Settling the Controller vs KBM debate with data

Not just that but it’s missing data like shots fired. It’s no good giving an overall accuracy if you omit stats such as shots fired.

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It’s mad isn’t it.

A complete of objectivity or critical thought.

Just imagine if the shoe was on the other foot…they’d be tantrums as far as the finger can scroll!

I don’t know the best path to fix it. I would love to see changes to balance the inputs. It could be a reduction of aim assist, an improvement to KBM BM, or something else entirely. That part is beyond my scope. I’m just a data nerd.

Apex has even more aim assist. This video also shows how garbage thumbsticks are without it.

https://youtu .be/YQuT8YZTZSY

I have no problems killing controller players, so it’s not a skill thing.

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People are tired of these posts. It’s the same rehashed bs that’s either crying about one input or the other.

It’s tiring and annoying. Like go outside.

If you’re at the point where you’re blaming other inputs for every mistake you’ve made in pvp, it’s time to take a break.

Majority of Halo players use controller just like majority of CS players use mice. Get over it. I don’t know what to tell people.

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This isn’t general accuracy and you clearly don’t understand the data and are trying to make excuses to discredit data that validates a Controller advantage by throwing out random nonsense unrelated to the accuracy type. These are the top 20 players in each input type, not some random sample that will include players with a few shots fired and inaccurate results.

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So why wouldnt this data include shots fired. And why such a small sample. Wouldnt it be more beneficial to sample the greater mass of mid-tier players rather than the top 20?

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Your ‘data’ has a small sample size and doesn’t account for outside factors i.e. Controller players don’t attempt shooting outside a weapon’s red range whereas pc players can keep the crosshair on target at virtually any range.

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No, because mid-tier skill wildly varies. Using only the top players eliminates the skill variable. We know they are the best and can conclude that their skill represents to the max potential of the input.

It is a small sample size because I had to gather the data manually. I did not have a way to extract the data. In short, I had to go to each profile and type each data point into my spreadsheet and that was a lot of work for 40 people. It is additionally impacted by varying skills as we dip lower into the rankings and can skew the data. These 40 people are the Gods of Halo on their respective input.

I didn’t add shots fired because the overall shots fired are not related to headshot accuracy, only general accuracy which is not measured here nor a valuable metric.

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And that’s fair enough. Just thought I’d mention it.

What data says they don’t attempt those shots? You’re conjecturing about you not taking that shot is not analytical data. Anecdotally, I can say I have died many times to Controller players getting non-red reticle, non ADS headshots from across the map with aim assist. Video evidence in another post shows aim assist remains locked at double the distance beyond the red reticle.

See the difference. You are stating an opinion based on your experience, I am presenting player data based on actual results of each input’s performance.

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When I played apex for some reason the hip fire aim assist is super noticeable, but when I ADS, I don’t feel hardly any sticky reticle. Like really almost none. Is that by design? I thought it would be the opposite. Idk if I messed a setting up or something. I definitely feel more aim assist in halo, but…it’s also because we’re able to freely strafe and maintain accuracy without mechanics in place that deteriorate the synchronization of shooting while hip firing, jump firing, crouch strafing all while hip firing and no annoying widening of the reticle or weird mechanic that just messes the aim up by movement. We don’t even have to be in the aim assist zone for these benefits either so it’s another reason why players who like that about halo usually keep on playing. Idk if another shooter exists like this. Even bungies game has all those mechanics that mess with hip fire accuracy and promote snail trigger mode on their weapons.

If they weren’t making money off F2P, the game would not be F2P. Similarly, the game would not be available on PC if Microsoft didn’t stand to profit from PC players.

Microsoft even confirmed they don’t profit off xbox console sales; the Xbox profits come from software sales. Guess what else they sell software for?

That’s my point. You don’t know what outside factors affect the data. It’s not enough to prove anything.

Dude stop talking about the fact that KBM is supperior to controlelr in Halo, you’re embarrassing yourself.

Check this out guys. This is his profile, remove the spaces.
halotracker . com/halo-infinite/profile/xbl/Rad%20Assault/

Guy who’s saying that the game is ballanced and KBM is great in Halo didn’t even test the ranking queues.
How can you speak for us man? Look at my profile:
halotracker . com/halo-infinite/profile/xbl/mi7za

I’ve played played 1350 ranked matches only and you played 4 from which you LOST 3… everybody with enough neurons in their head knows this game isn’t ballanced. I’m one of the last KBM players speaking about this and asking for ballance or HCS KBM only tournaments before this game dies for good on PC.

Guys like you that played a fraction of what we’ve played, have the loudest voices on here and runing our plea for a chance to fight fair.

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They worked hard to add M/K to the game, just for every M/K player to quit because it feels like utter crap compared to controllers. These players are now not playing the game, or buying things from the store. Your business plans sounds unsound. The player-base is already so small, why would you want to alienate it even more? It’s HORRIBLE business practice. They’re literally losing money, because the devs couldn’t produce a balanced game.

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lol did you really look up my stats? This is the other reason we need a crossplay toggle; the pc community is super toxic.

Also, I’ve been playing since the first Halo, so I’ve had plenty of playtime. I don’t play ranked because the gamemodes are awful.

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I’m super toxic? You’re literally lying about your stats and Halo experience and talking for the KBM community when you literally won A SINGLE match from the 4 you’ve played on the ranked queue (and in the match you won your team were 4 against 3).

You’re literally the opposite of a competitive player and you dare speaking on behalf of all the competitive KBM players that actually want to push the ranks in Halo.

You’re an embarrassment.

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Lying? What are you talking about? And, I’ve played tons of social, so I have plenty of experience with infinite.

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lol it is toxic to look into the source of information? You are making claims. Is it really not reasonable to you to have your experience in the area being discussed validated?

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