Settling the Controller vs KBM debate with data

Oh boy. Where to start here.

  1. I do not acknowledge that we should be in separate modes. I think Crossplay is a great thing and hope they make adjustments to improve balance so both inputs can enjoy a fair, competitive Crossplay experience. What I do acknowledge is that limiting the single input modes to solo or duo queue was dumb and there should be a way to queue with a full squad in the single input modes for those that want to play separately. I still 100% support crossplay even at a disadvantage.

  2. Now I can state my business? Who TF do you think you are? Kick rocks kid.

Snip3down, Frosty and Lucid are controller Halo pros. Dustiin is KBM only. Elamite is a Halo Pro coach. They’re not going by stats, they’re going by what they know.

And so am I. What’s your point? I’ve been playing halo for a while, too. Where’s my medal? Lol.

You’re the casual controller player, there’s a reason why Snip3down said what he said about controller players. You fall under that.

You think I care about what Snip3down has to say about me?

I’m not a conformer. He can have his opinion and I can have mine. Fair enough?

Oh ok, I misread that then. Thanks for proving my point nonetheless.

Let’s be real here This has just devolved into a slap fight where everyone is just arguing the same thing over and over again.

Can we just collectively agree that crossplay should be an option and play the game traditionally like we have since they were invented?

Like controller v controller and mice v mice.

I feel like we’re not getting anywhere. Nobody really has a fairer solution besides optional crossplay.

One side wants a nerf others don’t. I mean traditionally, where’s the issue?

I can absolutely agree that crossplay should be something that can be toggled on/off. But for those who do play crossplay, AA/BM should be better balanced than it currently is.

Well, I sure hope 343 finds a solution that doesn’t impact either parties in a negative manner.

Dude you really need me to tell you that controller has the advantage?

No, you already told me. I’ve quoted you telling me several times. Here I’ll quote you again. “We didn’t need data to tell us what we already know.”

I’m criticizing your use of accuracy stats to get a 1up in the argument knowing they’re skewed.

You admit you are criticizing my stats to get a 1up on the argument? Usually, a bad idea to admit that in an argument. Glad to see you finally admit it.

Controller has had the Halo scene for what 20 years now and you’re just now finding out that it plays better on controller? The device it was originally marketed towards? Designed towards? Come on man really?

This is the same tired argument most OG Halo players use. Guess what, I also played all the previous Halos on controller. Contrary to your opinion that because previous Halo games were exclusively controller games somehow means that this one is also a controller game, this one was released, by design, as a crossplay game. By design, this game was meant to be played by both input types and played together in the Crossplay modes.

I hate how you use the fact the controller having the advantage automatic makes anyone who prefers it, a cheater. Or favoring aimbot. That’s not what it’s about.

I am not accusing everyone of cheating. I am accusing you personally of wanting the game to remain unbalanced so you can maintain your advantage and aimbot based on your willingness to admit it is unbalanced but desperately trying to justify it remaining unbalanced. Other controller players in this discussion have agreed it is unbalanced and agree that it should be balanced. They aren’t arguing to maintain their advantage. They have my respect. You, not so much.

I like playing on controller and you’re villianizing me for it.

I am not villainizing you for playing on controller. You want that to be the reason but wanting it to be the reason doesn’t make it true. You are desperately trying to be the victim. Of all the people I play this game with me and one other are the only KBM players. I’m not villainizing all my friends for playing on controller. Play on controller all you want.

Your entire argument has been admitting it is unbalanced and defending it being this way to protect your controller AA from being nerfed and playing the victim when challenged.

You should be advocating separate lobbies then. But you’re not. You just want to cheat. You’re playing our game. Not the other way around.

You’re accusing of wanting to maintain an advantage. See right there? That’s bs.

You want me to be the bad guy so bad it’s hilarious.

Maybe I think you’re exaggerating the disadvantages in an attempt to screw us over? But anyways I’ve had enough of arguing and 1 page essays of crap that could’ve been summarized in fewer words.

Bye.

This game was invented with Crossplay. Stop hanging onto old games as some kind of justification for how this game should work.

The rest of us have already agreed that there should be 3 modes, Crossplay, Controller, and KBM

There are plenty of fair solutions for balancing crossplay. Nerfing AA/BM on Controller by making small adjustments and reviewing player data until it is balanced is a “fair” solution. You personally not liking the solution does not make it unfair. As I’ve said repeatedly, I also would prefer a solution that doesn’t nerf Controllers. Not because the solution wouldn’t be fair but because I think making small improvements to the KBM input would be a better solution. Both routes would still be “fair” if it balanced the input differences.

One side (the disadvantaged side) wants balance (not necessarily a nerf), the other (the side with the advantage) don’t. Yeah, that has been the theme among people arguing here. The disadvantaged side wants to no longer be at a disadvantage and the side with the advantage wants to maintain their advantage. Not everyone though.

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You’re accusing of wanting to maintain an advantage. See right there? That’s bs.

Ok, show me I’m wrong. You admit it is not balanced. Respond to this comment saying you would like to see changes to the Crossplay mode that balance the game for both input types to have a fair fight.

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Both input are properly balanced. At least as balanced as possible in the traditional sense. It’s just one is easier to use than the other.

Both inputs get the same amount of bullet magnetism. However, because mice are designed to play against other mice, you won’t have a consistently fair experience because one input get stickiness and the other doesn’t.

You say I just want an advantage. What I want is the same halo experience I’ve been getting for 10 years. It’s not fair to suddenly change that because Halo released on PC.

They actually don’t get the same amount of bullet magnetism. @ItzTheDay had a video demonstrating this some time back. The bullet mag is indeed higher on controller.

I tested it myself and got different results than his.

Can you upload a video showing your testing?

https://files.catbox.moe/5nslla.mp4
https://files.catbox.moe/gtrf6l.mp4

All testing was done on my xbox. You can see the buttons change in the righthand corner of the screen.

Those are in weapons drills, not MP. We don’t know if they have different values for different modes. IMO, a better test would be a custom game that’s using typical MP settings.