The Arena Service Record is very poor and I’m sick of kids sending sh***y messages because it only shows KD.
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K/D is not important. So why show it? KDA is more important. Also a damage dealt average could also be added.
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I’m an objective player, so I don’t mind playing Objectively recklessly because my team don’t know how to. Causing my KD to be poor, but no credit towards the Objective work done. There needs to be some type of Objective Stat, that will let OBJ based player like myself have more credit.
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As another suggestion, I think their should be titles implemented into Arena. For example, a player that prefers to Slay or a player that prefers to play OBJ should be able to place a title (E.g. OBJ or Slayer) on their Spartan ID, allowing other players to see what role they prefer to play. I’m not sure if this idea will be popular with other people. Personally i’d just prefer to know what role my teammates like to play.
I agree and disagree, same applies even for objectives as it’s hard to get an objective if you can’t kill to clear it. My take on K/D is a player shouldn’t have the mindset of killing for numbers, that means they’re not a team player and only want to inflate their ego. KDA is a good way good way to tell whom is a team player and who isn’t, I’ll take the guy who team shoots over the guy who has the 3.0 k/d any day. Does a 3.0 k/d make someone bad? No, chances are they’d stomp most people one on one, but it doesn’t mean they’re good at objectives (and I’ve seen it first hand even with pro level players). So in short, it matters in the sense that you need to kill to get to the objective, clear it, and protect it until it’s capped. It doesn’t matter tho if that player is a lone wolf and doesn’t aid his team with team shots and strolling around the map for kills leaving the objective alone. Also, let’s be real here, in all technicality, your k/d should be in the range of 0.75-1.25 as that generally means your getting matched vs people that are your skill level or relatively close to it. Anything higher or much lower and your pub stomping with a fake k/d. So I don’t praise people with 2.0+ k/ds cuz they’re not playing vs people their level.
To the suggestion of labeling your roll, it won’t work. Especially in a fps game of all things. You’ll still get -Yoink- on for not helping with kills, ignoring objectives, not playing defense, ect ect.
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> I agree and disagree, same applies even for objectives as it’s hard to get an objective if you can’t kill to clear it. My take on K/D is a player shouldn’t have the mindset of killing for numbers, that means they’re not a team player and only want to inflate their ego. KDA is a good way good way to tell whom is a team player and who isn’t, I’ll take the guy who team shoots over the guy who has the 3.0 k/d any day. Does a 3.0 k/d make someone bad? No, chances are they’d stomp most people one on one, but it doesn’t mean they’re good at objectives (and I’ve seen it first hand even with pro level players). So in short, it matters in the sense that you need to kill to get to the objective, clear it, and protect it until it’s capped. It doesn’t matter tho if that player is a lone wolf and doesn’t aid his team with team shots and strolling around the map for kills leaving the objective alone. Also, let’s be real here, in all technicality, your k/d should be in the range of 0.75-1.25 as that generally means your getting matched vs people that are your skill level or relatively close to it. Anything higher or much lower and your pub stomping with a fake k/d. So I don’t praise people with 2.0+ k/ds cuz they’re not playing vs people their level.
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> To the suggestion of labeling your roll, it won’t work. Especially in a fps game of all things. You’ll still get -Yoink- on for not helping with kills, ignoring objectives, not playing defense, ect ect.
Exactly. I hate kids that think jus because their K/D is above 2 theyre the best in Arena. But theyre not. And yeah it was more for the reason of knowing what they prefer to play so we don’t get in eachothers way, but I suppose that just game chat.
For me at least my K/D is way off in-game. I have around 2,000 kills and around 1,500 deaths, but in-game it says I have a K/D of 4.4.
Anyways I would say K/D can be a factor in-determining in one’s skill, but especially if the players is more objective focused, there are other statistics that should be considered.