Settling the Controller vs KBM debate with data

By both sides you mean KBM players use A and D to aim? No, we do not. It’s easy to use your left stick to aim with controller because of aim assist, but with KBM we need to aim with the mouse. That’s what controls our crosshair.

At the risk of bringing the discussion back down in intensity - I do think an important note is that all anyone is advocating for is small-scale changes followed by periods of evaluation - obviously with the option to revert if things go south. I still see no reason why the below wouldn’t work, with people on both sides of the discussion agreeing that something similar to the below would make sense.

And @deadlygerbill - yes, I do think they need to consider accessibility when making such a balancing pass, but I also think small percentage changes minimize the risk of harming all populations.

I think it needs to be remembered by many in this thread that the goal is to ensure all populations feel as though they’re on fair footing (and actually are on fair footing, regardless of feeling), and that right now that is not always the case, based on experience and experimentation.

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I would say the complete opposite ttk being short leads heavily on a kbm being able to move aim more precisely quicker. Its literally why nobody plays r6 on controller.

If i remember ona charity event one guy was playing contoller got rinsed as you can do mnk vs controller on pc if you so choose. Just no one does

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AD is used you dont stand still you use it to position and assist aiming. Controller does the same thing otherwise you would never hit anyone in a game that leans so heavily on jump mechanics

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Do you play PC at all?

That wouldn’t surprise me.

Used to went for the more casual approach as i got older

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If controller aim assist is literally hacking and god mode as you claim, why wouldn’t you just switch to controller? You’d be god’s gift to halo and win all the prize pools.

“Controller too good”
uses mnk

What am I missing here?

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I do accessibilty design as part of my job in healthcare digital service. If your interested its a good read on halo infinite

https://caniplaythat.com/2021/12/06/halo-infinite-accessibility-review-can-i-play-that/

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It’s not just me that claims this, even the pros claim this. Hence the reason why they use controller.

Okay so fine. If controller is so damn good, pros know controller is so damn good, why would you want to use mnk? Just plug in a controller for Halo? Seems wildly obvious.

It’s a simple answer, I don’t want to. I played a few games with controller and it just felt ridiculous. Getting kills I know I shouldn’t have. Getting multiple perfects a game.

lol wut.

So basically, I want this game to be hard and I want others to want this game to be hard. Good luck my dude.

343i can’t even get the basics right, much less perfecting the art of pleasing everyone. Your viewpoint is fringe.

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Speaking on a broadly, I’m horribly uncomfortable on controller in an FPS these days. It was what I used when I was younger, but it’s been almost 20 years since I’ve moved on to M&K. M&K feels natural, and since 343 states they want M&K to be a first-class experience, I’d rather advocate they work on it more than struggle with switching. I just wanna play with the boys on Friday nights and not have it be stupidly frustrating knowing I’m aiming well, but ultimately feeling as though the game’s systems held me back.

Interesting, I wouldn’t have thought of a lot of that.

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true but some off us not whane see that ability to play with the other platform since there are also some risk’s that are not small since there are more big risk’s.

if its the future of gaming why is there so much hate about the crossplay system in general then.
and then i not talk about halo only there are also big hate’s against crossplay in community’s like cod and so.
and what crosplay needs to be is between console’s only and not with pc’s and if its becoming with the PC then it needs to be a option to turn off since the level off risk’s the PC platform has since its more thanks to the PC platform this game more has a cheating problem now.

if its 1 really really small chance there going to note it so easy that at some point there going leave the game more and never come back any more.

I don’t disagree situationally with your point. It really depends on the play style with that game and this is strictly my opinion of what I have seen. 100% KBM has the advantage, not disputing that. My observations of Controller vs KBM makes me say, yes KBM has the advantage but due to the slow methodical design of the gameplay, controller players can hold their own in many situations because the fast flick isn’t super necessary if you and your team are positioned correctly and communication.

Again, solely opinion, not based on anything factual.

If it’s one really really small change, they’re going to notice is so easy that at some point, they’re going to leave the game more and never come back.

Good.

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I switched. I don’t necessarily want to play on Controller though. I would prefer it fixed so I can enjoy the game on my preferred input without a disadvantage. That is kind of the whole point of this thread. Sure, we could all get an xbox and switch to avoid the problem but again, doesn’t actually fix the problem.

And in all fairness its a valid point good teamwork can overcome any discrepencies. The main selling winner for MnK in that game is headshot is 1 shot dead. Which controller is a lot harder to achieve with the recoil ontop of no AA. Hence they never introduced crossplay.

thanks
since we see all from the start that players that have play halo 5 warzone and matchmaking see a big diffrend in the aim assist in halo infinite and are asking to give it a upgrade to the halo 5 standart more.
and if there feel it like all then is 1 small chance only doing things worse more and that can be the killing blow for most to leave this game for good