Shield walls missplacement

If you grab a shield wall from the game-play archetype and put them flat then use magnets to connect them long ways, when loaded into a custom game they will be miss positioned into an ugly stair effect. Upon reloading into forge they are back to how they should be.

(I know I’ve been posting more issues than the regular traffic here, thanks for taking the time to read these Forge Team.)

This actually happens to normal blocks, too. I have a big platform which is made up of 25x25 square blocks in one of my maps. It looks fine in Forge, but in customs games “the ugly stairs” appears. Something I found interesting is that if the map is loaded for customs game in the PC version, this effect do not appear.

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