Why do the servers in Reach constantly cutout? It’s rather annoying.
cutout u mean the game pauses during match and it shows the gamertage of the people playing for 5 minutes or it simplly lags out
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> Why do the servers in Reach constantly cutout? It’s rather annoying.
isn’t Halo Reach a peer to peer system?
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> Why do the servers in Reach constantly cutout? It’s rather annoying.
I dont quite get what u mean but if you talking about those random pauses in the game showing the roster is either because of people quiting and host switching.
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> > 2533274957173924;1:
> > Why do the servers in Reach constantly cutout? It’s rather annoying.
>
> I dont quite get what u mean but if you talking about those random pauses in the game showing the roster is either because of people quiting and host switching.
Yeah i think that’s what they mean,either it pauses,quits the game or just terribly lags.
It’s people lag switching (cheating) a lot of the time. People generally do a quick disconnect if their shields drop. It allows them to get away or steal a kill. Can usually tell when this is happening though. Other times it’s poor connection due to having to connect to players that are far away due to low population.
It’s not people lag switching, Reach’s servers have always been this bad since day one, it was always the biggest joke of the game. Not sure if the host selection was just poor for Reach or what, but it’s always been an issue. The issue was that common, and not enough people know how or care to lag switch in a fossil of a game like Reach.
because reach is 7 years old!
Not honestly sure why. Tho it seems to be a common theme for people to quit right in middle of a match, so…