Settling the Controller vs KBM debate with data

So far two community playdates on Twitch have been using MKB (Feb and Jan), maybe this is a good sign.

Yeah, Andy does play K&M, but he also gets absolutely bodied in most 1v1 every stream.

The aim assist on console is not strong enough to make up for the fact that pc users have much more consistent and easier aiming experience, regardless of whether console players hit more shots due to bullet magnetism. Remember, this game has been made with competitive play in mind. Things like small reticles and increased recoil are much harder to control on controller than kbm. And again, I do mean a slight bump that can be turned off and on like most shooters.

LOL ok. I played as a banshee at my buddies house who has kbm and got an instant killionaire. The same goes for the wasp and any other vehicle for that matter. You can literally aim so fast the vehicle turns faster than any console player not using max sensitivity could ever hope to turn.

That should go to show how hard it is to use infinites’ sniper rifle on controller… But I do agree something needs to be done.

Something that should be taken off right away. I’m not against any of these things, what I am against is going too far on the nerf to controllers which would drastically change the way the game is felt.

Have you seen my video showing how strong aim assist really is?

This is like bro science…

Not really, this shows you that you do not have to actually shoot the opponents head to get an actual headshot kill with the sniper.

To me it seems like everyone saying that aim assist isn’t ā€œstrongā€ have only ever played this game on controller.

The video I did proves that aim assist is strong, too strong at that. No way should it be tracking that strong and from that far away.

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Well, yeah? Halo MCC and Infinite are the only 2 titles to feature mainstream keyboard support. Did you expect everyone to just drop the input they’ve been playing for 20 years to go try out kbm?

A lot of people don’t realize that Halo was a console title. It’s not the same situation as other games. You’re looking at a playerbase that predominantly games on controller, and that’s probably never going to change. It’s just the input that most Halo fans are more familiar with.

so what about halopc and halo 2 vista? they dont exsist? They had keyboard support.

You know people play other games on MKB.

yeah ive done that many times. I lose almost every up close fight and im onyx sooo whats ur point?

I’m not talking about other games. I’m talking about Halo.

But were they mainstream releases? My point is most players play Halo on controller.

Skills are transferrable between different FPS. The aim assist in its current form quite unbalanced. The game on Steam has had a huge population loss and I am sure that a significant portion of them are MKB players. Halo Infinite released on PC and Xbox. There have even been blog post on videos saying that it would be a ā€œfirst class citizenā€ that implies that MKB should be a viable input method but this is not the case.

Your complaining about the advantage we have while holding a different type of advantage. Mnk holds a much bigger advantage just not close up du to ttk

If that was true KBM would dominate the leaderboard and see their stats improve when playing with Controller players compared to their stats against just KBM players. The opposite is true based on the top player data. Controller dominates the leaderboard and has better stats against KBM than just against Controller players.

No matter how many times you repeat the lie, it won’t make what you say any less false kiddo.

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I know the skills are transferable. I’m not saying they aren’t. I’m saying this game was a console title for 20 years. If you’re just now getting into the MKB matket after all that time, the controls aren’t gonna feel all that great. I mean, these are devs who are used to designing games around the controller.

Plus, you have the issue of introducing controller players to the possibility of another input method being accessible in the game. If I’m already comfortable with controller, why would I switch and screw up all that muscle memory?

What? Who is asking you to switch? No one is saying Controller players have to switch and having a second option in no way introduces an issue for Controller players. KBM exists, if you are a Controller player that WANTS to try it, great. Otherwise, keep playing controller.

I have never seen someone push back on something so hard that will ultimately not affect them in any way.

Dude, I’m not trying to devalue any legitimate concerns of yours. I’m just giving reasons as to why people play on controller more than they do MKB.

That’s all I’m saying. I don’t really feel it’s helpful or meaningful to get into arguments about petty stuff like ā€œwhich input has the advantageā€ or anything like I’ve been arguing about.

I’m really tired of it. I’m just here to make sure my voice is heard, too. I’m not gonna engage you any further about this topic.

That’s all I’m saying. I don’t really feel it’s helpful or meaningful to get into arguments about petty stuff like ā€œwhich input has the advantageā€ or anything like I’ve been arguing about.

ā€œWeā€ arent arguing over petty stuff. YOU are arguing over petty stuff. You think it is petty and pointless from the position of the advantage. To those at a disadvantage, this is not petty.

If you are going to keep commenting on a forum expect your ā€œvoiceā€ to be challenged.

It’s pointless to argue. He’s literally cherry picking and refuses to acknowledge anything other than his ā€˜data’ that we’re all supposed to just accept as factual, cuz numbers.

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