel.

An idea of the charscter builds would be:
Race: Forerunner
-Yoink!-: Male or Female
(usual character editing)

Class:
Warrior Servant
Main frontline trooper with balanced offensive and defensive abilities. (Like the typical Skyrim-esqe player)

Builder
Has more knowledge of crafting skills, better defensive abilities, and can create weapons and armor earlier on.

Life-Shaper
The healer with mostly defense and aiding Watchers or Engineers within battle.

Promethean
The magic user like the Didact.

Same applies for the other races with different skills and perks, however still roughly the same.

Star Wars nailed it with Rogue One, Halo can surely do the same!

> 2533274919781308;1:
> First Person Shooter is what Halo came to be. However it started development as a Real-Time Stradigy, which would pave the way for 2009’s Halo Wars. Funnily enough, Halo Wars started as a Massive Multiplayer Online game. We also have Top-Down twin-sticks Spartan Assault and Spartan Strike.
>
> So what would you people want in terms of spin-offs? I would want an ODST style game as part of the Swords of Sangheilios, an MMO that is out of the way of the current story (think of ESO’s story how it’s before the other Elder Scrolls timelines), or a game like Sniper Elite where you’re part of a headhunter team during the days of the Human-Covenant War.

Halo doesn’t need to dabble into every video game genre,halo isn’t mario…we don’t need a halo party or a halo sports game

> 2533274830166194;11:
> > 2533274919781308;1:
> > First Person Shooter is what Halo came to be. However it started development as a Real-Time Stradigy, which would pave the way for 2009’s Halo Wars. Funnily enough, Halo Wars started as a Massive Multiplayer Online game. We also have Top-Down twin-sticks Spartan Assault and Spartan Strike.
> >
> > So what would you people want in terms of spin-offs? I would want an ODST style game as part of the Swords of Sangheilios, an MMO that is out of the way of the current story (think of ESO’s story how it’s before the other Elder Scrolls timelines), or a game like Sniper Elite where you’re part of a headhunter team during the days of the Human-Covenant War.
>
> Halo doesn’t need to dabble into every video game genre,halo isn’t mario…we don’t need a halo party or a halo sports game

I’ve seen Mario Party forged in Halo 5. The only sports thing that can work for Halo is racing. Everybody loves racing!

> 2533274919781308;12:
> > 2533274830166194;11:
> > > 2533274919781308;1:
> > > First Person Shooter is what Halo came to be. However it started development as a Real-Time Stradigy, which would pave the way for 2009’s Halo Wars. Funnily enough, Halo Wars started as a Massive Multiplayer Online game. We also have Top-Down twin-sticks Spartan Assault and Spartan Strike.
> > >
> > > So what would you people want in terms of spin-offs? I would want an ODST style game as part of the Swords of Sangheilios, an MMO that is out of the way of the current story (think of ESO’s story how it’s before the other Elder Scrolls timelines), or a game like Sniper Elite where you’re part of a headhunter team during the days of the Human-Covenant War.
> >
> > Halo doesn’t need to dabble into every video game genre,halo isn’t mario…we don’t need a halo party or a halo sports game
>
> I’ve seen Mario Party forged in Halo 5. The only sports thing that can work for Halo is racing. Everybody loves racing!

Be serious

What i really want is a Invasion standalone game, Something similar to a battlefield game or Battlefront game. The campaign focuses on large scale confrontations between Covenant and Human forces throughout the Human-cov war, taking places in various locations and in space. Where as the multiplayer is something along the line of Battlefield. however my issue is that the competitive classic approach would limit the games immersion and possibilities. You gotta have throw away the traditional gameplay and take in weapon customisation, armour abilities and power ups to increase the over immersion, as well as loadouts. But of cour only for this specific game. I, and i also think others, would really enjoy this. It would translate the massive wars talked of within the books, comics and dialogues between characters and would be truly enjoyable.

Idk if anyone would agree, but i would love to have another episodic Halo like Spartan Ops, taking place within Halo: Escalation. 24 episodes for the 24 issues, 120 chapters because it was 5 chapters per episode. A couple of boss battles, play as other characters within the series like Thorne, Palmer, etc, space missions, seeing the mix of Storm and Imperial Covenant, all playable like a regular Halo game.

Of course 343 will figure out how to incorporate Gold REQ packs…

> 2533274837720524;5:
> > 2535417176108194;2:
> > Spin-offs are exactly what Halo needs. Look how successful it was with Rogue One. Some think it is better than The Force Awakens, which is part of the main saga in the Star Wars films. Many people love ODST and that was a spin-off.
> >
> > We need more so that the universe is more fleshed out and we have a fresher storytelling perspective that is distant from the Master Chief. It could also provide an opportunity for a different type of gameplay. Something new.
>
> I was going to say this exactly. Star Wars is benefiting greatly from its anthology films and tv series so far, and I’m sure the Han Solo film next year will have the same success. I hope 343 takes a look at that, and ODST and Reach with their popularity, and decide to make some more spin offs games, during the Human-Covenant war hopefully.

I’m the odd one here who is absolutely against spin-offs in both Star Wars and Halo. At some point, it becomes hard to care and see it as nothing more than a cash-grab. I saw Rogue One and was not impressed. The film felt like fan-service, with only one detail being actually important to further knowledge of A New Hope, and I could not make myself care about the characters (they lacked serious development). I actually preferred The Force Awakens because it is forward-looking, a brand-new series of stories with new characters I actually could sympathize with (Rey felt more relatable to me than Jyn ever could). And the Han Solo film? Pointless. Could easily have been a novel. Just Disney looking to milk Star Wars the same way they’ve been driving Marvel into the ground.

Now with Halo (the topic at hand), I would rather see the series end sooner rather than later. If 343i/Microsoft drag the stories out for too long, my interest is going to lessen. Halo 4 had great promise, but Halo 5 took the story into a direction that wasn’t needed. Spin-offs are only going to muddle things up more, and there already are dozens of novels and comics that just aren’t interesting to me.

> 2533274887950450;16:
> > 2533274837720524;5:
> > > 2535417176108194;2:
> > >
>
> I’m the odd one here who is absolutely against spin-offs in both Star Wars and Halo. At some point, it becomes hard to care and see it as nothing more than a cash-grab. I saw Rogue One and was not impressed. The film felt like fan-service, with only one detail being actually important to further knowledge of A New Hope, and I could not make myself care about the characters (they lacked serious development). I actually preferred The Force Awakens because it is forward-looking, a brand-new series of stories with new characters I actually could sympathize with (Rey felt more relatable to me than Jyn ever could). And the Han Solo film? Pointless. Could easily have been a novel. Just Disney looking to milk Star Wars the same way they’ve been driving Marvel into the ground.

How do you feel about Star Wars Clone Wars, and Star Wars Rebels? What about the Old Republic and KotOR? There have been many additions to the SW universe beyond the core set of movies that are acclaimed by both critics and fans as being great additions to the franchise. In the entertainment industry, everything is, at its core, a cash-grab. But that doesn’t mean it can’t be good. Episode VII was a cash-grab too, hands down, but you say you liked it. Rogue One may be a spin-off, but its no less a cash grab than Episode VII.

I too am not excited for the Young Han Solo film, but that’s more because I never like Han all that much as a character, and not because I feel burnt out on SW.Same with Halo, really. Halo Wars, ODST, and Reach were spin-offs, but they were great games (they had their issues, but they were fun). We didn’t need them, but we got them because Microsoft wanted to make more Halo money. Same thinking is why we got Halo 4 and 5, and why we’ll be getting Halo Wars 2 and Halo 6, 7, 8 etc. etc. I think popular franchises don’t need to follow the main storyline/character in order to continue, especially not franchises as established as Halo and Star Wars. Both cases have so much lore that they are ripe for spin-off stories in a variety of media. I mean, every Halo and Star Wars book/comic could be considered a spin-off; would you rather those never been written?

> 2533274817408735;17:
> > 2533274887950450;16:
> > > 2533274837720524;5:
> > > > 2535417176108194;2:
> > > >
> >
> > I’m the odd one here who is absolutely against spin-offs in both Star Wars and Halo. At some point, it becomes hard to care and see it as nothing more than a cash-grab. I saw Rogue One and was not impressed. The film felt like fan-service, with only one detail being actually important to further knowledge of A New Hope, and I could not make myself care about the characters (they lacked serious development). I actually preferred The Force Awakens because it is forward-looking, a brand-new series of stories with new characters I actually could sympathize with (Rey felt more relatable to me than Jyn ever could). And the Han Solo film? Pointless. Could easily have been a novel. Just Disney looking to milk Star Wars the same way they’ve been driving Marvel into the ground.
>
> How do you feel about Star Wars Clone Wars, and Star Wars Rebels? What about the Old Republic and KotOR? There have been many additions to the SW universe beyond the core set of movies that are acclaimed by both critics and fans as being great additions to the franchise. In the entertainment industry, everything is, at its core, a cash-grab. But that doesn’t mean it can’t be good. Episode VII was a cash-grab too, hands down, but you say you liked it. Rogue One may be a spin-off, but its no less a cash grab than Episode VII.
> I too am not excited for the Young Han Solo film, but that’s more because I never like Han all that much as a character, and not because I feel burnt out on SW.Same with Halo, really. Halo Wars, ODST, and Reach were spin-offs, but they were great games (they had their issues, but they were fun). We didn’t need them, but we got them because Microsoft wanted to make more Halo money. Same thinking is why we got Halo 4 and 5, and why we’ll be getting Halo Wars 2 and Halo 6, 7, 8 etc. etc. I think popular franchises don’t need to follow the main storyline/character in order to continue, especially not franchises as established as Halo and Star Wars. Both cases have so much lore that they are ripe for spin-off stories in a variety of media. I mean, every Halo and Star Wars book/comic could be considered a spin-off; would you rather those never been written?

I have had zero interest in the Clone Wars and Rebels animated series. They look pointless to me and don’t pique my interest whatsoever. The original KoTOR game, though, was highly enjoyable. Video games are fine. It’s full-blown movies and TV series that I am wary about, since those always seem to be considered more “canon”. Trust me, I was very nervous about TFA, but I went and watched it and although I realize it stumbled a bit to find its footing, I really fell in love with some of the new characters and want to know where their stories go. Not like Rogue One, which takes place before a movie we already know the ending to.

For Halo…I haven’t had any interest in ODST or Reach, either, even though I made myself play them in order to make my own opinion. Also was very wary of Halo 4, then I finally bought it years later for a few bucks used. No interest in the Halo Wars series or a ever-growing sequel list for the main series. The ramifications of Halo 5’s story is that the series is going to need to be dragged on even longer in order to clean up the mess that was made. And as a Halo fan since 2001, it doesn’t make me happy.

I’d love a stealth based halo FPS or TPS. Maybe you’re a marine all alone fighting his way back to his unit or needs to relay an important message containing information that could change the tide of the war, something like that. Ammo would be scarce and you’d be pushed to run away and sneak around Elites or Brutes instead of spartan charging them in the face.