I agree. You clearly have zero understanding about data analytics if that was meant that would be a real data point. You are not making the brilliant point you think you are making. Have the day you deserve kiddo.
Obviously depends on your play style and if you pre-fire corners/doorways, but if youâre a decent player, go for headshots all the time and mainly use BR then Iâd expect your shot accuracy to increase to between 50-60% and your headshot accuracy to settle down to between 60-70%. Accuracy isnât the be all and end all with regards to statsâŚin fact itâs pretty meaningless in the grand scheme of things.
While the ability to disable crossplay should be present in the game, there are those of us who have friends on multiple platforms, want to play with them, AND want the game to be a fairer fight because of it. The ability to disable crossplay does not negate the need to balance AA and bullet mag. Frankly, both should happen. Nobody is asking for a hard nerf to AA/BM, but rather for tweaks to the strength values to make the game more reliant on human input and less reliant on the stickiness of the algorithm. This is an important distinction. A 2%, 5%, or even 7% change in the AA/BM values would likely be unnoticeable for most players, but would work to level things out, allow data to be collected, and balance assessed. We know itâs unbalanced currently, and yes crossplay should not be forced, but crossplay should always be available and it should be better balanced than it currently is, period.
Oh shut up. ![]()
You made this point thinking it was a brilliant point yet everyone already knew about the differences beforehand.
We didnât need data to tell us what we already know.
Wait, all your posts leading up to this one said my data wasnât reliable and missing data points to prove that Controller has an advantage. Now âWe didnât need data to tell us what we already knowâ? So now my data is correct and you already knew Controller has an advantage?
Which is it kiddo? You are talking in circles and contradicting yourself. Please just stop. Iâm embarrassed for you at this point.
You should be embarrassed for yourself. You really think you proved anything? You statistics are skewed towards accuracy.
In your mind, accuracy gives you a unfathomable advantage when that isnât the case at all. When has accuracy alone won any games?
Did you forget pros actually have set roles to play in their team? Causing said accuracy to fluctuate wildly? You donât know a damn thing.
We didnât need data to tell us what we already know.
Iâm just going to start every response to you with that quote
In your mind, accuracy gives you a unfathomable advantage when that isnât the case at all. When has accuracy alone won any games?
Now, my data âskews towards accuracy.â Last time you complained it was all about KD. Itâs like every time you are proven wrong you shift your argument to the next âgotchaâ moment you think you found.
Did you forget pros actually have set roles to play in their team? Causing said accuracy to fluctuate wildly? You donât know a damn thing.
I pulled top Onyx data, not necessarily pros but since you are going to keep poking Iâll explain why your point means literally nothing.
For simplicity purposes, we will say each player on the team has a different role. 4 players, 4 roles. So if I pick 20 Controller players, on average there will be 5 in each role. 20/4=5. Now if I do the same for KBM players, the average will be the same 20 players, 4 roles, average 5 in each role.
So if I compare 20 Controller and 20 KBM players on average, they will have the same amount of players in each role, and compared across inputs the averages will accurately compare the two.
Your argument only works if one input type plays roles and the other doesnât. You are trying to make an argument for something you fundamentally donât understand.
And No kiddo, no role makes your accuracy worse. It may lower your total kills if youâre carrying a ball all game. It might even give you a lower KD since you are likely to die with the ball without a kill but again, there are just as many ball carriers on one input as there are on the other. The averages account for those variables.
You are incapable of understanding the conversation so please just sit quietly and learn or go somewhere else.
There you have it folks. The typical controller player. You canât make this up. ![]()
Yo, @l_HyperLethal_l is your name Karen irl?
I understand the conversation clearly. The accuracy argument is stupid.
It doesnât make any sense because the people making said argument are armchair statisticians with an agenda to get controller nerfed.
Accuracy is affected by your sensitivity, your opponentâs playstyle and the roles each player fulfills in their team. Itâs a variable that fluctuates on a game to game basis and is completely unreliable in this debate.
Tell me, does your in game accuracy on controller remain relatively consistent enough to make a calculation?
Nice to see you, too, D_dawgy.
You again just spouted off your opinion with ZERO understanding of data analytics. Letâs get this straight though. Your reasoning for why the argument doesnât make sense is because of the source?
âIt doesnât make any sense because the people making said argument are armchair statisticians with an agenda to get controller nerfed.â
Iâm not an âarmchair statistician.â I have worked in data analytics, software engineering, and software development for nearly the entire 21 years I have been an adult. This is what I do.
Based on your newest accuracy argument, this is not what you do. You are throwing out random thoughts hoping you will make a point that proves it wrong but all you are proving is that you have no idea how data analytics work.
I have no agenda to get controller nerfed. I have repeatedly said in this thread that I donât know that nerfing controller is the answer. I also repeatedly said that if possible, I personally would prefer a KBM buff so it doesnât negatively affect controller players beyond now having to fight KBM players on an even playing field.
We get it, you canât aim and your experience will be ruined if they remove your aimbot. Next time, donât make a fool out of yourself pretending you understand something and just say you need the aimbot.
You donât get a thing Iâm saying. Thatâs the problem. Iâm telling you why youâre wrong in your assessment and you refuse to listen and call me an aimbot lover like the whiny Kbm player you are.
But at the end of the day, theyâre not going to do a thing. Except add crossplay as a toggle.
Nice attempt though. You almost made me think you knew what you were talking about. You know how to act the part at least.
They suck on their own platform. Thatâs why they want to play withus. If you play other games with crossplay and come to these types of sites youâll notice a similar pattern in their arguments. They donât want an option to disable crossplay. They want an advantage over you, and to cheat.
We didnât need data to tell us what we already know.
You agree with my assessment. You quite literally said âWe didnât need data to tell us what we already know.â
You know my assessment is correct. You know Controller has an advantage.
The one thing, the only thing, you have been correct about in all of your nonsensical ramblings is that they wonât do anything about it. This is correct. 343 has created one of the worst multiplayer FPS experiences in gaming and has done practically nothing to fix any of the problems. The few they have attempted to fix have created even bigger problems. So, correct, 343 wonât fix their broken game.
I made this post. I asked for balance, not an advantage. This is my first Crossplay experience. I also agreed in this post that they should change the Controller and KBM Solo Duo modes to be normal full squad separated input modes so we can all play our preferential input-only modes without additional limitations AND balance the Crossplay mode so it is fair for both inputs to play Crossplay.
Everything you just said was a blatant lie. You just made the assumptions you wanted about me without gathering any information about my position from the list of comments Iâve made here discussing this issue. Your assumptions were completely wrong.
I guess I donât fit your victimhood narrativeâŚ
âController players are f***ing delusionalâ
-Snip3down (controller Halo pro)
I didnât read every post. Iâm glad youâre acknowledging that we should be in separate modes. Itâs a shame more of you canât do the same. Now you can state your business. What donât you like about the aiming in the game?
Dude you really need me to tell you that controller has the advantage?
Iâm criticizing your use of accuracy stats to get a 1up in the argument knowing theyâre skewed.
Thatâs what donât care for.
Controller has had the Halo scene for what 20 years now and youâre just now finding out that it plays better on controller? The device it was originally marketed towards? Designed towards? Come on man really?
I hate how you use the fact the controller having the advantage automatic makes anyone who prefers it, a cheater. Or favoring aimbot. Thatâs not what itâs about.
I like playing on controller and youâre villianizing me for it.
Thatâs what I donât like.
What about Snip3down, Frosty, Dusttin, Lucid, Elamite (Halo pro coach) and all the other countless known people who also say controller is an advantage. Are they skewed, too?
I donât know. Are they snatching statistics from onyx players and just having at without any real research?