In halo there has always been ring worlds and i understand how they work but in class we where talking about if we could hollow out a planet what would it be inside. the math shows that inside there would be a gravity null zone, no gravity. so i was woundering how its possible to live on the inner side of a hollow planet in the halo universe. is it a plot hole, is it video game physics mess up or did the fourrunners solve this problem a long time ago. what are your thoughts?
the planet is in-cased in shell made by the forunners (i tink) it doesn’t collapse because it covers the entire planet so the gravity from the planet keeps it centered.
The more mass you have the higher the gravity will be, if you were to hollow out a planet you couldn’t stay on the surface either.
Here’s one explanation I can think of though. Gravity plating. If small human space ships can simulate gravity on the interior, then so can a massive shell built by the forerunners.
Of course, considering it’s Forerunner there may be some sort of explanation involving artificial gravity, or something in the construction… but perhaps its due to centrifugal force, the rotation of the hollow structure keeping everything pressed on the inner surface much like swinging a bucket of water in a circle!
> Of course, considering it’s Forerunner there may be some sort of explanation involving artificial gravity, or something in the construction… but perhaps its due to centrifugal force, the rotation of the hollow structure keeping everything pressed on the inner surface much like swinging a bucket of water in a circle!
this only works for rings
I still don’t understand how this variant of Shield World works… Is there an outer shell encasing a planet inside, or is the habitable zone on the interior of the shell, or is there a hollow planet inside the shell, or what? :S
I thought the forerunners this whole time actually made whole planets aka the shield worlds, not cased them in metal…? Am I wrong?
b/c dang have I imagined things completely wrong for a while…hah…
> I still don’t understand how this variant of Shield World works… Is there an outer shell encasing a planet inside, or is the habitable zone on the interior of the shell, or is there a hollow planet inside the shell, or what? :S
i understood it as a shell incasing a planet instead of a star …
> > I still don’t understand how this variant of Shield World works… Is there an outer shell encasing a planet inside, or is the habitable zone on the interior of the shell, or is there a hollow planet inside the shell, or what? :S
>
> i understood it as a shell incasing a planet instead of a star …
Are the weird “Wraparound” star generator things on the inside of the shell then?
> > > I still don’t understand how this variant of Shield World works… Is there an outer shell encasing a planet inside, or is the habitable zone on the interior of the shell, or is there a hollow planet inside the shell, or what? :S
> >
> > i understood it as a shell incasing a planet instead of a star …
>
> Are the weird “Wraparound” star generator things on the inside of the shell then?
…
what i understood from the GI article is that the idea of shield worlds comes from the theory of incasing a star in a shell to harness its energy, in halo 4 the forunners created shield worlds to hide from the flood and as a defense against the halo rings …
there was more to it but thats the gist of it i think …
> > > > I still don’t understand how this variant of Shield World works… Is there an outer shell encasing a planet inside, or is the habitable zone on the interior of the shell, or is there a hollow planet inside the shell, or what? :S
> > >
> > > i understood it as a shell incasing a planet instead of a star …
> >
> > Are the weird “Wraparound” star generator things on the inside of the shell then?
>
> …
>
> what i understood from the GI article is that the idea of shield worlds comes from the theory of incasing a star in a shell to harness its energy, in halo 4 the forunners created shield worlds to hide from the flood and as a defense against the halo rings …
>
> there was more to it but thats the gist of it i think …
Oh I know, I’ve read Ghosts of Onyx and Glasslands and I’ve played Halo Wars, but I don’t understand how a Shield World could function without a star in the center.
> > > > > I still don’t understand how this variant of Shield World works… Is there an outer shell encasing a planet inside, or is the habitable zone on the interior of the shell, or is there a hollow planet inside the shell, or what? :S
> > > >
> > > > i understood it as a shell incasing a planet instead of a star …
> > >
> > > Are the weird “Wraparound” star generator things on the inside of the shell then?
> >
> > …
> >
> > what i understood from the GI article is that the idea of shield worlds comes from the theory of incasing a star in a shell to harness its energy, in halo 4 the forunners created shield worlds to hide from the flood and as a defense against the halo rings …
> >
> > there was more to it but thats the gist of it i think …
>
> Oh I know, I’ve read Ghosts of Onyx and Glasslands and I’ve played Halo Wars, but I don’t understand how a Shield World could function without a star in the center.
i haven’t read any of the books myself …
anti-matter generator? …
> In halo there has always been ring worlds and i understand how they work but in class we where talking about if we could hollow out a planet what would it be inside. the math shows that <mark>inside there would be a gravity null zone</mark>, no gravity. so i was woundering how its possible to live on the inner side of a hollow planet in the halo universe. is it a plot hole, is it video game physics mess up or did the fourrunners solve this problem a long time ago. what are your thoughts?
For those of you who don’t do Physics: firstly, do, it’s awesome. Quarks and everything. Secondly, this zero-G effect is because as you move in, part of the planet is behind you, and as that part pulls you in an different direction it cancels out some of the force from the bulk of the planet ahead. As you move in, the mass of the portion of the planet ‘behind’ you increases, cancelling more and more of the pull from the mass ahead, until the middle is reached. Here, as there’s an equal mass of planet in every direction from you, they all cancel each other out and there’s no net gravitational pull. This would work with our planet (in fact, with any roughly spherical celestial object), if only we could travel to the core.
However, there are complications with Shield Worlds, as a lot of the mass is missing. While the ‘zero-G in the middle’ effect is still true, does the pull of gravity still decrease as you travel towards the centre? Or would it decrease after you went inside the Shield, then increase for a while as you neared the planet, then begin decreasing again once you when below the planet’s crust?
Unfortunately, I doubt this fascinating area will be at all relevant to Halo 4. 343 can always simply make it so that you can walk round on any surface like it’s Earth’s crust with some guff about gravity generators. Still, I’m hopeful that at some point the generators are switched off and Chief can have fun with intra-planet physics.
> > In halo there has always been ring worlds and i understand how they work but in class we where talking about if we could hollow out a planet what would it be inside. the math shows that <mark>inside there would be a gravity null zone</mark>, no gravity. so i was woundering how its possible to live on the inner side of a hollow planet in the halo universe. is it a plot hole, is it video game physics mess up or did the fourrunners solve this problem a long time ago. what are your thoughts?
>
> For those of you who don’t do Physics: firstly, do, it’s awesome. Quarks and everything. Secondly, this zero-G effect is because as you move in, part of the planet is behind you, and as that part pulls you in an different direction it cancels out some of the force from the bulk of the planet ahead. As you move in, the mass of the portion of the planet ‘behind’ you increases, cancelling more and more of the pull from the mass ahead, until the middle is reached. Here, as there’s an equal mass of planet in every direction from you, they all cancel each other out and there’s no net gravitational pull. This would work with our planet (in fact, with any roughly spherical celestial object), if only we could travel to the core.
>
> However, there are complications with Shield Worlds, as a lot of the mass is missing. While the ‘zero-G in the middle’ effect is still true, does the pull of gravity still decrease as you travel towards the centre? Or would it decrease after you went inside the Shield, then increase for a while as you neared the planet, then begin decreasing again once you when below the planet’s crust?
>
> Unfortunately, I doubt this fascinating area will be at all relevant to Halo 4. 343 can always simply make it so that you can walk round on any surface like it’s Earth’s crust with some guff about gravity generators. Still, I’m hopeful that at some point the generators are switched off and Chief can have fun with intra-planet physics.
thank u for going into such great length of explanation, in fact the outer crust would have normal gravity and opon entry there will be no gravity, also to everyone above, shield worlds are like ballons of air and u live on the inside. go to locations and look at shield worlds.
> click here to see a shield world and see what they are and why i brought this question to life
that looks more like a halo ring?
, concept image, looks more like a planet that is fully incased by a shield …
There was a concept art image that showed gravity generators, relevant, but I can’t find the picture.
> > click here to see a shield world and see what they are and why i brought this question to life
>
> that looks more like a halo ring?
>
> , concept image, looks more like a planet that is fully incased by a shield …
i promiss it is in fact a shield world, there is another where u can see the ends of the globe, im pritty sure that they live on the inside of it rather than in the middle on a sepret planet like structure
Shield worlds use “warp fields” to condense space-time.
I say warp fields because that is the “physics” used by the Forerunners to allow such things as artificial stars inside artificial planets and planet sized non-spherical objects, as well as shield worlds.
And that’s not yet considering that shield worlds can be folded into slipspace (different form of physics, 5th dimension physics and 11th dimension physics)