Shotgun Showdown! Scattershot vs Shotgun

Okay so I have been thinking about this for a while and im curious to find what people think will be the better shotgun?
First off, lets go over what we know about both of them and their pros and cons.

Scattershot
Pros:
Faster Fire Rate (no pump action)
Bullets reflect off objects
(From what ive seen/heard) More consistant one shot kills/high damage

Cons:
Less shells (5 opposed to shotguns 6)
Much slower bullet speed
(What what ive seen) Wider bullet spread
Longer reload

Shotgun
Pros:
More shells
(Speculation) Longer one shot kill range
No bullet travel time

Cons:
Slower fire rate (pump action)
Weaker than previous games (I could be wrong on this, the bulletin said its weaker but some people said it was stronger, but for the sake of argument, we will say its weaker. Correct me if I am wrong).

So which do you think is better? It could all be personal preferance but I want to hear anyway. Personally, I think the Scattershot will outclass the Shotgun. The higher damage coupled with the faste fire rate I think will dominate the shotgun at close range. With the slow bullet speed, I don’t think that will matter because shotguns aren’t supposed to be used farther than close quarters situations. Though I think the scattershot will be superior, I still prefer the shotgun over the scattershot. Again, probably personal preferance, but the loud BOOM you hear when you put a buckshot right in the enemies facehole is a so much better feeling then watching your enemy turn to butterflies.

So tell me your opinions, im curious to hear. Also, feel free to correct me where I am wrong and I will change the info.

I think both are great but i think the scatter shot is better cuz of its faster fire rate and bounce off some surfaces which could prove to be more useful like u could shoot a guy and then shoot again bouncing the shot off into their back instead of missing the shot if someone used hardlight shield it would kill them from behind or if he used thruster pack they wouldnt be able to escape the shot

> I think both are great but i think the scatter shot is better cuz of its faster fire rate and bounce off some surfaces which could prove to be more useful like u could shoot a guy and then shoot again bouncing the shot off into their back instead of missing the shot if someone used hardlight shield it would kill them from behind or if he used thruster pack they wouldnt be able to escape the shot

See, I think the bouncing the shot off surfaces is a good idea, but I don’t think it will be vert practical. If there is an enemy around the corner, you can fire a couple of shots at an angled wall and hope you get a reflect kill, but with the spead of the pellets, it would probably take quite a few shots just to lower his shields, let alone kill him. Only way I can see it being very practical would be reflecting it off the ground to kill a hardlght shield player, but at that close quarters, it probably would just be easier to out manuever him. I don’t think reflect shots will be used very much and probably be used like any over shotgun. Aim for the body, pull the trigger, profit.

Well, I am positive they made it so each weapon is balanced. One is good at one thing, the other is good at another. But that may not be the case. Although the Shotgun has always been a great weapon, I predict the Scattershot is going to be quite powerful, perhaps more than the Shotgun. From what I have seen of the Scattershot so far, the weapon is devastating.

> Well, I am positive they made it so each weapon is balanced. One is good at one thing, the other is good at another. But that may not be the case. Although the Shotgun has always been a great weapon, I predict the Scattershot is going to be quite powerful, perhaps more than the Shotgun. From what I have seen of the Scattershot so far, the weapon is devastating.

I think it all depends on the situation. Though it would most likely be a rare occurance, if a guy with a Scattershot and a guy with a Shotgun ran into each other, I see it going one of two ways.
1: The guy with the Shotgun aims for the torso, unloads a buckshot into the enemy’ys chest. Enemy dies because of longer range of Shotgun as well as inststant bullet travel time. Guy with shotgun takes a hit from the scattershot but does not die immediatly because not all of the pellets connected because of wider spread and the enemy did not have time to get a second shot off.
2: Guy with shotgun misses first shot or grazes the enemy just taking his shields down. Shot from Scattershot does not kill on first hit, but because Shotgun is Pump action and had lower fire rate, the Scattershot lets a second shot off killing the guy with a Shotgun.

Again, this is all speculation, and I bet it could go in many other ways in tons of different scenario, but I think this situation best describes the strengths and weaknesses of both.

I think both guns work in the way Gears of War shotguns do. One shotgun is just a normal shotgun. Doesn’t spread much, quite accurate and still does a good amount of damage. The other is an extremely powerful shotgun. Deadly at very close quarters, not so much at other distances with the spread.

Damage wise, I think the Scattershot is superior, this perhaps only at extreme close quarters combat. Especially the fact that it’s not pump action.

Accuracy and precision, I believe the Shotgun is best at that. But still, it’s a shotgun. It’s definitely going to kill an enemy at close range.

Now that you mention it, it does seem a lot like Gears doesn’t it? Although the Scattershot is like a Rapid fire Sawed off.

Personally, I would have much prefered the Promethean shotgun work in a whole new way then the UNSC shotgun. There was a clip of a very early build shotgun that fired similar to an AA-12 from Call of Duty (OH NO A COD REFERENCE!) It was not very powerful, but held a lot of ammo in the magezine and fired incredibly fast. That would have dominated in close quarters and it would have been a much more fun weapon to use just because of its uniqueness. Disorient the enemy with a barage of pellets, like a spray and prayers shotgun. It would have been balanced because of low damage but still high kill times because of the fire rate. Alas, it was not so, and the Scattershot was born. I will still have fun with the Scattershot, but more diversity would have been great (also would have fit the roll of the dual playstyle of the promethian weapons).

Scattershot; it bounces off walls and disintegrates people into ashes!

Im curious whether the disintigration thing will have any affect on frame rate droppage or lag. If thats the case, I doubt you will be considering that a plus :wink:

Personally, I’m gonna use whichever one I get my hands on. If I had a choice, though, I’d say Scattershot. It just seems better to me.

It’s obviously the Scattershot, the Shotgun is pretty bad in Halo 4.

> It’s obviously the Scattershot, the Shotgun is pretty bad in Halo 4.

Are you just speculating? Or have you actually played with it? Either way, there is not a way to tell whether it is bad or not. It would take a couple of days to play before actually deciding whether its bad or not. Besides, im sure 343 will make it a viable contender with other weapons if it is bad.

> Now that you mention it, it does seem a lot like Gears doesn’t it? Although the Scattershot is like a Rapid fire Sawed off.
>
> Personally, I would have much prefered the Promethean shotgun work in a whole new way then the UNSC shotgun. <mark>There was a clip of a very early build shotgun that fired similar to an AA-12 from Call of Duty (OH NO A COD REFERENCE!)</mark> It was not very powerful, but held a lot of ammo in the magezine and fired incredibly fast. That would have dominated in close quarters and it would have been a much more fun weapon to use just because of its uniqueness. Disorient the enemy with a barage of pellets, like a spray and prayers shotgun. It would have been balanced because of low damage but still high kill times because of the fire rate. Alas, it was not so, and the Scattershot was born. I will still have fun with the Scattershot, but more diversity would have been great (also would have fit the roll of the dual playstyle of the promethian weapons).

I would love to see that clip. Source?

> > Now that you mention it, it does seem a lot like Gears doesn’t it? Although the Scattershot is like a Rapid fire Sawed off.
> >
> > Personally, I would have much prefered the Promethean shotgun work in a whole new way then the UNSC shotgun. <mark>There was a clip of a very early build shotgun that fired similar to an AA-12 from Call of Duty (OH NO A COD REFERENCE!)</mark> It was not very powerful, but held a lot of ammo in the magezine and fired incredibly fast. That would have dominated in close quarters and it would have been a much more fun weapon to use just because of its uniqueness. Disorient the enemy with a barage of pellets, like a spray and prayers shotgun. It would have been balanced because of low damage but still high kill times because of the fire rate. Alas, it was not so, and the Scattershot was born. I will still have fun with the Scattershot, but more diversity would have been great (also would have fit the roll of the dual playstyle of the promethian weapons).
>
> I would love to see that clip. Source?

To be honest, I don’t remember the video it was from. Even if I did, I don’t have access to Youtube at the moment. I know its a 343 Vidoc and I think it is talking about the making of Halo 4. They don’t have very many Vidocs, and it would make sense it ben in Making of Halo 4 Vidoc, I would check there. Its really short, about 4 or 5 seconds worth, but worth it.

Edit: Found it! Its not a Youtube link, but it does have the Youtube video. http://www.listenonrepeat.com/watch/?v=55zOTemj03k
Fast forward to around 6:50 where they start talking about New Weapon Classes. You will recognize the clip when you see it.

Idk, I’ll have to use them to choose.

Scattershot looks amazing I’ll go with that.

Scattershot, I just wonder if those Forerunner weapons are also more effective against the Flood.

Weren’t those weapons created to eradicate the Flood?

Scattershot, if only because of the “scatter” part. But I do love the new shotgun sound, so, either way :slight_smile:

Energy Discharge > Bullets

This is interesting. Most of the comments are saying Scattershot, but the polls are about even. I am ashamed of you Shotgun fans! Speak up!