Shared Issues Between Combat Evolved/Anniversary?

So it’s been a little while since I’ve played Halo: Combat Evolved on the original Xbox due to regrettably selling my Xbox and not owning an Xbox 360 hard drive. As such, Halo: Combat Evolved Anniversary is the version I’m playing currently and there are some issues with it that I don’t recall experiencing on the original Xbox version. Some of these include…

. Texture pop-in during cutscenes (both original and remastered visuals)
. Quiet dialogue in cutscenes
. Guilty Spark’s lines sometimes not loading during his cutscene on The Maw
. Weapons getting stuck in walls and floors

As a bonus issue, I clearly remember Halo: Combat Evolved Anniversary blocking out its 3D settings with non-3D-TV users, but now it allows me to mess around with them which results in a bug where the game refuses to start up and, instead, displays an error message. This is fixed by deleting the save file from the storage device (Halo titles save your progress to your Xbox Live account, so you can do this without losing much.)

Do any of the four listed issues exist on the original Xbox version of the game?

It’s been a long time since I’ve honestly played through Campaign, on the original Xbox, even though I LAN once or twice a month. The issues you listed seem like they’d be just little bugs/glitches with the “remastered” version of the game. It wouldn’t surprise me to see them in the original version though.

No, just in Anniversary. 343 should have polished that.

The guns getting stuck in the floor happened to me alot when I played Halo CE on PC and MCC. It seems to happen when I pick up a gun and my current gun gets dropped and bounces into a wall or during the swap, instead of bouncing it immediately gets stuck (to close to wall while swapping maybe?). Also when an enemy gets killed by and explosion and goes flying, their gun gets blown across the room and maybe is so fast that it clips into the wall.