"shotgun richochet" is THE classic playlist!

Think about it…

Everyone starts off on the same terms, you need actual death match skills in order to get sufficient kills with the shotgun and stickies, maps are for the most part big and open so you cant rely on camping.

And, best of all, its not impossible to make a comeback compared to infinity ricochet, so games can be even more competitive as you have to either gain your lead back or hold it…

what do you guys think?

A true classic halo playlist? or just another forgettable one?

> Think about it…
>
> Everyone starts off on the same terms, you need actual death match skills in order to get sufficient kills with the shotgun and stickies, maps are for the most part big and open so you cant rely on camping.
>
> And, best of all, its not impossible to make a comeback compared to infinity ricochet, so games can be even more competitive as you have to either gain your lead back or hold it…

Pretty sure there’s a lot more to “classic” gameplay than same starts, “actual death match skills,” and maps that deter campers. I’m kind of hoping you’re being sarcastic.

I’m going to say it. Shotgun is woefully inconsistent. Plasma grenades are a pain. Thruster pack does almost nothing.
That said, it is still fun. It just gets annoying when your shotgun takes out enemies eight or so feet from you.

> I’m going to say it. Shotgun is woefully inconsistent. Plasma grenades are a pain. Thruster pack does almost nothing.
> That said, it is still fun. It just gets annoying when your shotgun takes out enemies eight or so feet from you.

Gotta disagree with you my good man

The shotgun has a designated range and drop-off, so you’ll have at least 7 or 8 feet before you don’t install kill, so you have to manage your distance and measure up weather to take pot shots or go for a 1 shot kill…

Also the thruster pack is for avoiding stickies and shots from players… It’s more useful if you use it to back away from. A guy…