If you’ve ever played Shadowrun before then you know how many elements of this game are being put into Halo. To be quite frank I dont like how every Halo game (from Halo 3 through Reach to Halo 4 I should add) is taking ideas from Shadowun. This may have to do with members from FASA studios joining up to work on Halo but still its pretty bad how many Shadowrun elements are being implemented into Halo. Shadowrun wasn’t even a good game in my opinion.
Here`s a list:
Smoke, allows a player to turn their body to smoke, causing bullets, explosions, and falls to cause no damage, though being hit with Gust will cause significant harm. Also limits range at which the player can be detected by enhanced vision. - AKA invis in Reach, also coming back in Halo 4.
Tree of life, creates a tree that heals anyone nearby, as well as providing a physical barrier that can be used for cover. - Regenerator in Halo 3
Anti-magic generators, drain essence of any player or magical object caught in its field. - Power drainer from Halo 3
Summon, produces a creature that relentlessly attacks hostile entities on sight
- hologram in Reach but has no offensive purposes, also making a return to Halo 4. You can say that both provide distractions.
Grenade, allows the player to throw grenades. The player may have two stocked at any given time. - Both bounce unrealistically and float everywhere and blow up like nuclear bombs in Reach, hopefully nerfed in Halo 4 and revert back to Halo 2 and Halo 3 grenades.
Glider, enables short-distance flight and enhanced leaping height. - jet pack fairies with 0.90 K/Ds who go negative with no mics in Reach, AKA fairies. Coming back in Halo 4 as well.
Sniper Rifle, 4 shots to a magazine and rather expensive, however, this gun is great in the hands of a skilled marksman. A single shot to the head will kill all but the dwarf. Very useful for elves or humans to use, but can only be fired if scoped in and taking damage will lower your scope. - could it be any more related to Halo? Don’t forget that Shadowrun and Reach both have random bloom for casuals to enjoy. EDIT: This point you can say is invalid, I just meant to emphasize the use of bloom, the sniper was like this already in 2001 with the release of Halo 1.
Pistol, this is your standard, cost-free weapon. It is the first weapon that every player starts off with. The pistol causes moderately low damage but its speed and maneuvering abilities make up for it. - Reach pistol, both bloom and have same amount of bullets except can’t scope with Shadowrun pistol.
Rifle, good damage with little recoil makes the rifle a good weapon, and its price makes it a cost-efficient purchase. It is highly useful for damaging enemies under a tree of life. Its damage is also highly useful for taking down trolls. It has more damage and more accuracy but lower firing rate than the SMG. - DMR with bloom, pretty much the exact same copy.
Enhanced vision, allows the player to detect nearby enemies, as well as teammates, through walls. Enemies with smoke mapped cannot be seen unless within a short distance. - Here we can see them copying this idea for Halo 4 lol. Forerunner vision psh, please … why not just call it the same thing that you guys are copying. WHY DO WE NEED THIS UGH.
Don’t forget that Shadowrun has bloom and you can create loadouts with money. AKA, Halo 4 has the option to create loadouts now and instead of money its called “Spartan points”.
TL;DR - Halo should stop copying Shadowrun and other games (obviously CoD) because those games are mediocre at best. Instead, try to come up with something new and innovative that no one has seen before, ex, theater and forge from Halo 3 was new for its time on an FPS game (as far as my knowledge goes). We’ve seen loadouts before and have done the Spartan points concept, this isn’t anything fresh and doesn’t excite me the least (been there and done that before). Thank God though that at least there isn’t any bloom in Halo 4 from what I’ve seen so far.
This is Shadowrun btw if you don’t know what I’m talking about → http://www.youtube.com/watch?v=DcekZZ_U-Ss