Share Your Forge World Creations

Name of the map: Containment

Compatible gametypes: slayer gametypes, ctf gametypes, assualt gametypes, headhunter gametypes, jugernaught gametypes, infection/safe havens gametypes, stockpile gametypes, king of the hill gametypes, oddball gametypes

Number of players supported: 1-16
Important Notes: I built this map to resemble a sort of warehouse and built it useing insperation from some of the halo 3 missions that took place in voi.
It has very fast paced gameplay and very good spawning. This map shines in team slayer and squad slayer gametypes. I also imagine that if it were a multi team senario it would be even more fast paced.
This map is semi semetrical but mostly asymetrical. There is a grenade launcher at each teams base a sniper in the middle and a sword in a tunnel.
Screenshots (at least 2):
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22454161&player=slothdozer1
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22454494&player=slothdozer1
Link to download: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22454862&player=slothdozer1

> Name of the Map: Invasion: Scarab
> Compatible Gametypes: Designed gametype only.
> No. of players supported: 12 (6 vs 6)
> Important notes: Play this with the gametype of the same name (i will put the link too)
> a guy named Possante helped me with the scarab and was the host.
> Screenshots:
> http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22576662&player=RasenShot
>
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22576657&player=RasenShot
>
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22576648&player=RasenShot
>
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22576636&player=RasenShot
>
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22576626&player=RasenShot
>
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22576617&player=RasenShot
>
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22576608&player=RasenShot
>
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22576600&player=RasenShot
> Link to Download:
> Map: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=21044556&player=RasenShot
>

> Gametype: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=20768761&player=RasenShot

need some feed back please :slight_smile:

**Name of the map:**Castle Crushers
Compatible **gametypes:**Big Team Battle (Slayer)
Number of players supported: Maximum of 16 8 vs 8
Important Notes: Who ever is heading to the castle has to shoot the landmines to create a chain reaction of explosions. Game is 100 to end and there are 5 rounds. So one of the teams might become Defense and the other Offense. The people who are Offense have to go to the platforms in the middle of the map and pick up a DMR to shoot the Mines.Defense, all you guys have to do is shoot the enemies and make sure not to lose. Unlimited ammo is available. Its a really fun game to try.
**Screenshots (at least 2):**http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22608699&player=Prince%20Leo%20II

http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22608673&player=Prince%20Leo%20II

http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22608683&player=Prince%20Leo%20II

Link to download: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22573261&player=Prince%20Leo%20II

TURBINE Author: Baz Howard
TURBINE
Map Description:
Large, circular sky station, so circular…no wait, don’t amble away with resigned boredom…
There are 3 main levels. Base points are positioned as if around a compass… North. East, South, West with sub-bases placed between at NE, SE, SW etc. I wanted all Initial base spawns to be in relative proximity of each other- to allow for Red vs Blue Slayer, Classic Halo set ups and 16-Player Multiteam games. I planned suitable hugeness for some good sniper action, whilst providing enough areas of cover to prevent sniper supremacy! Each main base is situated on the upper level and houses 2 Mongeese, a sniper rifle and standard arms. The visual inspiration came by using the Sea Stack rock, repeated, to create an ammonite style for the middle floor / mezzanine. All four sub-bases (for teams Pink, Yellow, Brown & Purple…) are on this level. Each of which boasts med’s and standard arms. Further around this floor there are also two rocket launchers just for good measure. Keep bouncing around that ring and you’re sure to find them. I also used rocks to build a ‘Keep’ type structure at the heart of the map- to secure defensive craft that can be claimed by any team (2 Ghosts; 1 Falcon). This is entered thru’ a centrally placed teleporter on the lowest floor, and exited via shielded apertures above and below. You can teleport to the lowest level from any of the main bases, but its just as easy to drop down there with a little care and caution! More weapons can be found on its outer ‘blades’. Don’t mock them…they’re shelving a couple of sweeet looking sky rides… well, Banshees The aim was to create a map that provided plenty of air space for Banshees & Falcons to dogfight; with large sweeping, circular platforms below- designed for top gear speeds on a mongoose. But as usual, it just got ridiculous.
Supported Gametypes:
Slayer Classic Slayer Multi-Team Slayer Elite Slayer Bro Slayer FFA

Players:
2-16

Pictures: TURBINE - Overhead/Side View 1 TURBINE - Overhead/Side View 2 TURBINE - Above Elevation
Additional Comments: Would like to configure this map for objective games. Please let me know if you have ideas for any objective gametypes you envisage working well for this map.

this looks awesome - downloaded!

Name of the map: Laboratoy

Compatible gametypes: Slayer, Team Slayer, Capture the Flag, Assault, King of the Hill, Oddball, Stockpile, Headhunter, Infection, Juggernaut

Number of players supported: Max 8 recomended
Important Notes: There are only 4 starting spawning points for Red, Blue, Green, and Orange team. And only 8 starting spawns for free for all. It is a small, symetrical map. Entirely enclosed. No safe zones or kill zones. All screenshots and the map itself are in my file share.
Screenshots (at least 2): pic 1: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22824725&player=Yawning King pic 2: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22824730&player=Yawning King
Link to download: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22801877&player=Yawning King

Name of the map: Private Jet
Compatible gametypes:Almost all
Number of players supported:up to 16
Important Notes:This map is a real private jet. Its not flyible, but it has an interior. Also, I onlt had time to take one screenshot, but it shows a good jet.
Screenshots (at least 2):http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22441938&player=slayer3202
Link to download:http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22442087&player=slayer3202
The map has over 300 downloads. Please recomend so I can get the word out about it, thanks.

Map: Integral
2-8 Players
4v4 | 6 Player Free for all.

Gametypes:
King of the Hill
Stockpile
Oddball
Swat

(Recommend playing with Classic Slayer Conditions)

Essentially the idea for this map came from Ascension (Halo 2) with tweaks along the way, formally called Extension but chose to go with Integral.

Most people who i have shown this to have said “its like pinnacle, but 10x better” and a friend of mine who has befriended a 343i employee is considering to show them this map :slight_smile:

Let me know what you think.
Map Download: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=21812817&player=aCanadianGuy%20eH

Screenshots:
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=21811819&player=aCanadianGuy%20eH
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=21811831&player=aCanadianGuy%20eH
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=21811875&player=aCanadianGuy%20eH

Hello everyone Dark Hole Games (DHG) here with some news and a favor to ask all of you reading this. First for those who don’t know who we are, we are a Halo / Gaming community that delivers interaction, entertainment, press events and much more! We currently have massively updated our website (http://darkholegames.weebly.com/), we now have a channel on youtube (http://www.youtube.com/user/darkholegames), you can follow us on Facebook by searching Dark Hole Games and you can follow us on Twitter as well (http://twitter.com/#!/Darkholegames).

If you wan to buy official merchandise you may do so at http://darkholegames.spreadshirt.com/

To give a little information about what else DHG does. We make maps for you all to download and play on, and we call them map packs. Of course they are free since they are made in forge world. I have had many people play on them and like them a lot, but I don’t expect everyone to like them so its okay if you don’t. This is our third map pack we are releasing next month. You can still download the first two map packs; “Condemned” and “Deception” Each map pack has 3 Slayer maps made for 4v4, 8v8, SWAT and Slayer. Only “Deception” has Rumble Pit as a additional gametype.

Condemned: “Condemned” “Reactor” “Stay Alive”

Deception: “Subside” “Strong Hold” “Hive”

Our website and youtube account shows more detail of the maps. If you want a walkthrough of each map go to our youtube channel and click “show all” to see all our videos until you see the map names.

==================================

Okay so enough about who we are lol

We need 15 people to come join up with us to beta test the three new maps we are going to release on our file share for you all to download. Now you don’t only get a chance to beta test them, but you also get to be apart of the trailer featuring these maps! So if you’re interested in just being a extra beta tester contact me through a Private Message(PM). If you want to be an official DHG beta tester go to our official website

http://darkholegames.weebly.com/,
go to forums / sign up
Beta Testing
follow the instructions
and then I will contact you

Serious people only! (if your wanting to be an official DHG beta tester)

Don’t worry we will have fun whether your an official beta tester or an extra beta tester ^.^

Thanks for your time!

DHG_Founder

Docking Bay: A small industrial Docking bay nicely snuggled in to a little cove just off shore.
Free For All; 4v4 Team Slayer
Players: 2-8
Screenshot 1: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22961097&player=nightmarej17
Screenshot 2: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22961123&player=nightmarej17
Screenshot 3: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22961122&player=nightmarej17
Video Link: (Must have Bungie Pro to watch) http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22961112&player=nightmarej17

Download Link: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22961099&player=nightmarej17

Escape Facility 7

Hello! I just wanted to share this puzzle/agility course map I made. All the information and images are on the link if you want to have a go. Thanks! (If you have a Forgehub account it would be nice if you could leave some feedback, just to get it back up the page, but if not, never mind).

http://www.forgehub.com/forum/reach-mini-game-maps/130248-escape-facility-7-a.html
Have fun!

> Name of the map: Laboratoy
>
> Compatible gametypes: Slayer, Team Slayer, Capture the Flag, Assault, King of the Hill, Oddball, Stockpile, Headhunter, Infection, Juggernaut
>
> Number of players supported: Max 8 recomended
> Important Notes: There are only 4 starting spawning points for Red, Blue, Green, and Orange team. And only 8 starting spawns for free for all. It is a small, symetrical map. Entirely enclosed. No safe zones or kill zones. All screenshots and the map itself are in my file share.
> Screenshots (at least 2): pic 1: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22824725&player=Yawning King pic 2: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22824730&player=Yawning King
> Link to download: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22801877&player=Yawning King

I have updated my map due to some feedback. this is the new link. http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=22991349&player=Yawning King

Name of the map:
DLB Playground

Compatible gametypes:
Every Default gametype except invasion (all) and race (all)
Bro Slayer, Speedpile, Power Slayer (probably more)

Number of players supported:
<12

Important Notes:
A long, thin map, with lots of corridors, cover, and a few larger spaces, good for slayer and one sided objective. Neutral Stuff is an equal distance from both Spawns (neutral bomb, rockets, etc), overshield rooms are blocked in oddball games.

Screenshots (at least 2):
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=23037362&player=MRMIdAS2k
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=23037351&player=MRMIdAS2k
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=23037278&player=MRMIdAS2k
Link to download:

Walkthrough:
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=23036831&player=MRMIdAS2k

Map:
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=23036640&player=MRMIdAS2k

Name of the map: Reverentia

Compatible Gametypes: Team Slayer, Big Team Slayer, Squad Slayer, Team SWAT, any slayer gametypes

Number of players supported: Less or equal to 16

Important Notes: Feel free to give any advice on what to change, add, or subtract. Also this is a red vs. blue map, so make sure when you play this to change your team to either red or blue so you spawn in the map.

This is basically just a map consisting of two bases and a central bridge system that connects them, with two drivable, walkable, crouchable, underwater areas on both sides of the map. Each team has a primary base, and then a little base/building off to the side. There’s also a floating bowl-like section in the middle of the bases that have two gravity hammers for epic 1v1 battles, with the interference of a warthog/mongoose going through the man cannons (1 in each underwater area) that make them crash through that area.

Screenshots: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=23057369&player=trueguitarist95
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=23057357&player=trueguitarist95
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=23057330&player=trueguitarist95
http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=23057321&player=trueguitarist95

Download: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=23057181&player=trueguitarist95

Video: http://www.bungie.net/Stats/Reach/FileDetails.aspx?fid=23057410&player=trueguitarist95

The video isn’t rendered, but please watch it. It shows the map from a lot more angles than you see in the screenshots.

I really hope to get feedback from you guys!

HUGE fan of the grid. ever thought of making a light cycle race map? that would be so great with the same look as the grid.

> HUGE fan of the grid. ever thought of making a light cycle race map? that would be so great with the same look as the grid.

Ben whats the grid? And have I played it with you?

Name of the map: Tower
Compatible gametypes: TI
Number of players supported:8-16
Important Notes: This is an infection map with one human at the top of the tower. All zombies have to get to the top of the tower to kill the human. Gravity lifts spawn after about a minute.
Screenshots (at least 2): Pic1
Pic2
Pic3
Pic4
Link to download: Map
Game Type

I’d really love it some people could test my map.

Name of map: Request Denied
Compatible gametypes: CTF (multi flag, 1-flag, neutral flag), Assault (multi bomb, 1-bomb, neutral bomb), Oddball, 3-Ball, Headhunter, Stockpile, Territories, 3-Plot, 5-Plot, Crazy King, Infection and Safe Haven (see notes), and of course all sorts of slayer.
Number of players supported: 2 - 12; FFA and up to four teams
Important notes: Infection and Safe Haven are technically supported but the map isn’t suited for those gametypes. There are only two havens: top middle and bottom middle.
And about the teleporters: They do NOT take you to the teleporter directly above/below you but to the one on the opposite site of the map; e.g. bottom teleporter in north-east corner takes you to the top teleporter on the south-west corner and vice versa.
Screenshots:

Edit: God, I’m stupid! Forgot the link to the map. O_o

The Underground is a symmetrical(sorry if spelled wrong) 2v2 to 3v3 map built for the Slayer Gametype.

Power Weapons:

1x Grenade Launcher

Other Weapons:

2x Needlers
2x Needle Rifles
2x DMR’s
2x Plasma Pistol
2x Plasma Rifle

4x Plasma Grenade
4x Frag Grenades

6x Health Packs
6x Plasma Batteries

Map Link:
The underground

Screenshots:
Red Team Base
Power Weapon Spawn
Second Floor
Blue Team Lift
Above Blue Team Lift

This is Twin Rivers.

Our map is primarily a base vs base slayer map that also includes a number of objective game types. What you will find upon your first few minutes of playing is that its a very fast paced high energy map that involves plenty of action across all aspects of skill level.
Running, ducking and dodging through the rivers and across the grass attempts to offer a varied and colorful approach the the standard grey and blue of the regular forge map experience.
Choose to battle head on across the central expanse of the map or try your skills as you propel yourself across man cannons to the outside platforms for unique mid air encounters and close up frenetic action.

Twin rivers contains the following weapons:

2x Grenade Launchers
1x Shotgun
2x Sniper Rifles
4x DMR
2x Needle Rifles
2x Plasma Pistols

Supports:

Slayer FFA
Team Slayer
CTF
KOTH
Assult

Forgehub:

Twin rivers on Forghub
(contains video and screenshots on one page)

Video:

Rendered Map Preview

Screen shots:

twin rivers 1
twin rivers 2
twin rivers 3
twin rivers 4

Download:

Twin Rivers Map Download

Enjoy!!